少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class ExchangeGetItemWin : Window
    {
        [SerializeField] Button sureBtn;
        [SerializeField] List<CommonItemBaisc> itemBaiscs = new List<CommonItemBaisc>();
 
        AwardExchangeModel exchangeModel { get { return ModelCenter.Instance.GetModel<AwardExchangeModel>(); } }
        
        protected override void BindController()
        {
 
        }
        protected override void AddListeners()
        {
            sureBtn.AddListener(() => {
                if (!string.IsNullOrEmpty(exchangeModel.mailGuid))
                {
                    MailAllModel.Instance.SendAskReceive(exchangeModel.mailGuid);
                }
 
                CloseClick();
            });
        }
        protected override void OnPreOpen()
        {
            SetDisplayModel();
        }
        protected override void OnAfterOpen()
        {
            transform.SetAsLastSibling();
        }
 
        protected override void OnPreClose()
        {
            exchangeModel.ClearAwardExchangeModel();
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        private void SetDisplayModel()
        {
            if (exchangeModel == null) return;
 
            for(int i = 0; i < itemBaiscs.Count; i++)
            {
                if(i < exchangeModel.getItems.Length)
                {
                    MailItemModel itemModel = exchangeModel.getItems[i];
                    itemBaiscs[i].SetActive(true);
                    ItemCellModel cellModel = new ItemCellModel((int)itemModel.ItemID,false   ,(ulong)itemModel.Count, "",PackType.Deleted,
                        false,ConfigParse.Analysis(itemModel.UserData));
                    itemBaiscs[i].Init(cellModel);
                    itemBaiscs[i].button.RemoveAllListeners();
                    itemBaiscs[i].button.AddListener(()=>
                    {
                        ItemTipUtility.Show((int)itemModel.ItemID);
                    });
                }
                else
                {
                    itemBaiscs[i].SetActive(false);
                }
            }
        }
 
    }
}