using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
|
namespace vnxbqy.UI
|
{
|
public class LevelGiftCell : CellView
|
{
|
[SerializeField] ItemCell[] m_Items;
|
public ItemCell[] items { get { return m_Items; } }
|
[SerializeField] Image[] m_GotImages;
|
public Image[] gotImages { get { return m_GotImages; } }
|
[SerializeField] ItemCell m_VipItem;
|
public ItemCell vipItem { get { return m_VipItem; } }
|
[SerializeField] Image m_VipGotImage;
|
public Image vipGotImage { get { return m_VipGotImage; } }
|
[SerializeField] Text m_TargetLevelTxt;
|
public Text targetLevel { get { return m_TargetLevelTxt; } }
|
[SerializeField] Text m_VipText;
|
public Text vipText { get { return m_VipText; } }
|
[SerializeField] Image m_StateImg;
|
public Image stateImg { get { return m_StateImg; } }
|
[SerializeField] Button m_GetBtn;
|
public Button getBtn { get { return m_GetBtn; } }
|
[SerializeField] UIEffect m_GetEffect;
|
public UIEffect effect { get { return m_GetEffect; } }
|
|
[SerializeField] Button m_VipBtn;
|
public Button vipBtn { get { return m_VipBtn; } }
|
}
|
}
|
|