少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Sunday, April 28, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
 
namespace vnxbqy.UI
{
 
    
    public class OneLevelWin : Window
    {
        protected Image m_TitleIcon;
        protected FunctionButtonGroup m_Group;
        protected Button m_Left;
        protected Button m_Right;
        protected Button m_Close;
 
        protected Text m_Copper;
        protected Text m_Diamond;
        protected Text m_BindDiamond;
 
        protected RectTransform m_SubWindowContainer;
        public RectTransform subWindowContainer { get { return m_SubWindowContainer; } }
 
        PositionTween positionTween;
 
        #region Built-in
        protected override void BindController()
        {
            positionTween = this.AddMissingComponent<PositionTween>();
 
            positionTween.curve = BuiltInLoader.LoadScriptableObject<TweenCurve>("Linear");
            positionTween.delayMode = Tween.DelayMode.TwiceFrame;
            positionTween.duration = 0.3f;
            positionTween.from = new Vector3(0, 750, 0);
            positionTween.to = Vector3.zero;
            positionTween.trigger = Tween.Trigger.Manual;
            positionTween.wrapMode = Tween.WrapMode.Once;
 
            windowInfo.tween = positionTween;
 
            m_TitleIcon = this.GetComponent<Image>("Pivot/Container_BackGround/Img_Title");
            m_Group = this.GetComponent<FunctionButtonGroup>("Pivot/Container_Functions");
            m_Left = this.GetComponent<Button>("Pivot/Container_Buttons/Btn_Left");
            m_Right = this.GetComponent<Button>("Pivot/Container_Buttons/Btn_Right");
            m_Close = this.GetComponent<Button>("Pivot/Container_Buttons/Btn_Close");
 
            m_Copper = this.GetComponent<Text>("Pivot/Container_BackGround/FollowStoreBottom/SilverCountBG/CountText");
            if (m_Copper != null)
                m_Diamond = this.GetComponent<Text>("Pivot/Container_BackGround/FollowStoreBottom/GoldCountBG/CountText");
                m_BindDiamond = this.GetComponent<Text>("Pivot/Container_BackGround/FollowStoreBottom/GoldPaperCountBG/CountText");
 
            m_SubWindowContainer = this.GetComponent<RectTransform>("Pivot/Container_SubWindow");
 
            var name = this.gameObject.name;
            var infos = WindowConfig.GetWindowFunctionInfos(name);
            foreach (var info in infos)
            {
                var title = Language.Get(info.titleKey);
                if (title.Length == 2)
                {
                    title = title.Insert(1, " ");
                }
                m_Group.AddFunction("FunctionButton_Pattern_1", info.order, info.functionId, title, info.redPointId);
            }
 
            m_TitleIcon.SetSprite(WindowConfig.GetTitleIconKey(name));
            m_TitleIcon.SetNativeSize();
 
        }
 
        protected override void AddListeners()
        {
            m_Close.SetListener(() => { WindowCenter.Instance.Close(this.gameObject.name); });
            m_Left.SetListener(() => { m_Group.TriggerLast(); });
            m_Right.SetListener(() => { m_Group.TriggerNext(); });
        }
 
        protected override void OnPreOpen()
        {
            if (m_Copper == null)
                m_Copper = this.GetComponent<Text>("Pivot/Container_BackGround/FollowStoreBottom/SilverCountBG/CountText");
                m_Diamond = this.GetComponent<Text>("Pivot/Container_BackGround/FollowStoreBottom/GoldCountBG/CountText");
                m_BindDiamond = this.GetComponent<Text>("Pivot/Container_BackGround/FollowStoreBottom/GoldPaperCountBG/CountText");
 
            
            UpdateMoney();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            CloseSubWindows();
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataUpdate;
            m_Group.TriggerByOrder(functionOrder);
            m_Group.GotoOrder(functionOrder);
            m_Left.SetActive(m_Group.unLockedCount > 1);
            m_Right.SetActive(m_Group.unLockedCount > 1);
        }
 
        #endregion
 
        protected virtual void CloseSubWindows()
        {
            var subWindows = WindowConfig.GetChildWindows(this.gameObject.name);
            foreach (var window in subWindows)
            {
                WindowCenter.Instance.Close(window);
            }
        }
 
        public void SetFunctionListener(int order, UnityAction callBack)
        {
            m_Group.SetFunctionListener(order, callBack);
        }
 
        public void SetFunctionButtonActive(int order, bool isShow)
        {
            m_Group.SetFunctionButtonActive(order, isShow);
        }
 
        public RedPointState GetFunctionButtonRedPointState(int order)
        {
            return m_Group.GetFunctionButtonRedPointState(order);
        }
 
        public void FunctionButtonInvoke(int order)
        {
            m_Group.TriggerByOrder(order);
            m_Group.GotoOrder(order);
        }
 
        private void OnPlayerDataUpdate(PlayerDataType type)
        {
            switch (type)
            {
                case PlayerDataType.Gold:
                case PlayerDataType.GoldPaper:
                case PlayerDataType.Silver:
                case PlayerDataType.ExAttr6:
                case PlayerDataType.default5:
                case PlayerDataType.default6:
                    UpdateMoney();
                    break;
            }
        }
 
        void UpdateMoney()
        {
            if (m_Copper == null)
                return;
            m_Copper.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allCopper);
            m_Diamond.text = UIHelper.GetMoneyCntEx(1).ToString();
            if (PlayerDatas.Instance.baseData.bindDiamond > 0)
                m_BindDiamond.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.bindDiamond);
            else
                m_BindDiamond.text = UIHelper.GetMoneyCntEx(2).ToString();
        }
    }
 
}