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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
|
| public class WorldMapUnLockEffectTester : MonoBehaviour
| {
| public int mapId = 10010;
|
| [ContextMenu("Test")]
| public void Trigger()
| {
| vnxbqy.UI.WindowCenter.Instance.Get<vnxbqy.UI.WorldMapWin>().TestMapUnLockShow(mapId);
| }
| }
|
|