#if USE_UNI_LUA
|
using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
#else
|
using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
#endif
|
|
using System;
|
|
|
namespace XLua
|
{
|
public partial class DelegateBridge : DelegateBridgeBase
|
{
|
|
public void __Gen_Delegate_Imp0(ushort p0, byte[] p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
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LuaAPI.lua_pushstring(L, p1);
|
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PCall(L, 2, 0, errFunc);
|
|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
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}
|
|
public void __Gen_Delegate_Imp1(ushort p0)
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{
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#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.xlua_pushinteger(L, p0);
|
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
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|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
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}
|
|
public void __Gen_Delegate_Imp2()
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
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{
|
#endif
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RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
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PCall(L, 0, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp3(int p0)
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.xlua_pushinteger(L, p0);
|
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PCall(L, 1, 1, errFunc);
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|
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bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public double __Gen_Delegate_Imp4(double p0, double p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.lua_pushnumber(L, p0);
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LuaAPI.lua_pushnumber(L, p1);
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PCall(L, 2, 1, errFunc);
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|
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double __gen_ret = LuaAPI.lua_tonumber(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp5(string p0)
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.lua_pushstring(L, p0);
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
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|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp6(double p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.lua_pushnumber(L, p0);
|
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp7(object p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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translator.PushAny(L, p1);
|
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PCall(L, 2, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp8(object p0)
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DailyQuestModel __Gen_Delegate_Imp9(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
|
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PCall(L, 1, 1, errFunc);
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|
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Snxxz.UI.DailyQuestModel __gen_ret = (Snxxz.UI.DailyQuestModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DailyQuestModel));
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LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonModel __Gen_Delegate_Imp10(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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PCall(L, 1, 1, errFunc);
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|
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Snxxz.UI.DungeonModel __gen_ret = (Snxxz.UI.DungeonModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DungeonModel));
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public Snxxz.UI.ActivityModel __Gen_Delegate_Imp11(object p0)
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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PCall(L, 1, 1, errFunc);
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Snxxz.UI.ActivityModel __gen_ret = (Snxxz.UI.ActivityModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ActivityModel));
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp12(object p0, int p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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LuaAPI.xlua_pushinteger(L, p1);
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translator.PushAny(L, p2);
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PCall(L, 3, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
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}
|
#endif
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}
|
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public void __Gen_Delegate_Imp13(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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LuaAPI.xlua_pushinteger(L, p1);
|
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PCall(L, 2, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public bool __Gen_Delegate_Imp14()
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
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{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
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PCall(L, 0, 1, errFunc);
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|
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bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp15(ChatInfoType p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
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translator.PushAny(L, p1);
|
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PCall(L, 2, 0, errFunc);
|
|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public string __Gen_Delegate_Imp16(object p0)
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
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PCall(L, 1, 1, errFunc);
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string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp17(ChatInfoType p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.CrossServerBossModel __Gen_Delegate_Imp18(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.CrossServerBossModel __gen_ret = (Snxxz.UI.CrossServerBossModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.CrossServerBossModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp19(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FindPreciousBossBriefInfoBehaviour.InteractorableState __Gen_Delegate_Imp20(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FindPreciousBossBriefInfoBehaviour.InteractorableState __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp21(object p0, Snxxz.UI.FindPreciousBossBriefInfoBehaviour.InteractorableState p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp22(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp23(object p0, bool p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp24(object p0, object p1, object p2, int p3, int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
LuaAPI.xlua_pushinteger(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FindPreciousModel __Gen_Delegate_Imp25(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FindPreciousModel __gen_ret = (Snxxz.UI.FindPreciousModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FindPreciousModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DogzDungeonModel __Gen_Delegate_Imp26(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.DogzDungeonModel __gen_ret = (Snxxz.UI.DogzDungeonModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DogzDungeonModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.TeamModel __Gen_Delegate_Imp27(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.TeamModel __gen_ret = (Snxxz.UI.TeamModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.TeamModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp28(object p0, out int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp29(object p0, int p1, out Snxxz.UI.CrossServerBossData p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (Snxxz.UI.CrossServerBossData)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.CrossServerBossData));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<int> __Gen_Delegate_Imp30(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<int> __gen_ret = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<int>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp31(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.BossHomeModel __Gen_Delegate_Imp32(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.BossHomeModel __gen_ret = (Snxxz.UI.BossHomeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.BossHomeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.CrossServerOneVsOneModel __Gen_Delegate_Imp33(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.CrossServerOneVsOneModel __gen_ret = (Snxxz.UI.CrossServerOneVsOneModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.CrossServerOneVsOneModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePkResult> __Gen_Delegate_Imp34(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePkResult> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePkResult>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePkResult>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public CrossServerOneVsOneRewardModel __Gen_Delegate_Imp35(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
CrossServerOneVsOneRewardModel __gen_ret = (CrossServerOneVsOneRewardModel)translator.GetObject(L, errFunc + 1, typeof(CrossServerOneVsOneRewardModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.DateTime __Gen_Delegate_Imp36(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.DateTime __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp37(object p0, System.DateTime p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public StoreModel __Gen_Delegate_Imp38(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
StoreModel __gen_ret = (StoreModel)translator.GetObject(L, errFunc + 1, typeof(StoreModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOneModel.AwardType> __Gen_Delegate_Imp39(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOneModel.AwardType> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOneModel.AwardType>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOneModel.AwardType>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp40(object p0, object p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.CrossServerOneVsOnePkResult __Gen_Delegate_Imp41(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.CrossServerOneVsOnePkResult __gen_ret = (Snxxz.UI.CrossServerOneVsOnePkResult)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.CrossServerOneVsOnePkResult));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public BuffModel __Gen_Delegate_Imp42(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
BuffModel __gen_ret = (BuffModel)translator.GetObject(L, errFunc + 1, typeof(BuffModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp43(object p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp44(object p0, int p1, out Snxxz.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.Redpoint __Gen_Delegate_Imp45(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.Redpoint __gen_ret = (Snxxz.UI.Redpoint)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.Redpoint));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp46(object p0, PlayerDataRefresh p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp47(object p0, int p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo> __Gen_Delegate_Imp48(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp49(object p0, bool p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp50(object p0, out Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = (Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp51(object p0, out Snxxz.UI.CrossServerOneVsOnePKSeason.PkSeasonInfo p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = (Snxxz.UI.CrossServerOneVsOnePKSeason.PkSeasonInfo)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.CrossServerOneVsOnePKSeason.PkSeasonInfo));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp52(object p0, System.DateTime p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<HourMinute> __Gen_Delegate_Imp53(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<HourMinute> __gen_ret = (System.Collections.Generic.List<HourMinute>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<HourMinute>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp54(object p0, System.DateTime p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp55(object p0, Snxxz.UI.OperationDate p1, Snxxz.UI.OperationDate p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public uint[] __Gen_Delegate_Imp56(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
uint[] __gen_ret = (uint[])translator.GetObject(L, errFunc + 1, typeof(uint[]));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp57(object p0, out int p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp58(object p0, CrossRealmPKAwardStateEnum p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp59(object p0, CrossRealmPKAwardStateEnum p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp60(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp61()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
|
PCall(L, 0, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp62(int p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp63(object p0, ScrollerDataType p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.ItemTipsModel __Gen_Delegate_Imp64(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.ItemTipsModel __gen_ret = (Snxxz.UI.ItemTipsModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ItemTipsModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.UI.Button __Gen_Delegate_Imp65(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.UI.Button __gen_ret = (UnityEngine.UI.Button)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.UI.Button));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp66(object p0, ScrollerDataType p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp67(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonAssistModel __Gen_Delegate_Imp68(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.DungeonAssistModel __gen_ret = (Snxxz.UI.DungeonAssistModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DungeonAssistModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public FriendsModel __Gen_Delegate_Imp69(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
FriendsModel __gen_ret = (FriendsModel)translator.GetObject(L, errFunc + 1, typeof(FriendsModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.TreasureModel __Gen_Delegate_Imp70(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.TreasureModel __gen_ret = (Snxxz.UI.TreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.TreasureModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp71(object p0, bool p1, float p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
LuaAPI.lua_pushnumber(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<string> __Gen_Delegate_Imp72(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<string> __gen_ret = (System.Collections.Generic.List<string>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<string>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyModel __Gen_Delegate_Imp73(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyModel __gen_ret = (Snxxz.UI.FairyModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp74(object p0, out string p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = LuaAPI.lua_tostring(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp75(object p0, out int p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 3, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp76(object p0, out int p1, out float p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 3, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p2 = (float)LuaAPI.lua_tonumber(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp77(object p0, VipPrivilegeType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonAssistModel.RelatedToPlayer __Gen_Delegate_Imp78(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.DungeonAssistModel.RelatedToPlayer __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<string, DungeonHelpBattleConfig> __Gen_Delegate_Imp79(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<string, DungeonHelpBattleConfig> __gen_ret = (System.Collections.Generic.Dictionary<string, DungeonHelpBattleConfig>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<string, DungeonHelpBattleConfig>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __Gen_Delegate_Imp80(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __gen_ret = (System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp81(object p0, int p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public DungeonHelpBattleConfig __Gen_Delegate_Imp82(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
DungeonHelpBattleConfig __gen_ret = (DungeonHelpBattleConfig)translator.GetObject(L, errFunc + 1, typeof(DungeonHelpBattleConfig));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp83(object p0, object p1, object p2, bool p3, bool p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.lua_pushboolean(L, p3);
|
LuaAPI.lua_pushboolean(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp84(object p0, object p1, out string p2, out string p3, out bool p4, out bool p5)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 5, errFunc);
|
|
p2 = LuaAPI.lua_tostring(L, errFunc + 2);
|
p3 = LuaAPI.lua_tostring(L, errFunc + 3);
|
p4 = LuaAPI.lua_toboolean(L, errFunc + 4);
|
p5 = LuaAPI.lua_toboolean(L, errFunc + 5);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __Gen_Delegate_Imp85(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __gen_ret = (Snxxz.UI.DungeonAssistModel.AssistPlayerInfo)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DungeonAssistModel.AssistPlayerInfo));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __Gen_Delegate_Imp86(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp87(object p0, int p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.Redpoint __Gen_Delegate_Imp88(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.Redpoint __gen_ret = (Snxxz.UI.Redpoint)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.Redpoint));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp89(object p0, float p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushnumber(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp90(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp91(object p0, Snxxz.UI.PlayerDetails.DetailType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyFeastModel __Gen_Delegate_Imp92(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyFeastModel __gen_ret = (Snxxz.UI.FairyFeastModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyFeastModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp93(object p0, Snxxz.UI.FairyFeastRank p1, Snxxz.UI.FairyFeastRank p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp94(object p0, uint p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushuint(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp95(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public PlayerMainDate __Gen_Delegate_Imp96(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
PlayerMainDate __gen_ret = (PlayerMainDate)translator.GetObject(L, errFunc + 1, typeof(PlayerMainDate));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.RuneTowerModel __Gen_Delegate_Imp97(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.RuneTowerModel __gen_ret = (Snxxz.UI.RuneTowerModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.RuneTowerModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp98(object p0, DungeonCoolDownType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public IceCrystalVeinModel __Gen_Delegate_Imp99(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
IceCrystalVeinModel __gen_ret = (IceCrystalVeinModel)translator.GetObject(L, errFunc + 1, typeof(IceCrystalVeinModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp100(object p0, int p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp101(object p0, int p1, object p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.PackModel __Gen_Delegate_Imp102(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.PackModel __gen_ret = (Snxxz.UI.PackModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.PackModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp103(object p0, Snxxz.UI.Item p1, Snxxz.UI.Item p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp104(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyFeastTransmitShow __Gen_Delegate_Imp105()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
|
PCall(L, 0, 1, errFunc);
|
|
|
Snxxz.UI.FairyFeastTransmitShow __gen_ret = (Snxxz.UI.FairyFeastTransmitShow)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyFeastTransmitShow));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Camera __Gen_Delegate_Imp106(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.Camera __gen_ret = (UnityEngine.Camera)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.Camera));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel __Gen_Delegate_Imp107(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel __gen_ret = (Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public float __Gen_Delegate_Imp108(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
float __gen_ret = (float)LuaAPI.lua_tonumber(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.RoleParticularModel __Gen_Delegate_Imp109(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.RoleParticularModel __gen_ret = (Snxxz.UI.RoleParticularModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.RoleParticularModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp110(object p0, ulong p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushuint64(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.GameObject __Gen_Delegate_Imp111(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.GameObject __gen_ret = (UnityEngine.GameObject)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.GameObject));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.KingFairyModel __Gen_Delegate_Imp112(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.KingFairyModel __gen_ret = (Snxxz.UI.KingFairyModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingFairyModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FashionDressModel __Gen_Delegate_Imp113(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FashionDressModel __gen_ret = (Snxxz.UI.FashionDressModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FashionDressModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp114(object p0, object p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp115(object p0, object p1, out Snxxz.UI.FashionDecomposeModel.DecomposeItem p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (Snxxz.UI.FashionDecomposeModel.DecomposeItem)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.FashionDecomposeModel.DecomposeItem));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp116(object p0, out System.Collections.Generic.List<ushort> p1, out System.Collections.Generic.List<uint> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = (System.Collections.Generic.List<ushort>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<ushort>));
|
p2 = (System.Collections.Generic.List<uint>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<uint>));
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public GetItemPathModel __Gen_Delegate_Imp117(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
GetItemPathModel __gen_ret = (GetItemPathModel)translator.GetObject(L, errFunc + 1, typeof(GetItemPathModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, int> __Gen_Delegate_Imp118(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, int> __gen_ret = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, int>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp119(object p0, PackType p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp120(object p0, int p1, out Snxxz.UI.FashionDress p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (Snxxz.UI.FashionDress)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.FashionDress));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp121(object p0, int p1, int p2, out System.Collections.Generic.List<int> p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp122(object p0, int p1, out System.Collections.Generic.List<int> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp123(object p0, int p1, int p2, out System.Collections.Generic.Dictionary<int, int> p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.Dictionary<int, int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp124(object p0, int p1, out System.Collections.Generic.Dictionary<int, int> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.Dictionary<int, int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp125(object p0, ref System.Collections.Generic.List<int> p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p1 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp126(object p0, out System.Collections.Generic.List<int> p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp127(object p0, int p1, int p2, int p3, int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
LuaAPI.xlua_pushinteger(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MagicianModel __Gen_Delegate_Imp128(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MagicianModel __gen_ret = (Snxxz.UI.MagicianModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MagicianModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp129(object p0, Snxxz.UI.ServerItem p1, Snxxz.UI.ServerItem p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp130(bool p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.lua_pushboolean(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GatherSoulDungeonModel __Gen_Delegate_Imp131(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.GatherSoulDungeonModel __gen_ret = (Snxxz.UI.GatherSoulDungeonModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GatherSoulDungeonModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp132(object p0, int p1, uint p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushuint(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GatherSoulComposeModel __Gen_Delegate_Imp133(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.GatherSoulComposeModel __gen_ret = (Snxxz.UI.GatherSoulComposeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GatherSoulComposeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GatheringSoulModel __Gen_Delegate_Imp134(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.GatheringSoulModel __gen_ret = (Snxxz.UI.GatheringSoulModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GatheringSoulModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp135(object p0, Snxxz.UI.GatherSoulComposeModel.ComposeCategory p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.GatherSoulComposeModel.ComposeCategory> __Gen_Delegate_Imp136(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.GatherSoulComposeModel.ComposeCategory> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.GatherSoulComposeModel.ComposeCategory>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.GatherSoulComposeModel.ComposeCategory>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<Snxxz.UI.GatherSoulComposeModel.ComposeCategory, System.Collections.Generic.List<int>> __Gen_Delegate_Imp137(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<Snxxz.UI.GatherSoulComposeModel.ComposeCategory, System.Collections.Generic.List<int>> __gen_ret = (System.Collections.Generic.Dictionary<Snxxz.UI.GatherSoulComposeModel.ComposeCategory, System.Collections.Generic.List<int>>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<Snxxz.UI.GatherSoulComposeModel.ComposeCategory, System.Collections.Generic.List<int>>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GatherSoulComposeModel.ComposeCategory __Gen_Delegate_Imp138(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.GatherSoulComposeModel.ComposeCategory __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.VirtualItem __Gen_Delegate_Imp139(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.VirtualItem __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp140(object p0, Snxxz.UI.VirtualItem p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp141(object p0, int p1, out Snxxz.UI.GatherSoulComposeModel.Compose p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (Snxxz.UI.GatherSoulComposeModel.Compose)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.GatherSoulComposeModel.Compose));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp142(object p0, UnityEngine.Vector3 p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushUnityEngineVector3(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp143(object p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp144(object p0, ScrollerDataType p1, int p2, out float p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = (float)LuaAPI.lua_tonumber(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp145(object p0, int p1, int p2, bool p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.lua_pushboolean(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GatherSoulDungeonHelp __Gen_Delegate_Imp146(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.GatherSoulDungeonHelp __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp147(object p0, Snxxz.UI.GatherSoulDungeonHelp p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp148(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<Snxxz.UI.GatherSoulDungeonModel.ItemInfo>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp149(object p0, Snxxz.UI.GatherSoulDungeonModel.ItemInfo p1, Snxxz.UI.GatherSoulDungeonModel.ItemInfo p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.VirtualPackModel __Gen_Delegate_Imp150(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.VirtualPackModel __gen_ret = (Snxxz.UI.VirtualPackModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.VirtualPackModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp151(object p0, ItemOperateType p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp152(object p0, PackType p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp153(object p0, Snxxz.UI.SortType p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp154(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp155(object p0, UnityEngine.Vector3 p1, UnityEngine.Vector3 p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushUnityEngineVector3(L, p1);
|
translator.PushUnityEngineVector3(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.GatherSoulItem> __Gen_Delegate_Imp156(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.GatherSoulItem> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.GatherSoulItem>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.GatherSoulItem>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp157(int p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp158(object p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp159(object p0, PackType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp160(object p0, int p1, ref System.Collections.Generic.List<Snxxz.UI.GatherSoulItem> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
p2 = (System.Collections.Generic.List<Snxxz.UI.GatherSoulItem>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.GatherSoulItem>));
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp161(object p0, object p1, int p2, out int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp162(object p0, object p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp163(object p0, int p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp164(object p0, int p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp165(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp166(object p0, object p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp167(object p0, object p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp168(object p0, Snxxz.UI.VirtualItem p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp169(object p0, int p1, out Snxxz.UI.GatherSoulHoleCondition p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp170(object p0, int p1, out Snxxz.UI.GatherSoulItem p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (Snxxz.UI.GatherSoulItem)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.GatherSoulItem));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp171(object p0, int p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp172(object p0, int p1, ulong p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.lua_pushuint64(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp173(object p0, int p1, int p2, bool p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.lua_pushboolean(L, p3);
|
|
PCall(L, 4, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp174(object p0, object p1, ref System.Collections.Generic.Dictionary<int, int> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
p2 = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, int>));
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp175(object p0, PackType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp176(object p0, PackType p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp177(object p0, PackType p1, out System.Collections.Generic.List<int> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp178(object p0, PackType p1, ref System.Collections.Generic.List<Snxxz.UI.VirtualPackItem> p2, object p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
translator.PushAny(L, p3);
|
|
PCall(L, 4, 1, errFunc);
|
|
p2 = (System.Collections.Generic.List<Snxxz.UI.VirtualPackItem>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.VirtualPackItem>));
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastyBossModel __Gen_Delegate_Imp179(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastyBossModel __gen_ret = (Snxxz.UI.JadeDynastyBossModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyBossModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp180(object p0, System.DateTime p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public ulong __Gen_Delegate_Imp181(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
ulong __gen_ret = LuaAPI.lua_touint64(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MapModel __Gen_Delegate_Imp182(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MapModel __gen_ret = (Snxxz.UI.MapModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MapModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp183(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.Item> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.List<Snxxz.UI.Item>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<Snxxz.UI.Item>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp184(object p0, int p1, out Snxxz.UI.JadeDynastyBossCondition p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp185(object p0, int p1, out Snxxz.UI.JadeDynastyBossLine p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp186(Snxxz.UI.JadeDynastyBossData p0, Snxxz.UI.JadeDynastyBossData p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp187(object p0, float p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushnumber(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp188(object p0, Snxxz.UI.Item p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp189(object p0, Snxxz.UI.FindPreciousModel.BossKillRecord p1, Snxxz.UI.FindPreciousModel.BossKillRecord p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastyDecomposeModel __Gen_Delegate_Imp190(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastyDecomposeModel __gen_ret = (Snxxz.UI.JadeDynastyDecomposeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyDecomposeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.ItemLogicUtility __Gen_Delegate_Imp191(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.ItemLogicUtility __gen_ret = (Snxxz.UI.ItemLogicUtility)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ItemLogicUtility));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastyEquipModel __Gen_Delegate_Imp192(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastyEquipModel __gen_ret = (Snxxz.UI.JadeDynastyEquipModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyEquipModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastyTowerModel __Gen_Delegate_Imp193(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastyTowerModel __gen_ret = (Snxxz.UI.JadeDynastyTowerModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyTowerModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastyGemModel __Gen_Delegate_Imp194(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastyGemModel __gen_ret = (Snxxz.UI.JadeDynastyGemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyGemModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>> __Gen_Delegate_Imp195(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>> __gen_ret = (System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>> __Gen_Delegate_Imp196(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>> __gen_ret = (System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp197(object p0, object p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp198(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = (Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp199(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = (Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp200(object p0, int p1, int p2, out int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<int> __Gen_Delegate_Imp201(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.Collections.Generic.List<int> __gen_ret = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<int>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp202(object p0, out System.Collections.Generic.List<int> p1, out System.Collections.Generic.List<int> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 3, errFunc);
|
|
p1 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<int>));
|
p2 = (System.Collections.Generic.List<int>)translator.GetObject(L, errFunc + 3, typeof(System.Collections.Generic.List<int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp203(object p0, int p1, PackType p2, out int p3, out int p4, int p5)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.Push(L, p2);
|
LuaAPI.xlua_pushinteger(L, p5);
|
|
PCall(L, 4, 3, errFunc);
|
|
p3 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p4 = LuaAPI.xlua_tointeger(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp204(object p0, int p1, out int p2, out int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 3, errFunc);
|
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p3 = LuaAPI.xlua_tointeger(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp205(object p0, int p1, PackType p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p4, int p5)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.Push(L, p2);
|
LuaAPI.xlua_pushinteger(L, p5);
|
|
PCall(L, 4, 3, errFunc);
|
|
p3 = (Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData));
|
p4 = (Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData)translator.GetObject(L, errFunc + 3, typeof(Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp206(object p0, int p1, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 3, errFunc);
|
|
p2 = (Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData)translator.GetObject(L, errFunc + 2, typeof(Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData));
|
p3 = (Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData)translator.GetObject(L, errFunc + 3, typeof(Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GemModel __Gen_Delegate_Imp207(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.GemModel __gen_ret = (Snxxz.UI.GemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GemModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int[] __Gen_Delegate_Imp208(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
int[] __gen_ret = (int[])translator.GetObject(L, errFunc + 1, typeof(int[]));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp209(object p0, int p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp210(object p0, int p1, out Snxxz.UI.JadeDynastyGemModel.GemEquipData p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public RedPointState __Gen_Delegate_Imp211(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
RedPointState __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp212(object p0, int p1, int p2, out int p3, out int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 3, errFunc);
|
|
p3 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p4 = LuaAPI.xlua_tointeger(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp213(object p0, int p1, int p2, bool p3, int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.lua_pushboolean(L, p3);
|
LuaAPI.xlua_pushinteger(L, p4);
|
|
PCall(L, 5, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.ItemModel> __Gen_Delegate_Imp214(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.ItemModel> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.ItemModel>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.ItemModel>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp215(object p0, PackType p1, bool p2, int p3, int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
LuaAPI.xlua_pushinteger(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp216(object p0, PackType p1, bool p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp217(object p0, PackType p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastySkillModel __Gen_Delegate_Imp218(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastySkillModel __gen_ret = (Snxxz.UI.JadeDynastySkillModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastySkillModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Transform __Gen_Delegate_Imp219(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.Transform __gen_ret = (UnityEngine.Transform)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.Transform));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.JadeDynastySkillState __Gen_Delegate_Imp220(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.JadeDynastySkillState __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp221(object p0, int p1, out Snxxz.UI.JadeDynastySkillCondition p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp222(object p0, int p1, out UnityEngine.Sprite[] p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (UnityEngine.Sprite[])translator.GetObject(L, errFunc + 2, typeof(UnityEngine.Sprite[]));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp223(object p0, Snxxz.UI.ActivateShow.ActivateFunc p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp224(object p0, Snxxz.UI.ActivateShow.ActivateFunc p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.KingTreasureModel __Gen_Delegate_Imp225(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.KingTreasureModel __gen_ret = (Snxxz.UI.KingTreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingTreasureModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public KingTreasureItemConfig __Gen_Delegate_Imp226(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
KingTreasureItemConfig __gen_ret = (KingTreasureItemConfig)translator.GetObject(L, errFunc + 1, typeof(KingTreasureItemConfig));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp227(object p0, object p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.KingTreasureShowModel __Gen_Delegate_Imp228(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.KingTreasureShowModel __gen_ret = (Snxxz.UI.KingTreasureShowModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingTreasureShowModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.CrossServerOneVsOne __Gen_Delegate_Imp229(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.CrossServerOneVsOne __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp230(object p0, Snxxz.UI.CrossServerOneVsOne p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.LoginModel __Gen_Delegate_Imp231(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.LoginModel __gen_ret = (Snxxz.UI.LoginModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.LoginModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp232(object p0, object p1, object p2, int p3, bool p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
LuaAPI.lua_pushboolean(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp233(object p0, byte p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public TaskModel __Gen_Delegate_Imp234(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
TaskModel __gen_ret = (TaskModel)translator.GetObject(L, errFunc + 1, typeof(TaskModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp235(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp236(object p0, TreasureCategory p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.VipModel __Gen_Delegate_Imp237(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.VipModel __gen_ret = (Snxxz.UI.VipModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.VipModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MarketModel __Gen_Delegate_Imp238(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MarketModel __gen_ret = (Snxxz.UI.MarketModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MarketModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public PlayerDeadModel __Gen_Delegate_Imp239(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
PlayerDeadModel __gen_ret = (PlayerDeadModel)translator.GetObject(L, errFunc + 1, typeof(PlayerDeadModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.LuckyTreasureModel __Gen_Delegate_Imp240(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.LuckyTreasureModel __gen_ret = (Snxxz.UI.LuckyTreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.LuckyTreasureModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public LoginRewardModel __Gen_Delegate_Imp241(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
LoginRewardModel __gen_ret = (LoginRewardModel)translator.GetObject(L, errFunc + 1, typeof(LoginRewardModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FestivalRedpackModel __Gen_Delegate_Imp242(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FestivalRedpackModel __gen_ret = (Snxxz.UI.FestivalRedpackModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FestivalRedpackModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.AchievementModel __Gen_Delegate_Imp243(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.AchievementModel __gen_ret = (Snxxz.UI.AchievementModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.AchievementModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.RedEnvelopeModel __Gen_Delegate_Imp244(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.RedEnvelopeModel __gen_ret = (Snxxz.UI.RedEnvelopeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.RedEnvelopeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.DateTime __Gen_Delegate_Imp245(object p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.DateTime __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp246(object p0, object p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp247(object p0, int p1, out Snxxz.UI.FestivalRedpack p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp248(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.FestivalRedpackAchievement> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.List<Snxxz.UI.FestivalRedpackAchievement>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<Snxxz.UI.FestivalRedpackAchievement>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp249(object p0, Snxxz.UI.Operation p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FlashSaleModel __Gen_Delegate_Imp250(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FlashSaleModel __gen_ret = (Snxxz.UI.FlashSaleModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FlashSaleModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp251(object p0, Snxxz.UI.OperationFlashSale.FlashSaleGift p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public OpenServiceAchievementModel __Gen_Delegate_Imp252(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
OpenServiceAchievementModel __gen_ret = (OpenServiceAchievementModel)translator.GetObject(L, errFunc + 1, typeof(OpenServiceAchievementModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.OperationLuckyTreasure __Gen_Delegate_Imp253(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.OperationLuckyTreasure __gen_ret = (Snxxz.UI.OperationLuckyTreasure)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.OperationLuckyTreasure));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp254(object p0, Snxxz.UI.Operation p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.OperationLuckyTreasure.LuckyTreasureItem __Gen_Delegate_Imp255(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.OperationLuckyTreasure.LuckyTreasureItem __gen_ret = (Snxxz.UI.OperationLuckyTreasure.LuckyTreasureItem)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.OperationLuckyTreasure.LuckyTreasureItem));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MysticalPurchaseModel __Gen_Delegate_Imp256(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MysticalPurchaseModel __gen_ret = (Snxxz.UI.MysticalPurchaseModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MysticalPurchaseModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.ImpactRankModel __Gen_Delegate_Imp257(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.ImpactRankModel __gen_ret = (Snxxz.UI.ImpactRankModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ImpactRankModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.OSRedEnvelopeModel __Gen_Delegate_Imp258(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.OSRedEnvelopeModel __gen_ret = (Snxxz.UI.OSRedEnvelopeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.OSRedEnvelopeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyLeagueModel __Gen_Delegate_Imp259(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyLeagueModel __gen_ret = (Snxxz.UI.FairyLeagueModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyLeagueModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyGrabBossModel __Gen_Delegate_Imp260(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyGrabBossModel __gen_ret = (Snxxz.UI.FairyGrabBossModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyGrabBossModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.OSGiftModel __Gen_Delegate_Imp261(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.OSGiftModel __gen_ret = (Snxxz.UI.OSGiftModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.OSGiftModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp262(object p0, int p1, object p2, int p3, int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
LuaAPI.xlua_pushinteger(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public SpringFestivalModel __Gen_Delegate_Imp263(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
SpringFestivalModel __gen_ret = (SpringFestivalModel)translator.GetObject(L, errFunc + 1, typeof(SpringFestivalModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.ActivateShow.ActivateFunc __Gen_Delegate_Imp264()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
|
PCall(L, 0, 1, errFunc);
|
|
|
Snxxz.UI.ActivateShow.ActivateFunc __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp265(Snxxz.UI.ActivateShow.ActivateFunc p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp266()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
|
PCall(L, 0, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp267(int p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp268(int p0, int p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.RealmModel __Gen_Delegate_Imp269(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.RealmModel __gen_ret = (Snxxz.UI.RealmModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.RealmModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MagicianModel __Gen_Delegate_Imp270()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
|
PCall(L, 0, 1, errFunc);
|
|
|
Snxxz.UI.MagicianModel __gen_ret = (Snxxz.UI.MagicianModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MagicianModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp271(uint p0, out System.Collections.Generic.Dictionary<int, int> p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
LuaAPI.xlua_pushuint(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.Dictionary<int, int>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp272(uint p0, int p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushuint(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public byte __Gen_Delegate_Imp273(int p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
byte __gen_ret = (byte)LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp274(int p0, int p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp275(Snxxz.UI.EquipShowSwitch.EquipShowSwitchType p0, uint p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
|
LuaAPI.xlua_pushuint(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp276(uint p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushuint(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, string> __Gen_Delegate_Imp277(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, string> __gen_ret = (System.Collections.Generic.Dictionary<int, string>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, string>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int[] __Gen_Delegate_Imp278(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int[] __gen_ret = (int[])translator.GetObject(L, errFunc + 1, typeof(int[]));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp279(object p0, int p1, int p2, int p3, out int p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 2, errFunc);
|
|
p4 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.GodWeaponInfo __Gen_Delegate_Imp280(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.GodWeaponInfo __gen_ret = (Snxxz.UI.GodWeaponInfo)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GodWeaponInfo));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp281(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.GodWeaponCondition> p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = (System.Collections.Generic.List<Snxxz.UI.GodWeaponCondition>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<Snxxz.UI.GodWeaponCondition>));
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp282(object p0, int p1, out Snxxz.UI.AutoHammerCost p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
translator.Get(L, errFunc + 2, out p2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, int> __Gen_Delegate_Imp283(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, int> __gen_ret = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, int>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp284(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FuncSwitchModel __Gen_Delegate_Imp285(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FuncSwitchModel __gen_ret = (Snxxz.UI.FuncSwitchModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FuncSwitchModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __Gen_Delegate_Imp286(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __gen_ret = (System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.TestModel __Gen_Delegate_Imp287(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.TestModel __gen_ret = (Snxxz.UI.TestModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.TestModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UIEffect __Gen_Delegate_Imp288(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UIEffect __gen_ret = (UIEffect)translator.GetObject(L, errFunc + 1, typeof(UIEffect));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Treasure3DConfig __Gen_Delegate_Imp289(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Treasure3DConfig __gen_ret = (Treasure3DConfig)translator.GetObject(L, errFunc + 1, typeof(Treasure3DConfig));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Vector3 __Gen_Delegate_Imp290(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Vector3 __Gen_Delegate_Imp291(object p0, UnityEngine.Vector3 p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushUnityEngineVector3(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp292(object p0, bool p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp293(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp294(object p0, bool p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Vector3 __Gen_Delegate_Imp295(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp296(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Treasure3DConfig.TreasureParam __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp297()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
|
PCall(L, 0, 1, errFunc);
|
|
|
Snxxz.UI.UI3DTreasureSelectStage __gen_ret = (Snxxz.UI.UI3DTreasureSelectStage)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.UI3DTreasureSelectStage));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public TreasureCategory __Gen_Delegate_Imp298(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
TreasureCategory __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp299(object p0, bool p1, TreasureCategory p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp300(object p0, TreasureCategory p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp301(object p0, TreasureCategory p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp302(object p0, object p1, float p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.lua_pushnumber(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.SignInModel __Gen_Delegate_Imp303(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.SignInModel __gen_ret = (Snxxz.UI.SignInModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.SignInModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
|
static DelegateBridge()
|
{
|
Gen_Flag = true;
|
}
|
|
public override Delegate GetDelegateByType(Type type)
|
{
|
|
if (type == typeof(CSharpCallLua.LuaNetPackage))
|
{
|
return new CSharpCallLua.LuaNetPackage(__Gen_Delegate_Imp0);
|
}
|
|
if (type == typeof(CSharpCallLua.CSharpNetPackage))
|
{
|
return new CSharpCallLua.CSharpNetPackage(__Gen_Delegate_Imp1);
|
}
|
|
if (type == typeof(CSharpCallLua.GeneralDelegate))
|
{
|
return new CSharpCallLua.GeneralDelegate(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(LuaBehaviour.generalDelegate))
|
{
|
return new LuaBehaviour.generalDelegate(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(System.Action))
|
{
|
return new System.Action(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(UnityEngine.Events.UnityAction))
|
{
|
return new UnityEngine.Events.UnityAction(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(CSharpCallLua.boolReturnedValueDelegate))
|
{
|
return new CSharpCallLua.boolReturnedValueDelegate(__Gen_Delegate_Imp3);
|
}
|
|
if (type == typeof(System.Func<double, double, double>))
|
{
|
return new System.Func<double, double, double>(__Gen_Delegate_Imp4);
|
}
|
|
if (type == typeof(System.Action<string>))
|
{
|
return new System.Action<string>(__Gen_Delegate_Imp5);
|
}
|
|
if (type == typeof(System.Action<double>))
|
{
|
return new System.Action<double>(__Gen_Delegate_Imp6);
|
}
|
|
return null;
|
}
|
}
|
|
}
|