少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-08 aa62264ce70008889d090d7402298e7850350708
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, September 05, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
 
    public class SelectRoleWin : Window
    {
        [SerializeField] Text nameText;
        [SerializeField] Text lvText;
 
        [SerializeField] Button beginBtn;
        [SerializeField] Image playerIcon;
        [SerializeField] Button backBtn;
 
        CreateRoleHeroShow m_CreateRoleShow;
 
        LoginModel model { get { return ModelCenter.Instance.GetModel<LoginModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            beginBtn.onClick.AddListener(BeginBtn);
            backBtn.onClick.AddListener(BackToLogin);
        }
 
        private void BackToLogin()
        {
            GameNetSystem.Instance.LoginOut();
        }
 
        protected override void OnPreOpen()
        {
            m_CreateRoleShow = GameObject.FindObjectOfType<CreateRoleHeroShow>();
 
            InitInfo();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
            RemoveRoleModel();
        }
        #endregion
 
        private void RemoveRoleModel()
        {
            m_CreateRoleShow.Dispose();
        }
 
        private void BeginBtn()
        {
            if (GameNetSystem.Instance.netState != GameNetSystem.NetState.Connected)
            {
                if (Application.internetReachability == NetworkReachability.NotReachable)
                {
                    ConfirmCancel.ShowPopConfirm(
                        Language.Get("Mail101"),
                        Language.Get("L1116"),
                        () => { }
                        );
                    NetLinkWin.Hide();
                }
                else
                {
                    LoadingWin.targetMapResId =2;
                    WindowCenter.Instance.Open<LoadingWin>();
                    model.EnterWorld(2);
                }
            }
        }
 
        private void InitInfo()
        {
            if (PlayerDatas.Instance.loginInfo == null)
            {
                return;
            }
            nameText.text = PlayerDatas.Instance.loginInfo.PlayerName.ToString();//玩家昵称
            lvText.text = Language.Get("Z1024", PlayerDatas.Instance.loginInfo.LV);//玩家等级
            CreateRoleConfig _cfg = CreateRoleConfig.Get(PlayerDatas.Instance.loginInfo.Job);
            playerIcon.SetSprite(_cfg.desc);
            m_CreateRoleShow.SelectRoleShow();
        }
 
    }
 
}