少年修仙传客户端代码仓库
client_Zxw
2018-09-19 ab3e936c7be0fdcc6c814cc0cb0e4c88a0f346eb
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 24, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using TableConfig;
 
namespace Snxxz.UI
{
 
    public class DailyQuestRealmPracticeBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_ContainerPractice;
        [SerializeField] Button m_GotoRealm;
        [SerializeField] Slider m_PracticePointSlider;
        [SerializeField] RectTransform m_RealmContainer;
        [SerializeField] Text m_RealmStateDescription;
        [SerializeField] Image m_Realm;
        [SerializeField] Text m_PracticePoint;
        [SerializeField] Text m_PractivePointNeed;
        [SerializeField] Text m_GotoRealmLevelUpHint;
        [SerializeField] Text m_UnGetPracticePoint;
        [SerializeField] Button m_GetPracticePoint;
        [SerializeField] UIEffect m_GetPracicePointEffect;
 
        [SerializeField] RectTransform m_ContainerUnLock;
        [SerializeField] Text m_UnLockCondition;
        [SerializeField] Text m_AccumulatedPractice;
 
        int piontBuf = 0;
 
        DailyQuestModel dailyquestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        RealmModel realmModel { get { return ModelCenter.Instance.GetModel<RealmModel>(); } }
 
        public void Display()
        {
            var isOpen = FuncOpen.Instance.IsFuncOpen(12);
 
            m_ContainerPractice.gameObject.SetActive(isOpen);
            m_ContainerUnLock.gameObject.SetActive(!isOpen);
 
            dailyquestModel.realmPointUpdateEvent -= UpdateAccumulatedPracticePoint;
            dailyquestModel.realmPointUpdateEvent -= UpdateUnGetPraceticePoint;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnPlayerDataRefresh;
 
            m_GotoRealm.RemoveAllListeners();
            m_GetPracticePoint.RemoveAllListeners();
            if (isOpen)
            {
                piontBuf = PlayerDatas.Instance.extersion.realmPoint;
                UpdatePraceticePoint(true);
                UpdateUnGetPraceticePoint();
 
                m_GotoRealm.AddListener(GotoRealm);
                m_GetPracticePoint.AddListener(GetPracticePoint);
                dailyquestModel.realmPointUpdateEvent += UpdateUnGetPraceticePoint;
                PlayerDatas.Instance.PlayerDataRefreshInfoEvent += OnPlayerDataRefresh;
            }
            else
            {
                UpdateAccumulatedPracticePoint();
 
                var config = Config.Instance.Get<FuncOpenLVConfig>(12);
                m_UnLockCondition.text = Language.Get("DailyquestOpenFunc", config.LimitLV);
 
                dailyquestModel.realmPointUpdateEvent += UpdateAccumulatedPracticePoint;
            }
        }
 
        public void Dispose()
        {
            StopAllCoroutines();
            m_GotoRealm.RemoveAllListeners();
            m_GetPracticePoint.RemoveAllListeners();
            dailyquestModel.realmPointUpdateEvent -= UpdateAccumulatedPracticePoint;
            dailyquestModel.realmPointUpdateEvent -= UpdateUnGetPraceticePoint;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnPlayerDataRefresh;
        }
 
        private void OnPlayerDataRefresh(PlayerDataRefresh _refreshType)
        {
            if (_refreshType == PlayerDataRefresh.RealmPoint)
            {
                UpdatePraceticePoint(false);
            }
        }
 
        private void UpdatePraceticePoint(bool _rightNow)
        {
            var isMaxRealm = realmModel.realmMaxLevel == PlayerDatas.Instance.baseData.realmLevel;
            var realmConfig = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel);
            var pointNeed = realmConfig.NeedPoint;
            var pointOwn = PlayerDatas.Instance.extersion.realmPoint;
 
            if (isMaxRealm)
            {
                m_GotoRealmLevelUpHint.gameObject.SetActive(false);
                realmConfig = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel);
                m_RealmStateDescription.text = Language.Get("DailyquestHighestRealm");
            }
            else
            {
                m_GotoRealmLevelUpHint.gameObject.SetActive(true);
                if (pointOwn >= pointNeed)
                {
                    m_GotoRealmLevelUpHint.text = Language.Get("DailyquestRealm2");
                }
                else
                {
                    m_GotoRealmLevelUpHint.text = Language.Get("RealmCollecting", pointNeed - pointOwn);
                }
                m_RealmStateDescription.text = Language.Get("DailyquestNextRealm");
            }
 
            var nextRealmConfig = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel + (isMaxRealm ? 0 : 1));
            m_RealmContainer.gameObject.SetActive(nextRealmConfig != null && nextRealmConfig.Lv > 0);
            if (nextRealmConfig != null && nextRealmConfig.Lv > 0)
            {
                m_Realm.SetSprite(nextRealmConfig.Img);
            }
 
            m_PractivePointNeed.text = StringUtility.Contact("/", pointNeed);
 
            if (_rightNow)
            {
                m_PracticePointSlider.value = pointOwn / (float)pointNeed;
                m_PracticePoint.text = pointOwn.ToString();
            }
            else
            {
                StartCoroutine(Co_PointIncreasePerformance(new PointPerformance() { startPoint = piontBuf, endPoint = pointOwn }));
                piontBuf = pointOwn;
            }
 
        }
 
        private void UpdateUnGetPraceticePoint()
        {
            m_UnGetPracticePoint.text = Language.Get("DailyQuestwin5", dailyquestModel.gotableRealmPoint);
        }
 
        private void GotoRealm()
        {
            WindowJumpMgr.Instance.ClearJumpData();
 
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RealmFunc1);
        }
 
        private void GetPracticePoint()
        {
            if (dailyquestModel.gotableRealmPoint > 0)
            {
                dailyquestModel.RequestGetRealmPoint();
            }
            else
            {
                SysNotifyMgr.Instance.ShowTip("DailyquestNothingToGet");
            }
        }
 
        private void UpdateAccumulatedPracticePoint()
        {
            m_AccumulatedPractice.text = Language.Get("DailyquestXiuxingdian", dailyquestModel.gotableRealmPoint);
        }
 
        IEnumerator Co_PointIncreasePerformance(PointPerformance _pointPerformance)
        {
            m_GetPracicePointEffect.Play();
            yield return WaitingForSecondConst.WaitMS1000;
 
            var timer = 0f;
            var duration = 2f;
 
            var realmConfig = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel);
            var pointNeed = realmConfig.NeedPoint;
 
            while (timer < duration)
            {
                timer += Time.deltaTime;
                var t = timer / duration;
 
                var progress = Mathf.Lerp(_pointPerformance.startPoint / (float)pointNeed, _pointPerformance.endPoint / (float)pointNeed, t);
                var point = (int)(progress * pointNeed);
                m_PracticePointSlider.value = progress;
                m_PracticePoint.text = point.ToString();
 
                yield return null;
            }
 
            m_PracticePointSlider.value = _pointPerformance.endPoint / (float)pointNeed;
            m_PracticePoint.text = _pointPerformance.endPoint.ToString();
        }
 
        struct PointPerformance
        {
            public int startPoint;
            public int endPoint;
        }
 
    }
 
}