#if USE_UNI_LUA
|
using LuaAPI = UniLua.Lua;
|
using RealStatePtr = UniLua.ILuaState;
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
#else
|
using LuaAPI = XLua.LuaDLL.Lua;
|
using RealStatePtr = System.IntPtr;
|
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
#endif
|
|
using XLua;
|
using System.Collections.Generic;
|
|
|
namespace XLua.CSObjectWrap
|
{
|
using Utils = XLua.Utils;
|
public class SnxxzUIEquipModelWrap
|
{
|
public static void __Register(RealStatePtr L)
|
{
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
System.Type type = typeof(Snxxz.UI.EquipModel);
|
Utils.BeginObjectRegister(type, L, translator, 0, 34, 16, 1);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsLevelUnLocked", _m_IsLevelUnLocked);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastestUnLockEquipSet", _m_GetLastestUnLockEquipSet);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFirstRedpointEquipSet", _m_GetFirstRedpointEquipSet);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OneKeyPutOn", _m_OneKeyPutOn);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SelectSet", _m_SelectSet);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SelectSuitStarLevel", _m_SelectSuitStarLevel);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetOperateParams", _m_ResetOperateParams);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasSamePlaceCandidateEquip", _m_HasSamePlaceCandidateEquip);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecommendCandidateEquip", _m_RecommendCandidateEquip);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearRecommendCandidateEquip", _m_ClearRecommendCandidateEquip);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllEquipSets", _m_GetAllEquipSets);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetViewableEquipSets", _m_GetViewableEquipSets);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetUnLockedEquipSets", _m_GetUnLockedEquipSets);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipSet", _m_GetEquipSet);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquip", _m_GetEquip);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsDressedInSuit", _m_IsDressedInSuit);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAppearance", _m_SetAppearance);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAppearance", _m_GetAppearance);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSuitLevel", _m_GetSuitLevel);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFightPoint", _m_GetFightPoint);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshGetWays", _m_RefreshGetWays);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearGetWays", _m_ClearGetWays);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareToCurrent", _m_CompareToCurrent);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipSuitEntry", _m_GetEquipSuitEntry);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSuitPlaceEffectPlayed", _m_IsSuitPlaceEffectPlayed);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSuitPlaceEffectPlay", _m_RecordSuitPlaceEffectPlay);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSuitLevelEffectPlayed", _m_IsSuitLevelEffectPlayed);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSuitLevelEffectPlay", _m_RecordSuitLevelEffectPlay);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSetAppearanceHinted", _m_IsSetAppearanceHinted);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSuitSetAppearanceHint", _m_RecordSuitSetAppearanceHint);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "appearanceChangeEvent", _e_appearanceChangeEvent);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "showedUnLockLevel", _g_get_showedUnLockLevel);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "showedSuitPlaceEffect", _g_get_showedSuitPlaceEffect);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "showedSuitLevelEffect", _g_get_showedSuitLevelEffect);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "remindedSuitSetAppearances", _g_get_remindedSuitSetAppearances);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedLevel", _g_get_selectedLevel);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedEquip", _g_get_selectedEquip);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedStarLevel", _g_get_selectedStarLevel);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "appearance", _g_get_appearance);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fightPoint", _g_get_fightPoint);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "candidateEquips", _g_get_candidateEquips);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "getWays", _g_get_getWays);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isAppearanceLevel", _g_get_isAppearanceLevel);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitPlaces", _g_get_suitPlaces);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitProperty", _g_get_suitProperty);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitPlaceCollectEffects", _g_get_suitPlaceCollectEffects);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitActive", _g_get_suitActive);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "showedUnLockLevel", _s_set_showedUnLockLevel);
|
|
|
Utils.EndObjectRegister(type, L, translator, null, null,
|
null, null, null);
|
|
Utils.BeginClassRegister(type, L, __CreateInstance, 5, 0, 0);
|
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetItemServerEquipPlace", _m_GetItemServerEquipPlace_xlua_st_);
|
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSuitName", _m_GetSuitName_xlua_st_);
|
Utils.RegisterFunc(L, Utils.CLS_IDX, "IsRealmEquip", _m_IsRealmEquip_xlua_st_);
|
|
|
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "realmEquipTypes", Snxxz.UI.EquipModel.realmEquipTypes);
|
|
|
|
|
Utils.EndClassRegister(type, L, translator);
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int __CreateInstance(RealStatePtr L)
|
{
|
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
if(LuaAPI.lua_gettop(L) == 1)
|
{
|
|
Snxxz.UI.EquipModel gen_ret = new Snxxz.UI.EquipModel();
|
translator.Push(L, gen_ret);
|
|
return 1;
|
}
|
|
}
|
catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.EquipModel constructor!");
|
|
}
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_Init(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.Init( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_UnInit(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.UnInit( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_OnAfterPlayerDataInitialize(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.OnAfterPlayerDataInitialize( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsLevelUnLocked(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
bool gen_ret = gen_to_be_invoked.IsLevelUnLocked( _level );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetLastestUnLockEquipSet(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
int gen_ret = gen_to_be_invoked.GetLastestUnLockEquipSet( );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetFirstRedpointEquipSet(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
int gen_ret = gen_to_be_invoked.GetFirstRedpointEquipSet( );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_OneKeyPutOn(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
gen_to_be_invoked.OneKeyPutOn( _level );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SelectSet(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
gen_to_be_invoked.SelectSet( _level );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SelectSuitStarLevel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _star = LuaAPI.xlua_tointeger(L, 2);
|
|
gen_to_be_invoked.SelectSuitStarLevel( _star );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ResetOperateParams(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.ResetOperateParams( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_HasSamePlaceCandidateEquip(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
bool gen_ret = gen_to_be_invoked.HasSamePlaceCandidateEquip( _equipPosition );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RecommendCandidateEquip(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
gen_to_be_invoked.RecommendCandidateEquip( _equipPosition );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ClearRecommendCandidateEquip(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.ClearRecommendCandidateEquip( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetAllEquipSets(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetAllEquipSets( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetViewableEquipSets(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetViewableEquipSets( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetUnLockedEquipSets(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetUnLockedEquipSets( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquipSet(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
Snxxz.UI.EquipSet gen_ret = gen_to_be_invoked.GetEquipSet( _level );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquip(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
string gen_ret = gen_to_be_invoked.GetEquip( _equipPosition );
|
LuaAPI.lua_pushstring(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsDressedInSuit(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
bool gen_ret = gen_to_be_invoked.IsDressedInSuit( _equipPosition );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetAppearance(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
gen_to_be_invoked.SetAppearance( _level );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetAppearance(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
if(gen_param_count == 1)
|
{
|
|
Snxxz.UI.EquipAppearance gen_ret = gen_to_be_invoked.GetAppearance( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
Snxxz.UI.EquipAppearance gen_ret = gen_to_be_invoked.GetAppearance( _level );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.EquipModel.GetAppearance!");
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSuitLevel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
Snxxz.UI.EquipSuitType _type;translator.Get(L, 3, out _type);
|
|
int gen_ret = gen_to_be_invoked.GetSuitLevel( _level, _type );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetFightPoint(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetFightPoint( _level );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RefreshGetWays(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
gen_to_be_invoked.RefreshGetWays( _equipPosition );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ClearGetWays(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.ClearGetWays( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CompareToCurrent(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
string _equipGuid = LuaAPI.lua_tostring(L, 2);
|
|
int gen_ret = gen_to_be_invoked.CompareToCurrent( _equipGuid );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquipSuitEntry(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
int _star = LuaAPI.xlua_tointeger(L, 3);
|
Snxxz.UI.EquipSuitType _type;translator.Get(L, 4, out _type);
|
|
Snxxz.UI.EquipSuitPropertyEntry gen_ret = gen_to_be_invoked.GetEquipSuitEntry( _level, _star, _type );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsSuitPlaceEffectPlayed(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
bool gen_ret = gen_to_be_invoked.IsSuitPlaceEffectPlayed( _equipPosition );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RecordSuitPlaceEffectPlay(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int2 _equipPosition;translator.Get(L, 2, out _equipPosition);
|
|
gen_to_be_invoked.RecordSuitPlaceEffectPlay( _equipPosition );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsSuitLevelEffectPlayed(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int3 _info;translator.Get(L, 2, out _info);
|
|
bool gen_ret = gen_to_be_invoked.IsSuitLevelEffectPlayed( _info );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RecordSuitLevelEffectPlay(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Int3 _info;translator.Get(L, 2, out _info);
|
|
gen_to_be_invoked.RecordSuitLevelEffectPlay( _info );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsSetAppearanceHinted(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
bool gen_ret = gen_to_be_invoked.IsSetAppearanceHinted( _level );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RecordSuitSetAppearanceHint(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 2);
|
|
gen_to_be_invoked.RecordSuitSetAppearanceHint( _level );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetItemServerEquipPlace_xlua_st_(RealStatePtr L)
|
{
|
try {
|
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 1);
|
|
int gen_ret = Snxxz.UI.EquipModel.GetItemServerEquipPlace( _itemId );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSuitName_xlua_st_(RealStatePtr L)
|
{
|
try {
|
|
|
|
|
{
|
int _level = LuaAPI.xlua_tointeger(L, 1);
|
|
string gen_ret = Snxxz.UI.EquipModel.GetSuitName( _level );
|
LuaAPI.lua_pushstring(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsRealmEquip_xlua_st_(RealStatePtr L)
|
{
|
try {
|
|
|
|
|
{
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 1);
|
|
bool gen_ret = Snxxz.UI.EquipModel.IsRealmEquip( _equipPlace );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_showedUnLockLevel(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.showedUnLockLevel);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_showedSuitPlaceEffect(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.showedSuitPlaceEffect);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_showedSuitLevelEffect(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.showedSuitLevelEffect);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_remindedSuitSetAppearances(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.remindedSuitSetAppearances);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_selectedLevel(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.selectedLevel);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_selectedEquip(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.selectedEquip);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_selectedStarLevel(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.selectedStarLevel);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_appearance(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.appearance);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_fightPoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.fightPoint);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_candidateEquips(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.candidateEquips);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_getWays(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.getWays);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_isAppearanceLevel(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.isAppearanceLevel);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitPlaces(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitPlaces);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitProperty(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitProperty);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitPlaceCollectEffects(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitPlaceCollectEffects);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitActive(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitActive);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_showedUnLockLevel(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.showedUnLockLevel = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_appearanceChangeEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.appearanceChangeEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.appearanceChangeEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.EquipModel.appearanceChangeEvent!");
|
return 0;
|
}
|
|
|
|
}
|
}
|