少年修仙传客户端代码仓库
client_linchunjie
2018-09-19 aecb6a5a62d8a4cfc7b924ce957a9c7ea90c235d
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, December 26, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TableConfig;
 
namespace Snxxz.UI
{
 
    public class DemonJarBossLifeBarWin : Window
    {
        const long BOSSHP_TOTAL = 1000000000;
        [SerializeField] BossLifeBar m_BossLifeBar;
 
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        DemonJarModel demonJarModel { get { return ModelCenter.Instance.GetModel<DemonJarModel>(); } }
 
        bool inited = false;
 
        long m_CurrentHp = BOSSHP_TOTAL;
        long currentHp {
            get {
                return m_CurrentHp;
            }
            set {
                if (value <= 0)
                {
                    m_CurrentHp = 0;
                }
                else
                {
                    m_CurrentHp = value;
                }
            }
        }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            inited = false;
            m_BossLifeBar.gameObject.SetActive(false);
        }
 
        protected override void OnAfterOpen()
        {
            model.updateMissionEvent += OnUpdateMission;
        }
 
        protected override void OnPreClose()
        {
            model.updateMissionEvent -= OnUpdateMission;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            this.transform.SetAsFirstSibling();
        }
 
        protected override void LateUpdate()
        {
            if (inited)
            {
                var deltaHp = (long)(Time.deltaTime * model.mission.hpReduceSpeed * 0.0001f * BOSSHP_TOTAL);
                currentHp = currentHp - deltaHp;
                if (currentHp <= 0)
                {
                    CloseClick();
                }
            }
        }
 
        #endregion
 
        private void OnUpdateMission()
        {
            if (inited)
            {
                UpdateServerRemainHP();
            }
            else
            {
                if (model.mission.remainHPPer > 0)
                {
                    InitBossLifeBar();
                }
            }
        }
 
        public void InitBossLifeBar()
        {
            m_BossLifeBar.gameObject.SetActive(true);
            var bossId = demonJarModel.GetBossIdByLine(model.mission.lineID);
            var npcConfig = Config.Instance.Get<NPCConfig>(bossId);
            currentHp = (long)(model.mission.remainHPPer * 0.01f * BOSSHP_TOTAL);
            m_BossLifeBar.SetBaseInfo(bossId, (ulong)currentHp, BOSSHP_TOTAL, npcConfig.NPCLV);
 
            inited = true;
        }
 
 
        private void UpdateServerRemainHP()
        {
            currentHp = (long)(model.mission.remainHPPer * 0.01f * BOSSHP_TOTAL);
        }
 
        public void RefreshBossLifeBar()
        {
            m_BossLifeBar.Show((ulong)currentHp, BOSSHP_TOTAL);
        }
 
    }
 
}