using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace EnhancedUI.EnhancedScroller
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{
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public class MarketLeftTypeCell : CellView
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{
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[SerializeField] Text m_TypeTxt;
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[SerializeField] Image m_TypeBtnImg;
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public void Display(string _type,bool _select)
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{
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m_TypeTxt.text = _type;
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m_TypeBtnImg.SetSprite(_select ? "ComposeFirstClassChoosebtn" : "ComposeFirstClassNormalbtn");
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}
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}
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}
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