using Snxxz.UI;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ChatTip : MonoBehaviour
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{
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private static ChatTip _inst = null;
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public static ChatTip Inst
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{
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get { return _inst; }
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}
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private void Awake()
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{
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_inst = this;
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InitCom();
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}
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private GameObject chatPrefab;
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private GameObject chatContent;
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private GameObject chatMask;
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private GameObject chatMaskRay;
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private GameObject chatUpMaskRay;
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private GameObject chatUp;
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private Button chatUpBtn;
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private Image chatUpImg;
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private bool isChatUp = false;
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[SerializeField] Vector2 m_ChatLowSize = Vector2.zero;
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[SerializeField] Vector2 m_ChatHighSize = Vector2.zero;
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public bool IsChatUp
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{
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get
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{
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return isChatUp;
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}
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}
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public event Action OnChatUpEvent;
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private Image chatBg;
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private ScrollerController chatUpCtrl;
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private RichText destText;
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private List<ChatData> chatUpDataList;
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private List<GameObject> chatItems = new List<GameObject>(ChatCtrl.CHAT_TIP_CNT);
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void InitCom()
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{
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chatBg = this.GetComponent<Image>("Image");
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chatContent = transform.Find("ChatMask/ChatContent").gameObject;
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chatPrefab = chatContent.transform.Find("ChatText").gameObject;
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chatMask = transform.Find("ChatMask").gameObject;
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chatMaskRay = chatMask.transform.Find("Ray").gameObject;
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UIEventTrigger.Get(chatMaskRay).OnNoParamsClick = OnChatClick;
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chatUpBtn = this.GetComponent<Button>("Image/Btn_UP");
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chatUpImg = chatUpBtn.GetComponent<Image>();
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chatUpBtn.onClick.AddListener(OnChatUpBtn);
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chatUp = transform.Find("ChatUp").gameObject;
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chatUpMaskRay = chatUp.transform.Find("Scroller/Ray").gameObject;
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UIEventTrigger.Get(chatUpMaskRay).OnNoParamsClick = OnChatClick;
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chatUpCtrl = chatUp.transform.Find("Controll").GetComponent<ScrollerController>();
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chatUpCtrl.lockType = EnhanceLockType.KeepVertical;
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destText = chatUp.transform.Find("ChatCell/ChatText").GetComponent<RichText>();
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chatUpCtrl.OnRefreshCell += OnRefreshChatUpCell;
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chatUpCtrl.OnGetDynamicSize += OnGetDynamicSize;
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}
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private bool OnGetDynamicSize(ScrollerDataType type, int index, out float height)
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{
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destText.SetExtenalData(chatUpDataList[index].infoList);
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destText.text = SetChatExtraInfo(chatUpDataList[index]) + chatUpDataList[index].content;
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height = destText.preferredHeight;
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return true;
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}
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private void OnRefreshChatUpCell(ScrollerDataType type, CellView cell)
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{
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int index = cell.index;
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if (chatUpDataList != null && index < chatUpDataList.Count)
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{
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RichText text = cell.transform.Find("ChatText").GetComponent<RichText>();
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ChatData data = chatUpDataList[index];
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if (chatUpDataList[index].infoList != null)
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{
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text.SetExtenalData(chatUpDataList[index].infoList);
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}
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text.text = SetChatExtraInfo(chatUpDataList[index]) + chatUpDataList[index].content;
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text.OnClick = () =>
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{
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OnChatDataClick(data);
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};
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}
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}
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private void OnChatUpBtn()
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{
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if (!isChatUp)
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{
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isChatUp = true;
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chatBg.rectTransform.sizeDelta = m_ChatHighSize.Equals(Vector2.zero) ? new Vector2(470, 205) : m_ChatHighSize;
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chatMask.SetActive(false);
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chatUp.SetActive(true);
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OnInitUpChat();
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chatUpImg.transform.localScale = chatUpImg.transform.localScale.SetY(-1);
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chatUpCtrl.mScrollRect.verticalNormalizedPosition = 0;
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}
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else
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{
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isChatUp = false;
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chatBg.rectTransform.sizeDelta = m_ChatLowSize.Equals(Vector2.zero) ? new Vector2(470, 106) : m_ChatLowSize;
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chatUpImg.transform.localScale = chatUpImg.transform.localScale.SetY(1);
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chatUp.SetActive(false);
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chatMask.SetActive(true);
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OnRefreshAllChat();
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}
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if (OnChatUpEvent != null)
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{
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OnChatUpEvent();
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}
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}
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private void OnInitUpChat()
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{
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chatUpDataList = ChatCtrl.Inst.GetChatUpInfo();
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chatUpCtrl.Refresh();
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if (chatUpDataList != null && chatUpDataList.Count > 0)
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{
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for (int i = 0; i < chatUpDataList.Count; i++)
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{
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chatUpCtrl.AddCell(ScrollerDataType.Header, i);
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}
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}
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chatUpCtrl.Restart();
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}
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private void OnChatClick()
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{
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if (WindowCenter.Instance.CheckOpen<ChatWin>() || WindowCenter.Instance.CheckOpen<SocialWin>())
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{
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return;
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}
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ChatCtrl.Inst.presentChatType = ChatInfoType.World;
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var mapId = ModelCenter.Instance.GetModel<DungeonModel>().GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
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if (mapId == 31230)
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{
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ChatCtrl.Inst.presentChatType = ChatInfoType.Fairy;
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WindowCenter.Instance.CloseImmediately<MainInterfaceWin>();
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WindowCenter.Instance.Open<SocialWin>();
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return;
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}
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WindowCenter.Instance.Open<ChatWin>();
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}
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private void OnEnable()
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{
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ChatCtrl.OnRefreshChat += OnRefreshChatTip;
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MainInterfaceWin.Event_ChatCallback += OnChatTipClose;
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OnRefreshAllChat();
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//ChatCtrl.Inst.GetChatChannelShow();
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isChatUp = true;
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OnChatUpBtn();
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}
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private void OnChatTipClose()
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{
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if (isChatUp)
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{
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OnChatUpBtn();
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}
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}
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private void OnRefreshAllChat()
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{
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List<ChatData> list = ChatCtrl.Inst.GetChatInfo();
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for (int i = 0; i < list.Count; i++)
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{
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GameObject prefab = null;
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if (i >= chatItems.Count)
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{
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prefab = Instantiate(chatPrefab) as GameObject;
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prefab.transform.SetParent(chatContent.transform);
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prefab.transform.localScale = Vector3.one;
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Vector3 pos = prefab.transform.localPosition;
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prefab.transform.localPosition = pos.SetZ(0);
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prefab.SetActive(true);
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chatItems.Add(prefab);
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}
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else
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{
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prefab = chatItems[i];
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prefab.SetActive(true);
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}
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SetChatItemData(prefab, list[i]);
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}
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for (int i = chatItems.Count - 1; i >= list.Count; i--)
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{
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if (chatItems[i].activeSelf)
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{
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chatItems[i].SetActive(false);
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}
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}
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}
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void OnChatDataClick(ChatData data)
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{
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if (WindowCenter.Instance.CheckOpen<ChatWin>() || WindowCenter.Instance.CheckOpen<SocialWin>())
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{
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return;
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}
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ChatCtrl.Inst.presentChatType = data.type;
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var mapId = ModelCenter.Instance.GetModel<DungeonModel>().GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
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if (mapId == 31230)
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{
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ChatCtrl.Inst.presentChatType = ChatInfoType.Fairy;
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}
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switch (ChatCtrl.Inst.presentChatType)
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{
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case ChatInfoType.Team:
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WindowCenter.Instance.CloseImmediately<MainInterfaceWin>();
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WindowCenter.Instance.Open<SocialWin>(false, 2);
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break;
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case ChatInfoType.Fairy:
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WindowCenter.Instance.CloseImmediately<MainInterfaceWin>();
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WindowCenter.Instance.Open<SocialWin>();
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break;
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default:
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WindowCenter.Instance.Open<ChatWin>();
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break;
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}
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}
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void OnRefreshChatTip(ChatInfoType type)
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{
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if (isChatUp)
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{
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OnInitUpChat();
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}
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else
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{
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OnRefreshAllChat();
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}
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}
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void SetChatItemData(GameObject prefab, ChatData data)
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{
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RichText text = prefab.GetComponent<RichText>();
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if (data.infoList != null)
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{
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text.SetExtenalData(data.infoList);
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}
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text.text = StringUtility.Contact(SetChatExtraInfo(data), data.content);
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text.OnClick = () =>
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{
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OnChatDataClick(data);
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};
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}
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string SetChatExtraInfo(ChatData data)
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{
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switch (data.type)
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{
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case ChatInfoType.World:
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{
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return string.Format("<Img chat={0}/> <color=#109d06>{1}</color>: ", "ChatIcon_World", (data as ChatUeseData).name);
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}
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case ChatInfoType.Area:
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return string.Format("<Img chat={0}/> <color=#109d06>{1}</color>: ", "ChatIcon_Area", (data as ChatUeseData).name);
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case ChatInfoType.Team:
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{
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string playerName = (data as ChatUeseData).name;
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return string.Format("<Img chat={0}/> <color=#109d06>{1}</color>", "ChatIcon_Team", playerName + (playerName != string.Empty ? ": " : string.Empty));
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}
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case ChatInfoType.Friend:
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break;
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case ChatInfoType.Fairy:
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{
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string playerName = (data as ChatUeseData).name;
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return string.Format("<Img chat={0}/> <color=#109d06>{1}</color>", "ChatIcon_Fairy", playerName + (playerName != string.Empty ? ": " : string.Empty));
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}
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case ChatInfoType.Trumpet:
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return string.Format("<Img chat={0}/> <color=#109d06>{1}</color>: ", "ChatIcon_Trumpet", (data as ChatTrumpetData).name);
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case ChatInfoType.Invite:
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return string.Format("<Img chat={0}/> ", "ChatIcon_Invite");
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case ChatInfoType.System:
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return string.Format("<Img chat={0}/> ", "ChatIcon_System");
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}
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return string.Empty;
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}
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private void OnDisable()
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{
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ChatCtrl.OnRefreshChat -= OnRefreshChatTip;
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MainInterfaceWin.Event_ChatCallback -= OnChatTipClose;
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}
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private void OnDestroy()
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{
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_inst = null;
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}
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public bool IsOpen
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{
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get
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{
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return gameObject.activeInHierarchy;
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}
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}
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}
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