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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using UnityEngine.UI;
| using Snxxz.UI;
|
| public class testbutton : MonoBehaviour {
|
| [SerializeField] Button self;
|
| private void Awake()
| {
| self.onClick.AddListener(Open);
| }
|
| private void Open()
| {
| WindowCenter.Instance.Open<RidingPetContentionWin>();
| }
| }
|
|