少年修仙传客户端代码仓库
client_linchunjie
2018-11-14 bc2d6a22c2fe023e43a7ff4be1451fe743cb8e30
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, November 12, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TableConfig;
using EnhancedUI.EnhancedScroller;
 
namespace Snxxz.UI {
 
    public class IceCrystalVeinWin : Window
    {
        [SerializeField] ScrollerController m_ScrollerController;
        [SerializeField] Button m_CloseButton;
        [SerializeField] Button m_SweepingButton;//扫荡
        [SerializeField] Button m_ChallengeButton;//挑战
        [SerializeField] Transform m_GridMiddle;//中间组
        [SerializeField] Transform m_GridBottom;//底层组
        ItemTipsModel _itemTipsModel;
        ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } }
        private int IndexSelect = 1;
        private List<int> IceCrystalVeinMiddle = new List<int>();
        private List<int> IceCrystalVeinStarBottom = new List<int>();
        private List<int> IceCrystalVeinBottom = new List<int>();
        #region Built-in
        protected override void BindController()
        {
            m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
            var _IceCrystalVeinReward = Config.Instance.Get<FuncConfigConfig>("IceCrystalVeinReward");
            int[] IceCrystalVeinReward = ConfigParse.GetMultipleStr<int>(_IceCrystalVeinReward.Numerical1);
            for (int i = 0; i < IceCrystalVeinReward.Length; i++)
            {
                IceCrystalVeinMiddle.Add(IceCrystalVeinReward[i]);
            }
            var _IceCrystalVeinStarReward = Config.Instance.Get<FuncConfigConfig>("IceCrystalVeinStarReward");
            int[] _IceCrystalVeinStarBottom = ConfigParse.GetMultipleStr<int>(_IceCrystalVeinStarReward.Numerical1);
            for (int i = 0; i < _IceCrystalVeinStarBottom.Length; i++)
            {
                IceCrystalVeinStarBottom.Add(_IceCrystalVeinStarBottom[i]);
            }
            int[] _IceCrystalVeinBottom = ConfigParse.GetMultipleStr<int>(_IceCrystalVeinStarReward.Numerical2);
            for (int i = 0; i < _IceCrystalVeinBottom.Length; i++)
            {
                IceCrystalVeinBottom.Add(_IceCrystalVeinBottom[i]);
            }
        }
 
        protected override void AddListeners()
        {
            m_CloseButton.AddListener(OnClickClose);
            m_SweepingButton.AddListener(OnClickSweeping);
            m_ChallengeButton.AddListener(OnClickChallenge);
        }
 
        protected override void OnPreOpen()
        {
            OnCreateGridLineCell(m_ScrollerController);
            SetGridMiddle();
            SetGridBotton();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void OnClickClose()
        {
            Close();
        }
        private void OnClickSweeping()
        {
 
        }
        private void OnClickChallenge()
        {
 
        }
        void OnCreateGridLineCell(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
            for (int i = 0; i < 5; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, i);
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell(ScrollerDataType type, CellView cell)
        {
            GameObject Obj1 = cell.transform.Find("TargetBox_1").gameObject;
            GameObject Obj2 = cell.transform.Find("TargetBox_2").gameObject;
            int Index = cell.index;
            if (Index == IndexSelect)
            {
                Obj1.SetActive(true);
                Obj2.SetActive(false);
                IceCrystalVeinCell iceCrystal = Obj1.GetComponent<IceCrystalVeinCell>();
                iceCrystal.SetIceCrystalVeinCell(Index);
                iceCrystal._Button.SetListener(()=> 
                {
                    IndexSelect = Index;
                    m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
                });
            }
            else
            {
                Obj1.SetActive(false);
                Obj2.SetActive(true);
                IceCrystalVeinCell iceCrystal = Obj2.GetComponent<IceCrystalVeinCell>();
                iceCrystal.SetIceCrystalVeinCell(Index);
                iceCrystal._Button.SetListener(() =>
                {
                    IndexSelect = Index;
                    m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
                });
            }
        }
        private void SetGridMiddle()
        {
            for (int i = 0; i < m_GridMiddle.childCount; i++)
            {
                GameObject ObjChild = m_GridMiddle.GetChild(i).gameObject;
                if (i < IceCrystalVeinMiddle.Count)
                {
                    ObjChild.SetActive(true);
                    ItemCell _ItemCell = ObjChild.GetComponent<ItemCell>();
                    ItemCellModel cellModel = new ItemCellModel(IceCrystalVeinMiddle[i], true, (ulong)1);
                    _ItemCell.Init(cellModel);
                    int type = i;
                    _ItemCell.cellBtn.SetListener(()=> 
                    {
                        ItemAttrData attrData = new ItemAttrData(IceCrystalVeinMiddle[type], false, (ulong)1);
                        itemTipsModel.SetItemTipsModel(attrData);
                    });
                }
                else
                {
                    ObjChild.SetActive(false);
                }
            }
 
        }
        private void SetGridBotton()
        {
            for (int i = 0; i < m_GridBottom.childCount; i++)
            {
 
                GameObject ObjChild = m_GridBottom.GetChild(i).gameObject;
                if (i < IceCrystalVeinBottom.Count)
                {
                    ObjChild.SetActive(true);
                    ItemCell _ItemCell = ObjChild.transform.Find("ItemCell_1").GetComponent<ItemCell>();
                    Text TextStar= ObjChild.transform.Find("Text_Star").GetComponent<Text>();
                    TextStar.text = "0/"+IceCrystalVeinStarBottom[i];
                    ItemCellModel cellModel = new ItemCellModel(IceCrystalVeinBottom[i], true, (ulong)1);
                    _ItemCell.Init(cellModel);
                    int type = i;
                    _ItemCell.cellBtn.SetListener(() =>
                    {
                        ItemAttrData attrData = new ItemAttrData(IceCrystalVeinBottom[type], false, (ulong)1);
                        itemTipsModel.SetItemTipsModel(attrData);
                    });
                }
                else
                {
                    ObjChild.SetActive(false);
                }
            }
        }
    }
 
}