//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Wednesday, October 25, 2017
|
//--------------------------------------------------------
|
|
using System;
|
using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
using LitJson;
|
using vnxbqy.UI;
|
|
namespace vnxbqy.UI
|
{
|
|
public class CreateRoleAwardWin : Window
|
{
|
|
[SerializeField] ItemCell[] itemBehaviours1;
|
|
[SerializeField] Button m_Get;
|
|
|
#region Built-in
|
protected override void BindController()
|
{
|
}
|
|
protected override void AddListeners()
|
{
|
m_Get.AddListener(GetAward);
|
}
|
public int[][] salaryAwardItems;
|
protected override void OnPreOpen()
|
{
|
DTCA720_tagMCCreateRoleAwardState.OnCreateRoleAwardState += CloseClick;
|
GlobalTimeEvent.Instance.secondEvent += OnSecondEvent;
|
|
FuncConfigConfig funcConfig = FuncConfigConfig.Get("CreateRoleAward");
|
salaryAwardItems = JsonMapper.ToObject<int[][]>(funcConfig.Numerical1);
|
|
DrawItems();
|
WindowCenter.Instance.Close<MainInterfaceWin>();
|
PlayerDatas.Instance.hero.StopAll();
|
}
|
|
protected override void OnAfterOpen()
|
{
|
|
}
|
|
protected override void OnPreClose()
|
{
|
DTCA720_tagMCCreateRoleAwardState.OnCreateRoleAwardState -= CloseClick;
|
GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent;
|
WindowCenter.Instance.Open<MainInterfaceWin>();
|
}
|
|
protected override void OnAfterClose()
|
{
|
}
|
#endregion
|
|
|
void OnSecondEvent()
|
{
|
PlayerDatas.Instance.hero.StopAll();
|
}
|
|
private void DrawItems()
|
{
|
|
var items = new List<Item>();
|
|
for (int i = 0; i < salaryAwardItems.Length; i++)
|
{
|
var serverItem = salaryAwardItems[i];
|
items.Add(new Item(serverItem[0], serverItem[1]));
|
}
|
|
for (int i = 0; i < itemBehaviours1.Length; i++)
|
{
|
var behaviour = itemBehaviours1[i];
|
if (i < items.Count)
|
{
|
behaviour.SetActive(true);
|
var reward = items[i];
|
int itemID = reward.id;
|
behaviour.Init(new ItemCellModel(reward.id, false, (ulong)reward.count));
|
behaviour.button.SetListener(() => {
|
ItemTipUtility.Show(itemID);
|
});
|
}
|
else
|
{
|
behaviour.SetActive(false);
|
}
|
}
|
|
}
|
|
private void GetAward()
|
{
|
var send = new CA504_tagCMPlayerGetReward();
|
send.RewardType = 32;
|
GameNetSystem.Instance.SendInfo(send);
|
}
|
|
}
|
|
}
|