少年修仙传客户端代码仓库
hch
2025-03-19 6770e1eb64c4282def45adb824b14b2a407fdd30
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, September 27, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI {
    
    public class DungeonAncientKingWin : Window
    {
        [SerializeField] RectTransform m_ContainerBottom;
        [SerializeField] ItemCell[] m_Items;
        [SerializeField] Button m_Close;
 
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Close.onClick.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            MainPositionTween.switchFunctionStateEvent += OnChangeFuncBtnPosEvent;
            model.updateMissionEvent += DisplayPosition;
            DisplayAward();
            DisplayPosition();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            MainPositionTween.switchFunctionStateEvent -= OnChangeFuncBtnPosEvent;
            model.updateMissionEvent -= DisplayPosition;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void DisplayAward()
        {
            var awards = GeneralDefine.ancientKingAwards;
            for (int i = 0; i < m_Items.Length; i++)
            {
                m_Items[i].button.RemoveAllListeners();
                if (i < awards.Count)
                {
                    var award = awards[i];
                    m_Items[i].SetActive(true);
                    ItemCellModel itemCellModel = new ItemCellModel(award.id, true, (ulong)award.count);
                    m_Items[i].Init(itemCellModel);
                    m_Items[i].button.AddListener(() =>
                    {
                        ItemTipUtility.Show(award.id);
                    });
                }
                else
                {
                    m_Items[i].SetActive(false);
                }
            }
        }
 
        private void OnChangeFuncBtnPosEvent(bool immedidately)
        {
            if (!MainPositionTween.isDefaultState)
            {
                CloseImmediately();
            }
        }
 
        private void DisplayPosition()
        {
            var help = model.mission;
            bool hasKing = !string.IsNullOrEmpty(help.topName);
            m_ContainerBottom.localPosition =
                m_ContainerBottom.localPosition.SetY(hasKing ? -127 : -83);
        }
    }
 
}