少年修仙传客户端代码仓库
hch
2025-03-19 6770e1eb64c4282def45adb824b14b2a407fdd30
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    
    public class DungeonAssistPlayerWin : Window
    {
        [SerializeField] Button oneKeyHelpBtn;
        [SerializeField] Text oneKeyHelpText;
        [SerializeField] Button freeRefreshBtn;
        [SerializeField] Text freeRefreshText;
        [SerializeField] Button goldRefreshBtn;
        [SerializeField] Image goldRefreshImg;
        [SerializeField] Text goldRefreshCostMoneyText;
        [SerializeField] Text goldRefreshRemianNumText;
        [SerializeField] ScrollerController assistPlayerCtrl;
        [SerializeField] Button m_AddFriend;
        [SerializeField] Button m_close;
 
        DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
        private bool isRefresh;
        #region Built-in
        protected override void BindController()
        {
            assistPlayerCtrl.OnRefreshCell += RefreshAssistPlayer;
        }
 
        protected override void AddListeners()
        {
            goldRefreshBtn.AddListener(ClickRefresh);
            oneKeyHelpBtn.AddListener(ClickOneKeyAssist);
            freeRefreshBtn.AddListener(ClickRefresh);
            
            m_close.AddListener(ClickOneKeyAssist);
            m_AddFriend.SetListener(OpenAddFriendWindow);
 
        }
 
        protected override void OnPreOpen()
        {
            assistModel.UpdataAssistPlayerListEvent += UpdateAssistPlayersList;
            assistModel.UpdataAssistPlayerEvent += UpdateAssistPlayerState;
            SetDisplay();
        }
 
        protected override void OnAfterOpen()
        {
            WindowCenter.Instance.Open<MainInterfaceWin>();
        }
 
        private void OpenAddFriendWindow()
        {
            WindowCenter.Instance.Open<AddFriendWin>();
        }
        
        protected override void OnPreClose()
        {
            assistModel.UpdataAssistPlayerListEvent -= UpdateAssistPlayersList;
            assistModel.UpdataAssistPlayerEvent -= UpdateAssistPlayerState;
            TimeDownMgr.Instance.Stop(TimeDownMgr.CoolTimeType.DungeonAssistCoolTime);
            StopAllCoroutines();
        }
 
        protected override void OnAfterClose()
        {
 
        }
        #endregion
 
        public void SetDisplay()
        {
            isRefresh = true;
            UpdateAssistPlayers();
            UpdateOneKeyAssist();
            UpdateRefreshTimes();
        }
 
        private void UpdateAssistPlayersList()
        {
            UpdateAssistPlayers();
            UpdateOneKeyAssist();
            UpdateRefreshTimes();
        }
 
        private void UpdateAssistPlayerState(int id)
        {
            UpdateOneKeyAssist();
        }
 
        private void UpdateAssistPlayers()
        {
            var playerInfos = assistModel.GetAssistPlayerInfos();
            if (playerInfos == null) return;
 
            assistPlayerCtrl.Refresh();
            for (int i = 0; i < playerInfos.Count; i++)
            {
                var info = playerInfos[i];
                assistPlayerCtrl.AddCell(ScrollerDataType.Header, info.PlayerID);
            }
            assistPlayerCtrl.Restart();
        }
 
        private void RefreshAssistPlayer(ScrollerDataType type, CellView cell)
        {
            var playerCell = cell.GetComponent<AssistPlayerCell>();
            playerCell.SetDisplay(cell.index);
        }
 
        private void UpdateOneKeyAssist()
        {
            UpdateTime(assistModel.assistCoolTime);
            TimeDownMgr.Instance.Begin(TimeDownMgr.CoolTimeType.DungeonAssistCoolTime, assistModel.assistCoolTime, UpdateTime);
        }
 
        private void UpdateRefreshTimes()
        {
            int remainNum = 0;
            bool isFree = assistModel.TryGetFreeRefresh(out remainNum);
            freeRefreshBtn.SetActive(isFree);
            goldRefreshBtn.SetActive(!isFree);
            if (isFree)
            {
                freeRefreshText.text = Language.Get("DungeonAssist129", remainNum);
            }
            else
            {
                goldRefreshCostMoneyText.text = assistModel.refreshCostMoney.ToString();
                goldRefreshRemianNumText.text = Language.Get("DungeonAssist129", remainNum);
            }
            UpdateGoldRefreshBtn();
        }
 
        private void UpdateGoldRefreshBtn()
        {
            int remainNum = 0;
            bool isFree = assistModel.TryGetFreeRefresh(out remainNum);
            if (isFree || remainNum > 0)
            {
                goldRefreshImg.material = MaterialUtility.GetUIDefaultGraphicMaterial();
            }
            else
            {
                goldRefreshImg.material = MaterialUtility.GetDefaultSpriteGrayMaterial();
            }
        }
 
        private void UpdateTime(float time)
        {
            if (time > 0)
            {
                oneKeyHelpText.text = Language.Get("DungeonAssist128", time);
            }
            else
            {
                assistModel.SendPlayerAssist(1);
            }
        }
 
        private void ClickOneKeyAssist()
        {
            assistModel.SendPlayerAssist(1);
            CloseClick();
        }
 
        private void ClickRefresh()
        {
            if (!isRefresh) return;
 
            isRefresh = false;
            int remainNum = 0;
            bool isFree = assistModel.TryGetFreeRefresh(out remainNum);
            if (isFree)
            {
                assistModel.SendAssistRefresh();
            }
            else
            {
                if (remainNum > 0)
                {
                    ulong money = UIHelper.GetMoneyCnt(2);
                    if (money < (ulong)assistModel.refreshCostMoney)
                    {
                        //WindowCenter.Instance.Open<RechargeTipWin>();
                        SysNotifyMgr.Instance.ShowTip("LackMoney", 2);
                    }
                    else
                    {
                        assistModel.SendAssistRefresh();
                    }
                }
                else
                {
                    return;
                }
            }
            StartCoroutine(DelayRefreshTime());
        }
 
        IEnumerator DelayRefreshTime()
        {
            yield return new WaitForSeconds(0.5f);
            isRefresh = true;
        }
    }
}