少年修仙传客户端代码仓库
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2025-03-19 6770e1eb64c4282def45adb824b14b2a407fdd30
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, September 12, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
 
    public class DungeonDefeatedWin : Window
    {
        [SerializeField] Transform m_ContainerPoivt;
        [SerializeField] Text m_ExitTimer;
        [SerializeField] ButtonEx m_Exit;
        [SerializeField] Button realmBtn;
        [SerializeField] UIEffect realmEffect;
        [SerializeField] Button equipFuncBtn;
        [SerializeField] UIEffect equipFuncEffect;
        [SerializeField] TextEx equipFuncText;
        [SerializeField] Button petMountBtn;
        [SerializeField] UIEffect petMountEffect;
 
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
 
        float timer = 0f;
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Exit.AddListener(ExitDungeon);
            realmBtn.AddListener(() => {
                ExitDungeon();
                PopupWindowsProcessor.Instance.Add("RealmWin"); });
            equipFuncBtn.AddListener(() =>
            {
                int order = 0;
                if (RedpointCenter.Instance.GetRedpointState(10601) != RedPointState.None)
                    order = 0;
                else if (RedpointCenter.Instance.GetRedpointState(1720000) != RedPointState.None)
                    order = 1;
                else if (RedpointCenter.Instance.GetRedpointState(10602) != RedPointState.None)
                    order = 3;
 
                ExitDungeon();
                PopupWindowsProcessor.Instance.Add("EquipFrameWin", order);
 
            });
 
            petMountBtn.AddListener(() =>
            {
                int order = 0;
                if (RedpointCenter.Instance.GetRedpointState(10501) != RedPointState.None)
                    order = 0;
                else if (RedpointCenter.Instance.GetRedpointState(10502) != RedPointState.None)
                    order = 1;
                ExitDungeon();
                PopupWindowsProcessor.Instance.Add("PetWin", order);
            });
        }
 
        protected override void OnPreOpen()
        {
            timer = 0f;
            m_ContainerPoivt.SetActive(false);
        }
 
        protected override void OnAfterOpen()
        {
            if (PlayerDatas.Instance.baseData.MapID == IceCrystalVeinModel.ICECRYSTALVEIN_MAPID)
            {
                var iceCrystalVeinModel = ModelCenter.Instance.GetModel<IceCrystalVeinModel>();
                iceCrystalVeinModel.IsIceCrystalVein_Copy = true;
            }
 
            if (realmBtn == null)
                return;
 
            realmBtn.SetActive(FuncOpen.Instance.IsFuncOpen(12));
            petMountBtn.SetActive(FuncOpen.Instance.IsFuncOpen(6));
            equipFuncBtn.SetActive(FuncOpen.Instance.IsFuncOpen(1));
 
            bool playEquipFuncEffect = false;
            if (RedpointCenter.Instance.GetRedpointState(10601) != RedPointState.None)
            {
                equipFuncText.text = Language.Get("EquipReinforceWin_btnText_1");
                playEquipFuncEffect = true;
            }
            else if (RedpointCenter.Instance.GetRedpointState(1720000) != RedPointState.None)
            {
                equipFuncText.text = Language.Get("EquipReinforceWin_btnText_6");
                playEquipFuncEffect = true;
            }
            else if (RedpointCenter.Instance.GetRedpointState(10602) != RedPointState.None)
            {
                equipFuncText.text = Language.Get("EquipReinforceWin_btnText_2");
                playEquipFuncEffect = true;
            }
            else
            {
                equipFuncText.text = Language.Get("EquipReinforceWin_btnText_1");
            }
 
            if (playEquipFuncEffect)
            {
                equipFuncEffect.Play();
            }
            else
            {
                equipFuncEffect.Stop();
            }
 
            if (RedpointCenter.Instance.GetRedpointState(10502) != RedPointState.None ||
                RedpointCenter.Instance.GetRedpointState(10501) != RedPointState.None)
            {
                petMountEffect.Play();
            }
            else
            {
                petMountEffect.Stop();
            }
 
            if (RedpointCenter.Instance.GetRedpointState(114) != RedPointState.None)
            {
                realmEffect.Play();
            }
            else
            {
                realmEffect.Stop();
            }
        }
 
        protected override void OnPreClose()
        {
           
        }
 
        protected override void OnAfterClose()
        {
            var iceCrystalVeinModel = ModelCenter.Instance.GetModel<IceCrystalVeinModel>();       
            if (iceCrystalVeinModel.IsIceCrystalVein_Copy)
            {
                iceCrystalVeinModel.IsIceCrystalVein_Copy = false;
                PopupWindowsProcessor.Instance.Add("IceCrystalVeinWin");
            }
        }
 
        protected override void OnActived()
        {
            base.OnActived();
 
            var dataMapId = model.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            var config = DungeonOpenTimeConfig.Get(dataMapId);
 
            StartCoroutine(Co_DelayDisplay(config.DelayTime * 0.001f));
        }
        #endregion
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
 
            timer -= Time.deltaTime;
            if (timer < 0f)
            {
                timer = 1f;
                var endTime = model.GetCoolDownEndTime(DungeonCoolDownType.LeaveMap);
                var seconds = (endTime - TimeUtility.ServerNow).TotalSeconds;
                m_ExitTimer.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp((int)seconds, 0, int.MaxValue));
            }
        }
 
        private void ExitDungeon()
        {
            model.ExitCurrentDungeon();
            CloseClick();
        }
 
        IEnumerator Co_DelayDisplay(float _delay)
        {
            yield return new WaitForSeconds(_delay);
 
            var endTime = model.GetCoolDownEndTime(DungeonCoolDownType.LeaveMap);
            var seconds = (endTime - TimeUtility.ServerNow).TotalSeconds;
            timer = 0f;
            m_ExitTimer.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp((int)seconds, 0, int.MaxValue));
            m_ExitTimer.SetActive(true);
            m_ContainerPoivt.SetActive(true);
 
        }
 
    }
 
}