//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Monday, October 16, 2017
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class DungeonMissionHintWin : Window
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{
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[SerializeField]
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Transform m_ContainerHint;
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[SerializeField]
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RichText m_Hint;
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[SerializeField]
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float m_Duration = 3f;
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float timer = 0f;
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DungeonModel m_Model;
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DungeonModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<DungeonModel>()); } }
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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ShowMisssionHint();
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timer = 0f;
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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protected override void LateUpdate()
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{
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base.LateUpdate();
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timer += Time.deltaTime;
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if (timer > m_Duration)
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{
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m_ContainerHint.SetActive(false);
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}
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}
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#endregion
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private void ShowMisssionHint()
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{
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var mission = model.mission;
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var hintId = model.GetDungeonHintId(model.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID), mission.lineID);
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var config = DungeonHintConfig.Get(hintId);
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if (config == null || string.IsNullOrEmpty(config.mark))
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{
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m_ContainerHint.SetActive(false);
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}
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else
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{
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m_ContainerHint.SetActive(true);
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m_Hint.text = config.mark.ToString();
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}
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}
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}
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}
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