少年修仙传客户端代码仓库
hch
2025-03-19 6770e1eb64c4282def45adb824b14b2a407fdd30
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, March 08, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
 
    public class DemonTreasureCollectConditionBehaviour : MonoBehaviour
    {
        [SerializeField] Image m_Icon;
        [SerializeField] Text m_PowerRecommend;
        [SerializeField] Text m_Description;
        [SerializeField] Button m_PromotePath;
 
        RoleParticularModel roleParticularModel { get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); } }
 
        int powerId = 0;
 
        public void Display(int _powerId)
        {
            powerId = _powerId;
            var roleStrongerConfig = RoleStrongerConfig.Get(powerId);
            m_Icon.SetSprite(roleStrongerConfig.Icon);
 
            var myPower = (int)roleParticularModel.GetFuncFightPower(roleStrongerConfig.funcType);
            var recommendPower = roleStrongerConfig.recommendFightPower;
            m_PowerRecommend.text = StringUtility.Contact(UIHelper.ReplaceLargeNum(myPower), "/", UIHelper.ReplaceLargeNum(recommendPower));
            m_PowerRecommend.color = UIHelper.GetUIColor(myPower >= recommendPower ? TextColType.Green : TextColType.Red, true);
            m_Description.text = roleStrongerConfig.title;
 
            m_PromotePath.RemoveAllListeners();
            m_PromotePath.AddListener(PromotePath);
        }
 
        public void Dispose()
        {
            m_PromotePath.RemoveAllListeners();
        }
 
        private void PromotePath()
        {
            var roleStrongerConfig = RoleStrongerConfig.Get(powerId);
            WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)roleStrongerConfig.OpenUI);
        }
 
    }
 
}