少年修仙传客户端代码仓库
hch
2025-03-19 6770e1eb64c4282def45adb824b14b2a407fdd30
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using vnxbqy.UI;
 
public class PopupWindowsProcessor : SingletonMonobehaviour<PopupWindowsProcessor>
{
    List<PopupWindow> popupWindowQueue = new List<PopupWindow>();
    PopupWindow currentWindow;
 
    float lastTime = 0; //上次弹窗时间
    public void Add(string name, int functionId = 0)
    {
        var popupWindow = new PopupWindow()
        {
            window = name,
            functionId = functionId,
        };
 
        if (popupWindowQueue.Contains(popupWindow))
        {
            popupWindowQueue.Remove(popupWindow);
        }
 
        popupWindowQueue.Add(popupWindow);
    }
 
    public void Remove(string name, int functionId = 0)
    {
        var popupWindow = new PopupWindow()
        {
            window = name,
            functionId = functionId,
        };
 
        if (popupWindowQueue.Contains(popupWindow))
        {
            popupWindowQueue.Remove(popupWindow);
        }
    }
 
    private void LateUpdate()
    {
        //打开窗口需要时间,不然会导致队列中的窗口全部同时打开
        if (Time.realtimeSinceStartup - lastTime < 1)
            return;
 
        if (DTC0403_tagPlayerLoginLoadOK.neverLoginOk)
            return;
 
        if (StageLoad.Instance.isLoading)
        {
            return;
        }
 
        if (StageLoad.Instance.currentStage == null)
        {
            return;
        }
 
        if (StageLoad.Instance.stageType == Stage.E_StageType.MainCity)
        {
            return;
        }
 
        if (PlayerDatas.Instance.baseData.HP == 0)
            return;
 
        if (MapUtility.IsDungeon(PlayerDatas.Instance.baseData.MapID))
        {
            return;
        }
 
        if (NewBieCenter.Instance.inGuiding)
        {
            return;
        }
 
        if (popupWindowQueue.Count == 0)
        {
            return;
        }
 
        if (WindowCenter.Instance.IsOpen<LoadingWin>())
            return;
 
        if (WindowCenter.Instance.ExistAnyFullScreenOrMaskWin())
            return;
 
        if (currentWindow != default(PopupWindow))
        {
            //判断上一个推送是否关闭
            if (WindowCenter.Instance.IsOpen(currentWindow.window))
                return;
 
            currentWindow = popupWindowQueue[0];
            popupWindowQueue.RemoveAt(0);
            WindowCenter.Instance.Open(currentWindow.window, false, currentWindow.functionId);
            Debug.LogFormat("推送窗口 " + currentWindow.window);
        }
        else
        {
            currentWindow = popupWindowQueue[0];
            popupWindowQueue.RemoveAt(0);
            WindowCenter.Instance.Open(currentWindow.window, false, currentWindow.functionId);
            Debug.LogFormat("推送窗口 " + currentWindow.window);
        }
        lastTime = Time.realtimeSinceStartup;
    }
 
    public struct PopupWindow
    {
        public string window;
        public int functionId;
 
        public static bool operator ==(PopupWindow lhs, PopupWindow rhs)
        {
            return lhs.window == rhs.window && lhs.functionId == rhs.functionId;
        }
 
        public static bool operator !=(PopupWindow lhs, PopupWindow rhs)
        {
            return lhs.window != rhs.window || lhs.functionId != rhs.functionId;
        }
 
    }
 
}