少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
using UnityEngine;
 
#if UNITY_EDITOR
using UnityEditor;
using System;
using System.IO;
#endif
 
public class AnimationCurveConfig : ScriptableObject {
 
    public AnimationCurve animationCurve;
 
}
 
#if UNITY_EDITOR
public class AnimationCurveConfigEditor : Editor {
 
    [MenuItem("程序/小工具/生成动画曲线文件")]
    static void BuildAnimationCuvreConfig() {
 
        AnimationCurveConfig _cuvreConfig = CreateInstance<AnimationCurveConfig>();
        string _createName = string.Format("Anim_Curve_",
                                           DateTime.UtcNow.ToFileTimeUtc());
        string _path = Application.dataPath + "/Resources/AnimationCurve";
        if (Directory.Exists(_path) == false) {
            Directory.CreateDirectory(_path);
        }
        _path = StringUtility.Contact("Assets/Resources/AnimationCurve/",
                                      _createName,
                                      ".asset");
        AssetDatabase.CreateAsset(_cuvreConfig, _path);
        AssetDatabase.Refresh();
        ProjectWindowUtil.ShowCreatedAsset(_cuvreConfig);
 
    }
 
}
#endif