using UnityEngine;
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using System.Collections;
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public class CommonDel
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{
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public delegate void Del();
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public delegate void Del1(object _obj1);
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public delegate void Del2(object _obj1, object _obj2);
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public delegate void Del3(object _obj1, object _obj2, object _obj3);
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public delegate bool Del4();
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public delegate bool Del5(object _obj1);
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public delegate bool Del6(object _obj1, object _obj2, object _obj3);
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public delegate bool Del7();
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}
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