少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           2024年5月17日
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
 
public partial class ActorShowConfig
{
 
    public readonly int ID;
    public readonly int NpcID;
    public readonly int MapID;
    public readonly int line;
    public readonly int[] showNpcs;
    public readonly int length;
    public readonly int showNameTime;
    public readonly Int3 BindMissionID;
    public readonly int type;
    public readonly int[] scale;
    public readonly int[] NpcFace;
    public readonly int[] PosX;
    public readonly int[] PosY;
    public readonly int shadow;
    public readonly int[] effect;
    public readonly int uieffect;
    public readonly string[] mob;
    public readonly int[] clipActions;
    public readonly string cam;
    public readonly int[] Height;
    public readonly int DialogueTime;
    public readonly int Dialogue;
    public readonly int soundId;
    public readonly int soundTime;
    public readonly int step;
    public readonly int[] showName;
 
    public ActorShowConfig()
    {
    }
 
    public ActorShowConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
 
            int.TryParse(tables[0],out ID); 
 
            int.TryParse(tables[1],out NpcID); 
 
            int.TryParse(tables[2],out MapID); 
 
            int.TryParse(tables[3],out line); 
 
            if (tables[4].Contains("["))
            {
                showNpcs = JsonMapper.ToObject<int[]>(tables[4]);
            }
            else
            {
                string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                showNpcs = new int[showNpcsStringArray.Length];
                for (int i=0;i<showNpcsStringArray.Length;i++)
                {
                     int.TryParse(showNpcsStringArray[i],out showNpcs[i]);
                }
            }
 
            int.TryParse(tables[5],out length); 
 
            int.TryParse(tables[6],out showNameTime); 
 
            Int3.TryParse(tables[7],out BindMissionID); 
 
            int.TryParse(tables[8],out type); 
 
            if (tables[9].Contains("["))
            {
                scale = JsonMapper.ToObject<int[]>(tables[9]);
            }
            else
            {
                string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                scale = new int[scaleStringArray.Length];
                for (int i=0;i<scaleStringArray.Length;i++)
                {
                     int.TryParse(scaleStringArray[i],out scale[i]);
                }
            }
 
            if (tables[10].Contains("["))
            {
                NpcFace = JsonMapper.ToObject<int[]>(tables[10]);
            }
            else
            {
                string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                NpcFace = new int[NpcFaceStringArray.Length];
                for (int i=0;i<NpcFaceStringArray.Length;i++)
                {
                     int.TryParse(NpcFaceStringArray[i],out NpcFace[i]);
                }
            }
 
            if (tables[11].Contains("["))
            {
                PosX = JsonMapper.ToObject<int[]>(tables[11]);
            }
            else
            {
                string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                PosX = new int[PosXStringArray.Length];
                for (int i=0;i<PosXStringArray.Length;i++)
                {
                     int.TryParse(PosXStringArray[i],out PosX[i]);
                }
            }
 
            if (tables[12].Contains("["))
            {
                PosY = JsonMapper.ToObject<int[]>(tables[12]);
            }
            else
            {
                string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                PosY = new int[PosYStringArray.Length];
                for (int i=0;i<PosYStringArray.Length;i++)
                {
                     int.TryParse(PosYStringArray[i],out PosY[i]);
                }
            }
 
            int.TryParse(tables[13],out shadow); 
 
            if (tables[14].Contains("["))
            {
                effect = JsonMapper.ToObject<int[]>(tables[14]);
            }
            else
            {
                string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                effect = new int[effectStringArray.Length];
                for (int i=0;i<effectStringArray.Length;i++)
                {
                     int.TryParse(effectStringArray[i],out effect[i]);
                }
            }
 
            int.TryParse(tables[15],out uieffect); 
 
            mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 
            if (tables[17].Contains("["))
            {
                clipActions = JsonMapper.ToObject<int[]>(tables[17]);
            }
            else
            {
                string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                clipActions = new int[clipActionsStringArray.Length];
                for (int i=0;i<clipActionsStringArray.Length;i++)
                {
                     int.TryParse(clipActionsStringArray[i],out clipActions[i]);
                }
            }
 
            cam = tables[18];
 
            if (tables[19].Contains("["))
            {
                Height = JsonMapper.ToObject<int[]>(tables[19]);
            }
            else
            {
                string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                Height = new int[HeightStringArray.Length];
                for (int i=0;i<HeightStringArray.Length;i++)
                {
                     int.TryParse(HeightStringArray[i],out Height[i]);
                }
            }
 
            int.TryParse(tables[20],out DialogueTime); 
 
            int.TryParse(tables[21],out Dialogue); 
 
            int.TryParse(tables[22],out soundId); 
 
            int.TryParse(tables[23],out soundTime); 
 
            int.TryParse(tables[24],out step); 
 
            if (tables[25].Contains("["))
            {
                showName = JsonMapper.ToObject<int[]>(tables[25]);
            }
            else
            {
                string[] showNameStringArray = tables[25].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                showName = new int[showNameStringArray.Length];
                for (int i=0;i<showNameStringArray.Length;i++)
                {
                     int.TryParse(showNameStringArray[i],out showName[i]);
                }
            }
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
 
    static Dictionary<string, ActorShowConfig> configs = new Dictionary<string, ActorShowConfig>();
    public static ActorShowConfig Get(string id)
    {   
        if (!inited)
        {
            Debug.LogError("ActorShowConfig 还未完成初始化。");
            return null;
        }
        
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
 
        ActorShowConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new ActorShowConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
 
        return config;
    }
 
    public static ActorShowConfig Get(int id)
    {
        return Get(id.ToString());
    }
 
    public static List<string> GetKeys()
    {
        var keys = new List<string>();
        keys.AddRange(configs.Keys);
        keys.AddRange(rawDatas.Keys);
        return keys;
    }
 
    public static List<ActorShowConfig> GetValues()
    {
        var values = new List<ActorShowConfig>();
        values.AddRange(configs.Values);
 
        var keys = new List<string>(rawDatas.Keys);
        for (int i = 0; i < keys.Count; i++)
        {
            values.Add(Get(keys[i]));
        }
 
        return values;
    }
 
    public static bool Has(string id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
 
    public static bool Has(int id)
    {
        return Has(id.ToString());
    }
 
    public static bool inited { get; private set; }
    protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
    public static void Init(bool sync=false)
    {
        inited = false;
        var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/ActorShow.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/ActorShow.txt");
        }
 
        configs.Clear();
        var tempConfig = new ActorShowConfig();
        var preParse = tempConfig is IConfigPostProcess;
 
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            if (!preParse)
            {
                rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
            for (int i = 3; i < lines.Length; i++)
            {
                try 
                {
                    var line = lines[i];
                    var index = line.IndexOf("\t");
                    if (index == -1)
                    {
                        continue;
                    }
                    var id = line.Substring(0, index);
 
                    if (preParse)
                    {
                        var config = new ActorShowConfig(line);
                        configs[id] = config;
                        (config as IConfigPostProcess).OnConfigParseCompleted();
                    }
                    else
                    {
                        rawDatas[id] = line;
                    }
                }
                catch (System.Exception ex)
                {
                    Debug.LogError(ex);
                }
            }
            inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
                if (!preParse)
                {
                    rawDatas = new Dictionary<string, string>(lines.Length - 3);
                }
                for (int i = 3; i < lines.Length; i++)
                {
                    try 
                    {
                       var line = lines[i];
                        var index = line.IndexOf("\t");
                        if (index == -1)
                        {
                            continue;
                        }
                        var id = line.Substring(0, index);
 
                        if (preParse)
                        {
                            var config = new ActorShowConfig(line);
                            configs[id] = config;
                            (config as IConfigPostProcess).OnConfigParseCompleted();
                        }
                        else
                        {
                            rawDatas[id] = line;
                        }
                    }
                    catch (System.Exception ex)
                    {
                        Debug.LogError(ex);
                    }
                }
 
                inited = true;
            });
        }
    }
 
}