//--------------------------------------------------------
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// [Author]: Fish
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// [ Date ]: 2024年5月17日
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//--------------------------------------------------------
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System;
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using UnityEngine;
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using LitJson;
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public partial class DungeonHintConfig
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{
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public readonly int ID;
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public readonly int dataMapId;
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public readonly int LineId;
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public readonly int targetNum;
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public readonly string[] targetDescription1;
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public readonly int targetType1;
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public readonly int[] NPC1ID;
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public readonly int[] targetValue1;
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public readonly string[] targetDescription2;
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public readonly int targetType2;
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public readonly int[] NPC2ID;
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public readonly int[] targetValue2;
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public readonly string[] targetDescription3;
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public readonly int targetType3;
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public readonly int[] NPC3ID;
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public readonly int[] targetValue3;
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public readonly string[] Info;
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public readonly string mark;
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public DungeonHintConfig()
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{
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}
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public DungeonHintConfig(string input)
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{
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try
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{
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var tables = input.Split('\t');
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int.TryParse(tables[0],out ID);
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int.TryParse(tables[1],out dataMapId);
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int.TryParse(tables[2],out LineId);
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int.TryParse(tables[3],out targetNum);
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targetDescription1 = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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int.TryParse(tables[5],out targetType1);
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if (tables[6].Contains("["))
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{
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NPC1ID = JsonMapper.ToObject<int[]>(tables[6]);
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}
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else
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{
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string[] NPC1IDStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NPC1ID = new int[NPC1IDStringArray.Length];
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for (int i=0;i<NPC1IDStringArray.Length;i++)
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{
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int.TryParse(NPC1IDStringArray[i],out NPC1ID[i]);
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}
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}
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if (tables[7].Contains("["))
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{
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targetValue1 = JsonMapper.ToObject<int[]>(tables[7]);
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}
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else
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{
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string[] targetValue1StringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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targetValue1 = new int[targetValue1StringArray.Length];
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for (int i=0;i<targetValue1StringArray.Length;i++)
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{
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int.TryParse(targetValue1StringArray[i],out targetValue1[i]);
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}
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}
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targetDescription2 = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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int.TryParse(tables[9],out targetType2);
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if (tables[10].Contains("["))
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{
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NPC2ID = JsonMapper.ToObject<int[]>(tables[10]);
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}
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else
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{
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string[] NPC2IDStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NPC2ID = new int[NPC2IDStringArray.Length];
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for (int i=0;i<NPC2IDStringArray.Length;i++)
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{
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int.TryParse(NPC2IDStringArray[i],out NPC2ID[i]);
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}
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}
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if (tables[11].Contains("["))
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{
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targetValue2 = JsonMapper.ToObject<int[]>(tables[11]);
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}
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else
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{
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string[] targetValue2StringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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targetValue2 = new int[targetValue2StringArray.Length];
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for (int i=0;i<targetValue2StringArray.Length;i++)
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{
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int.TryParse(targetValue2StringArray[i],out targetValue2[i]);
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}
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}
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targetDescription3 = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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int.TryParse(tables[13],out targetType3);
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if (tables[14].Contains("["))
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{
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NPC3ID = JsonMapper.ToObject<int[]>(tables[14]);
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}
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else
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{
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string[] NPC3IDStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NPC3ID = new int[NPC3IDStringArray.Length];
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for (int i=0;i<NPC3IDStringArray.Length;i++)
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{
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int.TryParse(NPC3IDStringArray[i],out NPC3ID[i]);
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}
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}
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if (tables[15].Contains("["))
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{
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targetValue3 = JsonMapper.ToObject<int[]>(tables[15]);
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}
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else
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{
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string[] targetValue3StringArray = tables[15].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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targetValue3 = new int[targetValue3StringArray.Length];
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for (int i=0;i<targetValue3StringArray.Length;i++)
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{
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int.TryParse(targetValue3StringArray[i],out targetValue3[i]);
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}
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}
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Info = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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mark = tables[17];
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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static Dictionary<string, DungeonHintConfig> configs = new Dictionary<string, DungeonHintConfig>();
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public static DungeonHintConfig Get(string id)
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{
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if (!inited)
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{
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Debug.LogError("DungeonHintConfig 还未完成初始化。");
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return null;
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}
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if (configs.ContainsKey(id))
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{
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return configs[id];
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}
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DungeonHintConfig config = null;
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if (rawDatas.ContainsKey(id))
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{
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config = configs[id] = new DungeonHintConfig(rawDatas[id]);
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rawDatas.Remove(id);
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}
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return config;
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}
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public static DungeonHintConfig Get(int id)
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{
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return Get(id.ToString());
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}
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public static List<string> GetKeys()
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{
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var keys = new List<string>();
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keys.AddRange(configs.Keys);
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keys.AddRange(rawDatas.Keys);
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return keys;
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}
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public static List<DungeonHintConfig> GetValues()
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{
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var values = new List<DungeonHintConfig>();
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values.AddRange(configs.Values);
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var keys = new List<string>(rawDatas.Keys);
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for (int i = 0; i < keys.Count; i++)
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{
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values.Add(Get(keys[i]));
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}
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return values;
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}
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public static bool Has(string id)
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{
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return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
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}
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public static bool Has(int id)
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{
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return Has(id.ToString());
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}
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public static bool inited { get; private set; }
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protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
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public static void Init(bool sync=false)
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{
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inited = false;
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var path = string.Empty;
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if (AssetSource.refdataFromEditor)
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{
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path = ResourcesPath.CONFIG_FODLER +"/DungeonHint.txt";
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}
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else
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{
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path = AssetVersionUtility.GetAssetFilePath("config/DungeonHint.txt");
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}
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configs.Clear();
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var tempConfig = new DungeonHintConfig();
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var preParse = tempConfig is IConfigPostProcess;
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if (sync)
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{
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var lines = File.ReadAllLines(path);
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if (!preParse)
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{
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rawDatas = new Dictionary<string, string>(lines.Length - 3);
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}
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for (int i = 3; i < lines.Length; i++)
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{
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try
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{
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var line = lines[i];
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var index = line.IndexOf("\t");
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if (index == -1)
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{
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continue;
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}
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var id = line.Substring(0, index);
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if (preParse)
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{
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var config = new DungeonHintConfig(line);
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configs[id] = config;
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(config as IConfigPostProcess).OnConfigParseCompleted();
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}
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else
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{
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rawDatas[id] = line;
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}
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}
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catch (System.Exception ex)
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{
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Debug.LogError(ex);
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}
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}
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inited = true;
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}
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else
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{
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ThreadPool.QueueUserWorkItem((object _object) =>
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{
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var lines = File.ReadAllLines(path);
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if (!preParse)
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{
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rawDatas = new Dictionary<string, string>(lines.Length - 3);
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}
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for (int i = 3; i < lines.Length; i++)
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{
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try
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{
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var line = lines[i];
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var index = line.IndexOf("\t");
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if (index == -1)
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{
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continue;
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}
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var id = line.Substring(0, index);
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if (preParse)
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{
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var config = new DungeonHintConfig(line);
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configs[id] = config;
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(config as IConfigPostProcess).OnConfigParseCompleted();
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}
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else
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{
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rawDatas[id] = line;
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}
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}
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catch (System.Exception ex)
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{
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Debug.LogError(ex);
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}
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}
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inited = true;
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});
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}
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}
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}
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