少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           2024年5月17日
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
 
public partial class JobSetupConfig
{
 
    public readonly int Job;
    public readonly int[] BaseEquip;
    public readonly int[] ComAtkIdList;
    public readonly int[] StopAction;
    public readonly int[] CanStopSkillList;
    public readonly string CanBeStopSkillList;
    public readonly int RushMinDist;
    public readonly int RushMaxDist;
    public readonly int RushSpeed;
    public readonly int RushInterval;
    public readonly int RushAnimatorSpeed;
    public readonly int RushTargetType;
    public readonly int ShadowLastTime;
    public readonly int ShadowCreateInterval;
    public readonly int SearchEnemyDist;
    public readonly int MaxSwitchTargetDist;
    public readonly int[] HangupSkillList;
    public readonly string DungeonSkillList;
    public readonly string OffLineSkillList;
    public readonly int HpPerUseSkill;
    public readonly int[] HpSkillList;
    public readonly int[] GainSkillList;
    public readonly int MoveLimitDist;
    public readonly int[] RollBreakSkillList;
    public readonly string ExpertSkillEffect;
 
    public JobSetupConfig()
    {
    }
 
    public JobSetupConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
 
            int.TryParse(tables[0],out Job); 
 
            if (tables[1].Contains("["))
            {
                BaseEquip = JsonMapper.ToObject<int[]>(tables[1]);
            }
            else
            {
                string[] BaseEquipStringArray = tables[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                BaseEquip = new int[BaseEquipStringArray.Length];
                for (int i=0;i<BaseEquipStringArray.Length;i++)
                {
                     int.TryParse(BaseEquipStringArray[i],out BaseEquip[i]);
                }
            }
 
            if (tables[2].Contains("["))
            {
                ComAtkIdList = JsonMapper.ToObject<int[]>(tables[2]);
            }
            else
            {
                string[] ComAtkIdListStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                ComAtkIdList = new int[ComAtkIdListStringArray.Length];
                for (int i=0;i<ComAtkIdListStringArray.Length;i++)
                {
                     int.TryParse(ComAtkIdListStringArray[i],out ComAtkIdList[i]);
                }
            }
 
            if (tables[3].Contains("["))
            {
                StopAction = JsonMapper.ToObject<int[]>(tables[3]);
            }
            else
            {
                string[] StopActionStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                StopAction = new int[StopActionStringArray.Length];
                for (int i=0;i<StopActionStringArray.Length;i++)
                {
                     int.TryParse(StopActionStringArray[i],out StopAction[i]);
                }
            }
 
            if (tables[4].Contains("["))
            {
                CanStopSkillList = JsonMapper.ToObject<int[]>(tables[4]);
            }
            else
            {
                string[] CanStopSkillListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                CanStopSkillList = new int[CanStopSkillListStringArray.Length];
                for (int i=0;i<CanStopSkillListStringArray.Length;i++)
                {
                     int.TryParse(CanStopSkillListStringArray[i],out CanStopSkillList[i]);
                }
            }
 
            CanBeStopSkillList = tables[5];
 
            int.TryParse(tables[6],out RushMinDist); 
 
            int.TryParse(tables[7],out RushMaxDist); 
 
            int.TryParse(tables[8],out RushSpeed); 
 
            int.TryParse(tables[9],out RushInterval); 
 
            int.TryParse(tables[10],out RushAnimatorSpeed); 
 
            int.TryParse(tables[11],out RushTargetType); 
 
            int.TryParse(tables[12],out ShadowLastTime); 
 
            int.TryParse(tables[13],out ShadowCreateInterval); 
 
            int.TryParse(tables[14],out SearchEnemyDist); 
 
            int.TryParse(tables[15],out MaxSwitchTargetDist); 
 
            if (tables[16].Contains("["))
            {
                HangupSkillList = JsonMapper.ToObject<int[]>(tables[16]);
            }
            else
            {
                string[] HangupSkillListStringArray = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                HangupSkillList = new int[HangupSkillListStringArray.Length];
                for (int i=0;i<HangupSkillListStringArray.Length;i++)
                {
                     int.TryParse(HangupSkillListStringArray[i],out HangupSkillList[i]);
                }
            }
 
            DungeonSkillList = tables[17];
 
            OffLineSkillList = tables[18];
 
            int.TryParse(tables[19],out HpPerUseSkill); 
 
            if (tables[20].Contains("["))
            {
                HpSkillList = JsonMapper.ToObject<int[]>(tables[20]);
            }
            else
            {
                string[] HpSkillListStringArray = tables[20].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                HpSkillList = new int[HpSkillListStringArray.Length];
                for (int i=0;i<HpSkillListStringArray.Length;i++)
                {
                     int.TryParse(HpSkillListStringArray[i],out HpSkillList[i]);
                }
            }
 
            if (tables[21].Contains("["))
            {
                GainSkillList = JsonMapper.ToObject<int[]>(tables[21]);
            }
            else
            {
                string[] GainSkillListStringArray = tables[21].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                GainSkillList = new int[GainSkillListStringArray.Length];
                for (int i=0;i<GainSkillListStringArray.Length;i++)
                {
                     int.TryParse(GainSkillListStringArray[i],out GainSkillList[i]);
                }
            }
 
            int.TryParse(tables[22],out MoveLimitDist); 
 
            if (tables[23].Contains("["))
            {
                RollBreakSkillList = JsonMapper.ToObject<int[]>(tables[23]);
            }
            else
            {
                string[] RollBreakSkillListStringArray = tables[23].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                RollBreakSkillList = new int[RollBreakSkillListStringArray.Length];
                for (int i=0;i<RollBreakSkillListStringArray.Length;i++)
                {
                     int.TryParse(RollBreakSkillListStringArray[i],out RollBreakSkillList[i]);
                }
            }
 
            ExpertSkillEffect = tables[24];
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
 
    static Dictionary<string, JobSetupConfig> configs = new Dictionary<string, JobSetupConfig>();
    public static JobSetupConfig Get(string id)
    {   
        if (!inited)
        {
            Debug.LogError("JobSetupConfig 还未完成初始化。");
            return null;
        }
        
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
 
        JobSetupConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new JobSetupConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
 
        return config;
    }
 
    public static JobSetupConfig Get(int id)
    {
        return Get(id.ToString());
    }
 
    public static List<string> GetKeys()
    {
        var keys = new List<string>();
        keys.AddRange(configs.Keys);
        keys.AddRange(rawDatas.Keys);
        return keys;
    }
 
    public static List<JobSetupConfig> GetValues()
    {
        var values = new List<JobSetupConfig>();
        values.AddRange(configs.Values);
 
        var keys = new List<string>(rawDatas.Keys);
        for (int i = 0; i < keys.Count; i++)
        {
            values.Add(Get(keys[i]));
        }
 
        return values;
    }
 
    public static bool Has(string id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
 
    public static bool Has(int id)
    {
        return Has(id.ToString());
    }
 
    public static bool inited { get; private set; }
    protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
    public static void Init(bool sync=false)
    {
        inited = false;
        var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/JobSetup.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/JobSetup.txt");
        }
 
        configs.Clear();
        var tempConfig = new JobSetupConfig();
        var preParse = tempConfig is IConfigPostProcess;
 
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            if (!preParse)
            {
                rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
            for (int i = 3; i < lines.Length; i++)
            {
                try 
                {
                    var line = lines[i];
                    var index = line.IndexOf("\t");
                    if (index == -1)
                    {
                        continue;
                    }
                    var id = line.Substring(0, index);
 
                    if (preParse)
                    {
                        var config = new JobSetupConfig(line);
                        configs[id] = config;
                        (config as IConfigPostProcess).OnConfigParseCompleted();
                    }
                    else
                    {
                        rawDatas[id] = line;
                    }
                }
                catch (System.Exception ex)
                {
                    Debug.LogError(ex);
                }
            }
            inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
                if (!preParse)
                {
                    rawDatas = new Dictionary<string, string>(lines.Length - 3);
                }
                for (int i = 3; i < lines.Length; i++)
                {
                    try 
                    {
                       var line = lines[i];
                        var index = line.IndexOf("\t");
                        if (index == -1)
                        {
                            continue;
                        }
                        var id = line.Substring(0, index);
 
                        if (preParse)
                        {
                            var config = new JobSetupConfig(line);
                            configs[id] = config;
                            (config as IConfigPostProcess).OnConfigParseCompleted();
                        }
                        else
                        {
                            rawDatas[id] = line;
                        }
                    }
                    catch (System.Exception ex)
                    {
                        Debug.LogError(ex);
                    }
                }
 
                inited = true;
            });
        }
    }
 
}