//--------------------------------------------------------
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// [Author]: Fish
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// [ Date ]: 2024年5月17日
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//--------------------------------------------------------
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System;
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using UnityEngine;
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using LitJson;
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public partial class StoryMissionsConfig
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{
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public readonly int id;
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public readonly int TaskID;
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public readonly int state;
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public readonly int NpcID;
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public readonly int[] TalkNum;
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public readonly string content;
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public readonly int[] Speaker1;
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public readonly int[] TaskMusic;
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public StoryMissionsConfig()
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{
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}
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public StoryMissionsConfig(string input)
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{
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try
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{
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var tables = input.Split('\t');
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int.TryParse(tables[0],out id);
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int.TryParse(tables[1],out TaskID);
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int.TryParse(tables[2],out state);
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int.TryParse(tables[3],out NpcID);
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if (tables[4].Contains("["))
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{
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TalkNum = JsonMapper.ToObject<int[]>(tables[4]);
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}
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else
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{
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string[] TalkNumStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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TalkNum = new int[TalkNumStringArray.Length];
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for (int i=0;i<TalkNumStringArray.Length;i++)
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{
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int.TryParse(TalkNumStringArray[i],out TalkNum[i]);
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}
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}
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content = tables[5];
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if (tables[6].Contains("["))
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{
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Speaker1 = JsonMapper.ToObject<int[]>(tables[6]);
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}
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else
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{
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string[] Speaker1StringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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Speaker1 = new int[Speaker1StringArray.Length];
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for (int i=0;i<Speaker1StringArray.Length;i++)
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{
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int.TryParse(Speaker1StringArray[i],out Speaker1[i]);
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}
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}
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if (tables[7].Contains("["))
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{
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TaskMusic = JsonMapper.ToObject<int[]>(tables[7]);
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}
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else
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{
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string[] TaskMusicStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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TaskMusic = new int[TaskMusicStringArray.Length];
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for (int i=0;i<TaskMusicStringArray.Length;i++)
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{
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int.TryParse(TaskMusicStringArray[i],out TaskMusic[i]);
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}
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}
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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static Dictionary<string, StoryMissionsConfig> configs = new Dictionary<string, StoryMissionsConfig>();
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public static StoryMissionsConfig Get(string id)
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{
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if (!inited)
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{
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Debug.LogError("StoryMissionsConfig 还未完成初始化。");
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return null;
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}
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if (configs.ContainsKey(id))
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{
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return configs[id];
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}
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StoryMissionsConfig config = null;
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if (rawDatas.ContainsKey(id))
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{
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config = configs[id] = new StoryMissionsConfig(rawDatas[id]);
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rawDatas.Remove(id);
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}
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return config;
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}
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public static StoryMissionsConfig Get(int id)
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{
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return Get(id.ToString());
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}
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public static List<string> GetKeys()
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{
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var keys = new List<string>();
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keys.AddRange(configs.Keys);
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keys.AddRange(rawDatas.Keys);
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return keys;
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}
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public static List<StoryMissionsConfig> GetValues()
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{
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var values = new List<StoryMissionsConfig>();
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values.AddRange(configs.Values);
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var keys = new List<string>(rawDatas.Keys);
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for (int i = 0; i < keys.Count; i++)
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{
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values.Add(Get(keys[i]));
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}
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return values;
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}
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public static bool Has(string id)
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{
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return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
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}
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public static bool Has(int id)
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{
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return Has(id.ToString());
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}
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public static bool inited { get; private set; }
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protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
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public static void Init(bool sync=false)
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{
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inited = false;
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var path = string.Empty;
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if (AssetSource.refdataFromEditor)
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{
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path = ResourcesPath.CONFIG_FODLER +"/StoryMissions.txt";
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}
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else
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{
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path = AssetVersionUtility.GetAssetFilePath("config/StoryMissions.txt");
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}
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configs.Clear();
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var tempConfig = new StoryMissionsConfig();
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var preParse = tempConfig is IConfigPostProcess;
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if (sync)
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{
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var lines = File.ReadAllLines(path);
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if (!preParse)
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{
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rawDatas = new Dictionary<string, string>(lines.Length - 3);
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}
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for (int i = 3; i < lines.Length; i++)
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{
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try
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{
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var line = lines[i];
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var index = line.IndexOf("\t");
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if (index == -1)
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{
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continue;
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}
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var id = line.Substring(0, index);
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if (preParse)
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{
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var config = new StoryMissionsConfig(line);
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configs[id] = config;
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(config as IConfigPostProcess).OnConfigParseCompleted();
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}
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else
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{
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rawDatas[id] = line;
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}
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}
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catch (System.Exception ex)
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{
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Debug.LogError(ex);
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}
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}
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inited = true;
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}
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else
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{
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ThreadPool.QueueUserWorkItem((object _object) =>
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{
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var lines = File.ReadAllLines(path);
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if (!preParse)
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{
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rawDatas = new Dictionary<string, string>(lines.Length - 3);
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}
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for (int i = 3; i < lines.Length; i++)
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{
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try
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{
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var line = lines[i];
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var index = line.IndexOf("\t");
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if (index == -1)
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{
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continue;
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}
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var id = line.Substring(0, index);
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if (preParse)
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{
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var config = new StoryMissionsConfig(line);
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configs[id] = config;
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(config as IConfigPostProcess).OnConfigParseCompleted();
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}
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else
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{
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rawDatas[id] = line;
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}
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}
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catch (System.Exception ex)
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{
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Debug.LogError(ex);
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}
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}
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inited = true;
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});
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}
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}
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}
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