少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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using System.IO;
using UnityEngine;
 
namespace H2Engine
{
    [System.Serializable]
    public class Evt
    {
        public enum E_EventType
        {
            Enemy,
            SceneObject
        }
 
        public int id;
 
        public E_EventType type;
 
        public virtual void Load(BinaryReader br)
        {
            id = br.ReadInt32();
        }
    }
}