using System.IO;
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namespace H2Engine
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{
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[System.Serializable]
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public class MapTrasfer
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{
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public int id;
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public enum E_TransferType
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{
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None,
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Current,
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Other,
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}
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public E_TransferType transferType;
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public int param;
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public MapTransferPoint[] transferPoints;
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public void Load(BinaryReader br)
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{
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transferType = (MapTrasfer.E_TransferType)br.ReadByte();
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param = br.ReadInt32();
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int _count = br.ReadInt32();
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transferPoints = new MapTransferPoint[_count];
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for (int i = 0; i < _count; ++i)
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{
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transferPoints[i] = new MapTransferPoint();
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transferPoints[i].Load(br);
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}
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}
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}
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}
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