少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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public class PN_CastSkill : ProcessNode
{
    public PN_CastSkill(GA_NpcClientFightNorm npc, int skillId)
    {
        m_Target = npc;
        intParam = skillId;
    }
 
    public sealed override void Init()
    {
        m_Target.lockSkillID = intParam;
#if UNITY_EDITOR
        if (RuntimeLogUtility.s_LogProcessInfo)
        {
            UnityEngine.Debug.LogFormat("进入释放技能: {0} 节点", intParam);
        }
#endif
    }
 
    public sealed override bool IsOver()
    {
        if (m_Target.SkillMgr.CurCastSkill != null)
        {
            if (m_Target.SkillMgr.CurCastSkill.id == intParam)
            {
                return true;
            }
        }
        return false;
    }
 
    public sealed override void UnInit()
    {
        m_Target.lockSkillID = -1;
#if UNITY_EDITOR
        if (RuntimeLogUtility.s_LogProcessInfo)
        {
            UnityEngine.Debug.LogFormat("{0} 技能释放结束", intParam);
        }
#endif
    }
 
    public sealed override void Update()
    {
    }
}