少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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public class PN_LockHp : ProcessNode
{
    public PN_LockHp(GA_NpcClientFightNorm npc, int per)
    {
        m_Target = npc;
        intParam = per;
    }
    public override void Init()
    {
        if (intParam <= 0)
        {
            m_Target.LockHp(0);
#if UNITY_EDITOR
            if (RuntimeLogUtility.s_LogProcessInfo)
            {
                UnityEngine.Debug.LogFormat("解除锁定血量");
            }
#endif
        }
        else
        {
            m_Target.LockHp(intParam * Constants.F_BETA);
#if UNITY_EDITOR
            if (RuntimeLogUtility.s_LogProcessInfo)
            {
                UnityEngine.Debug.LogFormat("开始锁定血量: {0}", intParam * Constants.F_BETA);
            }
#endif
        }
    }
 
    public override bool IsOver()
    {
        return true;
    }
 
    public override void UnInit()
    {
    }
 
    public override void Update()
    {
    }
}