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| using UnityEngine;
| using System.Collections;
|
| // B3 21 提亲发送成功 #tagGCMarryReqOK
|
| public class IL_DTCB321_tagGCMarryReqOK : DtcBasic {
| public override void Done(GameNetPackBasic vNetPack) {
| base.Done(vNetPack);
| IL_HB321_tagGCMarryReqOK vNetData = vNetPack as IL_HB321_tagGCMarryReqOK;
| WeddingModel.Instance.UpdateMarryReqOK(vNetData);
| }
| }
|
|