少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class AlchemyStoveBehaviour : MonoBehaviour
    {
        [SerializeField] Transform m_ContainerMaterials;
        [SerializeField] AlchemyMaterial[] m_AlchemyMaterials;
 
        [SerializeField] Transform m_ContainerAlcheming;
        [SerializeField] Text m_AlchemyTime;
        [SerializeField] Slider m_TimeSlider;
        [SerializeField] Transform m_ContainerComplete;
        [SerializeField] Transform m_ContainerNormal;
        [SerializeField] Text m_StoveLevel;
        [SerializeField] Text m_StoveExp;
        [SerializeField] Slider m_StoveExpSlider;
        [SerializeField] Image m_ViewSlider;
        [SerializeField] float m_SliderLength;
 
        [SerializeField] Text m_ReikiPoint;
        [SerializeField] Transform m_ContainerGrasp;
        [SerializeField] Button m_Func;
        [SerializeField] Text m_FuncLabel;
        [SerializeField] Button m_BatchAlchemy;
        [SerializeField] Text m_BatchAlchemyLabel;
        [SerializeField] Transform m_ContainerUnGrasp;
 
        [SerializeField] UIEffect m_AlchemingEffect;
        [SerializeField] UIEffect m_AlchemyCompleteEffect;
        [SerializeField] UIEffect[] m_AlchemyFlyEffects;
        [SerializeField] Transform m_ContainerFlyMaterials;
        [SerializeField] Transform[] m_FlyMaterials;
        [SerializeField] Image[] m_FlyIcons;
        [SerializeField] UIEffect m_AlchemyBoomEffect;
 
        int m_State = 0; //0-正常状态 1-炼丹中 2-炼丹结束
        int state
        {
            get { return m_State; }
            set
            {
                if (m_State != value)
                {
                    m_State = value;
                    DisplayStove();
                }
            }
        }
 
        float timer = 0f;
 
        bool animationStep = false;
 
        AlchemyModel model { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        ReikiRootModel reikiRootModel { get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); } }
        VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } }
        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
        private void Awake()
        {
            m_Func.SetListener(OnFunc);
 
            if (m_BatchAlchemy != null)
            {
                m_BatchAlchemy.SetListener(BatchAlchemy);
            }
        }
 
        public void Display()
        {
            model.selectAlchemyRefresh += SelectAlchemyRefresh;
            model.alchemyStateRefresh += AlchemyStateRefresh;
            PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshEvent;
            packModel.refreshItemCountEvent += RefreshItemCountEvent;
            reikiRootModel.onReikiRootPointRefresh += OnReikiRootPointRefresh;
 
            m_State = model.GetStoveState(model.selectAlchemy);
 
            DisplayAlchemyMaterials();
            DisplayStove();
            DisplayReikiPoint();
            DisplayBatchState();
        }
 
        void DisplayAlchemyMaterials()
        {
            var grasp = model.IsGraspRecipe(model.selectAlchemy);
 
            List<Item> materials;
            model.TryGetAlchemyMaterials(model.selectAlchemy, out materials);
 
            for (int i = 0; i < m_AlchemyMaterials.Length; i++)
            {
                if (grasp && materials != null && i < materials.Count)
                {
                    m_AlchemyMaterials[i].SetLock(false);
                    m_AlchemyMaterials[i].Display(materials[i]);
                }
                else
                {
                    m_AlchemyMaterials[i].SetLock(true);
                }
            }
        }
 
        void DisplayStove()
        {
            m_ContainerAlcheming.SetActive(state == 1);
            m_ContainerNormal.SetActive(state == 0);
            m_ContainerComplete.SetActive(state == 2);
 
            m_AlchemingEffect.StopImediatly();
            m_AlchemyCompleteEffect.StopImediatly();
 
            m_ContainerMaterials.SetActive(false);
            m_ContainerFlyMaterials.SetActive(false);
 
            switch (state)
            {
                case 0:
                    m_ContainerMaterials.SetActive(true);
                    m_StoveLevel.text = StringUtility.Contact("Lv.", model.stoveLevel);
                    var isMax = !RefineStoveConfig.Has(model.stoveLevel + 1);
                    var stoveConfig = RefineStoveConfig.Get(model.stoveLevel);
                    if (isMax)
                    {
                        m_StoveExp.text = Language.Get("L1055");
                        m_StoveExpSlider.value = 1;
                    }
                    else
                    {
                        m_StoveExp.text = StringUtility.Contact(model.stoveExp, "/", stoveConfig.Exp);
                        var progress = Mathf.Clamp01((float)model.stoveExp / stoveConfig.Exp);
                        m_StoveExpSlider.value = progress;
                    }
                    break;
                case 1:
                    m_AlchemingEffect.Play();
                    DisplayAlchemyTime();
                    break;
                case 2:
                    if (model.selectAlchemyType == AlchemyType.Normal && PlayerDatas.Instance.baseData.LV < model.autoFunctionGuideLevel &&
                        !FunctionalGuideCenter.Instance.ExistAnyUnderwayGuide())
                    {
                        NewBieCenter.Instance.ResetGuide(131);
                        StartCoroutine(Co_StartGuied(131));
                    }
                    m_AlchemyCompleteEffect.Play();
                    break;
            }
 
            if (model.selectAlchemyType == AlchemyType.Normal && PlayerDatas.Instance.baseData.LV < model.autoFunctionGuideLevel
                && !FunctionalGuideCenter.Instance.ExistAnyUnderwayGuide()
                && model.alchemyDrugRedpoint3.state == RedPointState.Simple
                && state != 2)
            {
                NewBieCenter.Instance.ResetGuide(132);
                StartCoroutine(Co_StartGuied(132));
            }
 
            DisplayViewLength();
 
            DisplayBatchState();
 
            var grasp = model.IsGraspRecipe(model.selectAlchemy);
            m_ContainerGrasp.SetActive(grasp);
            m_ContainerUnGrasp.SetActive(!grasp);
            if (grasp)
            {
                m_Func.SetActive(state != 1);
                switch (state)
                {
                    case 0:
                        m_FuncLabel.text = Language.Get("AlchemyStoveStart");
                        break;
                    case 1:
                        //m_FuncLabel.text = Language.Get("AlchemyStoveStop");
                        break;
                    case 2:
                        m_FuncLabel.text = Language.Get("AlchemyStoveGet");
                        break;
                }
            }
        }
 
        IEnumerator Co_StartGuied(int guide)
        {
            yield return null;
            FunctionalGuideCenter.Instance.StartGuide(guide);
        }
 
        void DisplayReikiPoint()
        {
            m_ReikiPoint.text = reikiRootModel.GetReikiRootTotalPointWithFree().ToString();
        }
 
        void DisplayViewLength()
        {
            var isMax = !RefineStoveConfig.Has(model.stoveLevel + 1);
            m_ViewSlider.SetActive(!isMax);
            if (!isMax)
            {
                var stoveConfig = RefineStoveConfig.Get(model.stoveLevel);
                var config = AlchemyConfig.Get(model.selectAlchemy);
                var exp = config.AlchemyExp + model.stoveExp;
                var progress = Mathf.Clamp01((float)exp / stoveConfig.Exp);
                m_ViewSlider.rectTransform.sizeDelta = m_ViewSlider.rectTransform.sizeDelta.SetX(progress * m_SliderLength);
            }
        }
 
        void DisplayAlchemyTime()
        {
            AlchemyTime alchemyTime;
            if (model.TryGetAlchemyStartTime(model.selectAlchemy, out alchemyTime))
            {
                var config = AlchemyConfig.Get(model.selectAlchemy);
                var startTime = TimeUtility.GetTime(alchemyTime.startTick);
                var seconds = (int)(config.NeedTime * alchemyTime.count
                    - (float)(TimeUtility.ServerNow - startTime).TotalSeconds);
                m_AlchemyTime.text = TimeUtility.SecondsToHMS(seconds);
            }
        }
 
        void DisplayBatchState()
        {
            if (m_BatchAlchemy != null)
            {
                m_BatchAlchemy.SetActive(state == 0);
                if (state == 0)
                {
                    var vipLevel = vipModel.GetPrivilegeVipLv(VipPrivilegeType.BatchAlchemyFairy);
                    var satisfyBatch = true;
                    if (model.selectAlchemyType == AlchemyType.Fairy
                        && PlayerDatas.Instance.baseData.VIPLv < vipLevel)
                    {
                        satisfyBatch = false;
                    }
                    else if (model.selectAlchemyType == AlchemyType.Normal
                        && PlayerDatas.Instance.baseData.LV < model.normalBatchAlchemyLevel)
                    {
                        satisfyBatch = false;
                    }
                    m_BatchAlchemy.SetColorful(m_BatchAlchemyLabel, model.GetCanAlchemyCount(model.selectAlchemy) > 0
                        && satisfyBatch);
                }
            }
        }
 
        void DisplayAnimation()
        {
            m_ContainerMaterials.SetActive(false);
            m_ContainerFlyMaterials.SetActive(true);
            List<Item> materials;
            model.TryGetAlchemyMaterials(model.selectAlchemy, out materials);
            for (int i = 0; i < m_FlyMaterials.Length; i++)
            {
                m_FlyMaterials[i].SetActive(i < materials.Count);
                if (i < materials.Count)
                {
                    var itemConfig = ItemConfig.Get(materials[i].id);
                    m_FlyIcons[i].SetSprite(itemConfig.IconKey);
                    m_AlchemyFlyEffects[i].Play();
                    var parent = m_AlchemyFlyEffects[i].target.transform.Find("Animation/GuadianAnimation");
                    if (parent != null)
                    {
                        m_FlyMaterials[i].SetParent(parent);
                        m_FlyMaterials[i].transform.localPosition = Vector3.zero;
                    }
                }
                else
                {
                    m_AlchemyFlyEffects[i].StopImediatly();
                }
            }
 
            StartCoroutine(Co_DisplayAnimation());
        }
 
        IEnumerator Co_DisplayAnimation()
        {
            m_AlchemyBoomEffect.Play();
            yield return WaitingForSecondConst.WaitMS700;
            m_ContainerFlyMaterials.SetActive(false);
            for (int i = 0; i < m_FlyMaterials.Length; i++)
            {
                m_FlyMaterials[i].SetParent(m_ContainerFlyMaterials);
            }
            animationStep = false;
            m_State = model.GetStoveState(model.selectAlchemy);
            DisplayStove();
        }
 
        private void SelectAlchemyRefresh()
        {
            m_State = model.GetStoveState(model.selectAlchemy);
            DisplayStove();
            DisplayAlchemyMaterials();
        }
 
        private void AlchemyStateRefresh()
        {
            animationStep = false;
 
            if (model.isServerPrepare)
            {
                var newState = model.GetStoveState(model.selectAlchemy);
                if (newState == 1 && state == 0)
                {
                    animationStep = true;
                }
            }
            if (!animationStep)
            {
                m_State = model.GetStoveState(model.selectAlchemy);
                DisplayStove();
                DisplayAlchemyMaterials();
            }
 
            if (animationStep)
            {
                DisplayAnimation();
            }
        }
 
        private void PlayerDataRefreshEvent(PlayerDataType dataType)
        {
            if (dataType == PlayerDataType.FreePoint)
            {
                DisplayReikiPoint();
            }
            else if (dataType == PlayerDataType.VIPLv
                || dataType == PlayerDataType.LV)
            {
                DisplayBatchState();
            }
        }
 
        private void LateUpdate()
        {
            timer += Time.deltaTime;
            if (timer >= 0.5f)
            {
                timer = 0f;
                PerSecond();
            }
 
            if (state == 1)
            {
                AlchemyTime alchemyTime;
                if (model.TryGetAlchemyStartTime(model.selectAlchemy, out alchemyTime))
                {
                    var config = AlchemyConfig.Get(model.selectAlchemy);
                    var startTime = TimeUtility.GetTime(alchemyTime.startTick);
                    var seconds = config.NeedTime * alchemyTime.count
                        - (float)(TimeUtility.ServerNow - startTime).TotalSeconds;
                    m_TimeSlider.value = Mathf.Clamp01(seconds / (config.NeedTime * alchemyTime.count));
                }
            }
        }
 
        private void PerSecond()
        {
            if (animationStep)
            {
                return;
            }
 
            var _state = model.GetStoveState(model.selectAlchemy);
 
            if (_state == state)
            {
                if (state == 1)
                {
                    DisplayAlchemyTime();
                }
            }
            else
            {
                state = _state;
            }
        }
        
        private void BatchAlchemy()
        {
            int alchemyId;
            if (model.IsStoveAlcheming(model.selectAlchemyType, out alchemyId))
            {
                SysNotifyMgr.Instance.ShowTip("AlchemingError");
                return;
            }
            if (model.selectAlchemyType == AlchemyType.Fairy)
            {
                var vipLevel = vipModel.GetPrivilegeVipLv(VipPrivilegeType.BatchAlchemyFairy);
                if (PlayerDatas.Instance.baseData.VIPLv < vipLevel)
                {
                    SysNotifyMgr.Instance.ShowTip("BatchAlchemyError_Vip");
                    return;
                }
            }
            if (model.selectAlchemyType == AlchemyType.Normal)
            {
                if (PlayerDatas.Instance.baseData.LV < model.normalBatchAlchemyLevel)
                {
                    SysNotifyMgr.Instance.ShowTip("BatchAlchemyError_Level", model.normalBatchAlchemyLevel);
                    return;
                }
            }
            Item item;
            if (!model.IsAlchemyEnoughMaterial(model.selectAlchemy, out item))
            {
                SysNotifyMgr.Instance.ShowTip("BatchAlchemyError");
                return;
            }
            List<Item> materials;
            if (model.TryGetAlchemyMaterials(model.selectAlchemy, out materials))
            {
                for (int i = 0; i < materials.Count; i++)
                {
                    var mat = materials[i];
                    var count = packModel.GetItemCountByID(PackType.Item, mat.id);
                    if (model.selectAlchemyType == AlchemyType.Normal)
                        LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(21, mat.id, mat.count, 1, 0);
                    if (model.selectAlchemyType == AlchemyType.Fairy)
                        LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(22, mat.id, mat.count, 1, 0);
                }
            }
            AlchemyBatchWin.alchemyId = model.selectAlchemy;
            WindowCenter.Instance.Open<AlchemyBatchWin>();
        }
        
        private void OnFunc()
        {
            switch (state)
            {
                case 0:
                    int alchemyId;
                    if (model.IsStoveAlcheming(model.selectAlchemyType, out alchemyId))
                    {
                        SysNotifyMgr.Instance.ShowTip("AlchemingError");
                        return;
                    }
                    Item item;
                    if (!model.IsAlchemyEnoughMaterial(model.selectAlchemy, out item))
                    {
                        ItemTipUtility.Show(item.id);
                        return;
                    }
                    if (model.selectAlchemyType == AlchemyType.Normal)
                    {
                        AlchemyDrugUseLimit drugUseLimit;
                        var itemId = AlchemyConfig.Get(model.selectAlchemy).AlchemItemID;
                        var itemCount = playerPack.GetItemCountByID(PackType.Item, itemId);
                        if (model.TryGetAlchemyUseLimit(itemId, out drugUseLimit))
                        {
                            var canEatCount = drugUseLimit.GetUseLimit() - drugUseLimit.eatTimes - itemCount;
                            if (canEatCount < 1)
                            {
                                string title = Language.Get("L1003");
                                string info = Language.Get("MaximumMumberOfPills");
                                ConfirmCancel.ShowPopConfirm(title, info, (bool isOk) =>
                                {
                                    if (isOk)
                                    {
                                        SendAlchemyPackage();
                                    }
                                });
                                return;
                            }
                        }
                    }
                    //var succRate = model.GetAlchemySuccRate(model.selectAlchemy);
                    //if (succRate / 100 < 100)
                    //{
                    //    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("AlchemyLowRateRemind"), (bool isOk) =>
                    //      {
                    //          if (isOk)
                    //          {
                    //              SendAlchemyPackage();
                    //          }
                    //      });
                    //    return;
                    //}
                    break;
                case 1:
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("StopAlchemyDrugRemind"), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            SendAlchemyPackage();
                        }
                    });
                    return;
            }
            Item item1;
            List<Item> materials;
            if (model.TryGetAlchemyMaterials(model.selectAlchemy, out materials))
            {
                for (int i = 0; i < materials.Count; i++)
                {
                    var mat = materials[i];
                    var count = packModel.GetItemCountByID(PackType.Item, mat.id);
                    if (model.selectAlchemyType == AlchemyType.Normal)
                        LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(21, mat.id, mat.count, 1, 0);
                    if (model.selectAlchemyType == AlchemyType.Fairy)
                        LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(22, mat.id, mat.count, 1, 0);
                }
            }
            SendAlchemyPackage();
        }
 
        void SendAlchemyPackage()
        {
            var pak = new CA576_tagCMPlayerRefine();
            pak.AlchemyID = (uint)model.selectAlchemy;
            pak.AlchemyTimes = 1;
            switch (state)
            {
                case 0:
                    pak.DoType = 1;
                    break;
                case 1:
                    pak.DoType = 2;
                    break;
                case 2:
                    pak.DoType = 3;
 
                    if (FunctionalGuideCenter.Instance.ExistUnderwayGuide(131))
                    {
                        FunctionalGuideCenter.Instance.RemoveGuide(131);
                    }
                    break;
            }
            GameNetSystem.Instance.SendInfo(pak);
        }
 
        private void RefreshItemCountEvent(PackType packType, int index, int itemId)
        {
            if (packType == PackType.Item)
            {
                List<Item> items;
                if (model.TryGetAlchemyMaterials(model.selectAlchemy, out items))
                {
                    if (items.FindIndex((x) =>
                     {
                         return x.id == itemId;
                     }) != -1)
                    {
                        DisplayAlchemyMaterials();
                        DisplayBatchState();
                    }
                }
            }
        }
 
        private void OnReikiRootPointRefresh()
        {
            DisplayReikiPoint();
        }
 
        public void Dispose()
        {
            model.selectAlchemyRefresh -= SelectAlchemyRefresh;
            model.alchemyStateRefresh -= AlchemyStateRefresh;
            PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefreshEvent;
            packModel.refreshItemCountEvent -= RefreshItemCountEvent;
            reikiRootModel.onReikiRootPointRefresh -= OnReikiRootPointRefresh;
 
            StopAllCoroutines();
            animationStep = false;
        }
    }
 
    [Serializable]
    public class AlchemyMaterial
    {
        [SerializeField] Transform m_ContainerItem;
        [SerializeField] Image m_Icon;
        [SerializeField] Text m_Count;
        [SerializeField] Transform m_ContainerLock;
        [SerializeField] Button m_Func;
 
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
        public void Display(Item item)
        {
            Display(item.id, item.count);
        }
 
        public void Display(int id, int count)
        {
            var itemConfig = ItemConfig.Get(id);
            m_Icon.SetSprite(itemConfig.IconKey);
 
            var packCount = packModel.GetItemCountByID(PackType.Item, id);
            var enough = packCount >= count;
            var label = UIHelper.AppendColor(enough ? TextColType.Green : TextColType.Red, packCount.ToString());
            m_Count.text = StringUtility.Contact(label, "/", count);
 
            m_Func.SetListener(() =>
            {
                ItemTipUtility.Show(id);
            });
        }
 
        public void SetLock(bool _lock)
        {
            m_ContainerLock.SetActive(_lock);
            m_ContainerItem.SetActive(!_lock);
        }
    }
}