少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace vnxbqy.UI
{
    //其他福地
    public class BlessedLandOtherWin : Window
    {
        [SerializeField] ScrollerController itemScroller;
        [SerializeField] ButtonEx btnClose;
        [SerializeField] ButtonEx btnRecord;
        [SerializeField] ButtonEx btnSearch;
        [SerializeField] ButtonEx btnManage;
        [SerializeField] TextEx txtFreeWorkerCount;
        [SerializeField] TextEx txtAllWorkerCount;
        [SerializeField] TextEx txtBlessedLandName;
        [SerializeField] RectTransform rectBlessedLandNameImage;
        [SerializeField] RectTransform rectBlessedLandNameText;
        bool isClickSeek = false;
        BlessedLandModel blessedLandModel { get { return ModelCenter.Instance.GetModel<BlessedLandModel>(); } }
 
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            btnClose.SetListener(() =>
            {
                WindowJumpMgr.Instance.WindowJumpToEx("BlessedLandWin");
                WindowJumpMgr.Instance.ClearJumpData();
            });
 
            btnRecord.SetListener(() =>
            {
                blessedLandModel.SendCB033Pack(5);
            });
 
            btnSearch.SetListener(() =>
            {
                blessedLandModel.SendCB033Pack(3);   //在别人福地点寻觅不刷新
                blessedLandModel.SendCB033Pack(2);
                isClickSeek = true;
            });
            btnManage.SetListener(() =>
            {
                WindowJumpMgr.Instance.WindowJumpToEx("BlessedLandManageWin");
            });
        }
 
        protected override void OnPreOpen()
        {
            isClickSeek = false;
            itemScroller.OnRefreshCell += OnItemCellScrollerRefreshCell;
            blessedLandModel.UpdateNewAreaData += OnUpdateAreaData;
            blessedLandModel.UpdateRecordInfo += OnUpdateRecordInfo;
            blessedLandModel.UpdateFellowAndSurroundAreaData += OnUpdateFellowAndSurroundAreaData;
            WindowCenter.Instance.windowBeforeOpenEvent += OnWindowBeforeOpenEvent;
            WindowCenter.Instance.windowBeforeCloseEvent += OnWindowBeforeCloseEvent;
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
            DebugEx.Log("他人福地PlayerID: " + (int)blessedLandModel.showPlayerId);
            txtBlessedLandName.text = blessedLandModel.showPlayerId < 10000 ? blessedLandModel.GetNameForPlayerId((int)blessedLandModel.showPlayerId) : UIHelper.ServerStringTrim(blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].PlayerName);
            txtAllWorkerCount.text = Language.Get("BlessedLand072", blessedLandModel.WorkerCount);
            txtFreeWorkerCount.text = Language.Get("BlessedLand071", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
        }
 
        protected override void OnAfterOpen()
        {
            itemScroller.Refresh();
            for (int i = 0; i < blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].MineItems.Count; i++)
            {
                itemScroller.AddCell(ScrollerDataType.Header, i);
            }
            itemScroller.Restart();
            LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        protected override void OnPreClose()
        {
            itemScroller.OnRefreshCell -= OnItemCellScrollerRefreshCell;
            blessedLandModel.UpdateNewAreaData -= OnUpdateAreaData;
            blessedLandModel.UpdateRecordInfo -= OnUpdateRecordInfo;
            blessedLandModel.UpdateFellowAndSurroundAreaData -= OnUpdateFellowAndSurroundAreaData;
            WindowCenter.Instance.windowBeforeOpenEvent -= OnWindowBeforeOpenEvent;
            WindowCenter.Instance.windowBeforeCloseEvent -= OnWindowBeforeCloseEvent;
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
            blessedLandModel.SendCB033Pack(4);
 
        }
 
        private void OnWindowBeforeCloseEvent(Window window)
        {
            if (window.name == "BlessedLandDetailsWin" || window.name == "BlessedLandCornucopiaWin"
                || window.name == "BlessedLandManageWin" || window.name == "BlessedLandWin"
                || window.name == "BlessedLandRecordWin" || window.name == "BlessedLandSeekWin"
                || window.name == "BatchWin")
            {
                itemScroller.SetActive(true);
                itemScroller.Refresh();
                for (int i = 0; i < blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].MineItems.Count; i++)
                {
                    itemScroller.AddCell(ScrollerDataType.Header, i);
                }
                itemScroller.Restart();
                LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
            }
        }
 
        private void OnWindowBeforeOpenEvent(Window window)
        {
            if (window.name == "BlessedLandDetailsWin" || window.name == "BlessedLandCornucopiaWin"
                || window.name == "BlessedLandManageWin" || window.name == "BlessedLandWin"
                || window.name == "BlessedLandRecordWin" || window.name == "BlessedLandSeekWin"
                || window.name == "BatchWin")
            {
                itemScroller.SetActive(false);
                LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
            }
        }
 
        private void OnUpdateFellowAndSurroundAreaData()
        {
            if (isClickSeek)
            {
                WindowJumpMgr.Instance.WindowJumpToEx("BlessedLandSeekWin");
                isClickSeek = false;
            }
        }
 
        private void OnUpdateRecordInfo()
        {
            WindowJumpMgr.Instance.WindowJumpToEx("BlessedLandRecordWin");
        }
 
        private void OnUpdateAreaData(List<uint> list)
        {
            if (list == null || list.Count == 0)
                return;
 
            if (list.Contains(blessedLandModel.showPlayerId))
            {
                itemScroller.Refresh();
                for (int i = 0; i < blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].MineItems.Count; i++)
                {
                    itemScroller.AddCell(ScrollerDataType.Header, i);
                }
                itemScroller.Restart();
                txtBlessedLandName.text = blessedLandModel.showPlayerId < 10000 ? blessedLandModel.GetNameForPlayerId((int)blessedLandModel.showPlayerId) : UIHelper.ServerStringTrim(blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].PlayerName);
                txtAllWorkerCount.text = Language.Get("BlessedLand072", blessedLandModel.WorkerCount);
                txtFreeWorkerCount.text = Language.Get("BlessedLand071", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
            }
            LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
        }
 
        private void OnItemCellScrollerRefreshCell(ScrollerDataType type, CellView cell)
        {
            var _cell = cell as BlessedLandOtherCell;
            _cell.Display(_cell.index);
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            if (WindowCenter.Instance.IsOpen<BlessedLandOtherWin>())
            {
                WindowJumpMgr.Instance.ClearJumpData();
                WindowCenter.Instance.CloseAll();
            }
        }
    }
}