少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
using UnityEngine;
namespace vnxbqy.UI {
    //福地-记录
    public class BlessedLandRecordWin : Window
    {
 
        [SerializeField] ScrollerController itemScroller;
        [SerializeField] ButtonEx btnClose;
        BlessedLandModel blessedLandModel { get { return ModelCenter.Instance.GetModel<BlessedLandModel>(); } }
 
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            btnClose.SetListener(() =>
            {
                WindowCenter.Instance.Close<BlessedLandRecordWin>();
            });
        }
 
        protected override void OnPreOpen()
        {
            itemScroller.OnRefreshCell += OnItemCellScrollerRefreshCell;
            blessedLandModel.UpdateRecordInfo += OnUpdateRecordInfo;
            blessedLandModel.UpdateFindAreaData += OnUpdateFindAreaData;
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
        }
 
        private void OnUpdateFindAreaData()
        {
            WindowJumpMgr.Instance.WindowJumpToEx("BlessedLandOtherWin");
        }
 
        protected override void OnAfterOpen()
        {
            CreateItemScroller();
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        protected override void OnPreClose()
        {
            itemScroller.OnRefreshCell -= OnItemCellScrollerRefreshCell;
            blessedLandModel.UpdateRecordInfo -= OnUpdateRecordInfo;
            blessedLandModel.UpdateFindAreaData -= OnUpdateFindAreaData;
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
        }
 
        private void OnBeforePlayerDataInitialize()
        {
            if (WindowCenter.Instance.IsOpen<BlessedLandRecordWin>())
            {
                WindowJumpMgr.Instance.ClearJumpData();
                WindowCenter.Instance.CloseAll();
            }
        }
 
        private void OnUpdateRecordInfo()
        {
            CreateItemScroller();
        }
 
        private void OnItemCellScrollerRefreshCell(ScrollerDataType type, CellView cell)
        {
            var _cell = cell as BlessedLandRecordCell;
            _cell.Display(_cell.index);
        }
 
        void CreateItemScroller()
        {
            itemScroller.Refresh();
            for (int i = blessedLandModel.mineAreaRecordList.Count - 1; i >= 0; i--)
            {
                if (blessedLandModel.mineAreaRecordList[i].MineID == 0 || !MineAreaItemConfig.GetKeys().Contains(blessedLandModel.mineAreaRecordList[i].MineID.ToString()))
                    return;
                itemScroller.AddCell(ScrollerDataType.Header, i);
            }
            itemScroller.Restart();
        }
    }
 
}