少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class CommonDungeonSelectCell : CellView
    {
        [SerializeField] Image headIcon;
        [SerializeField] Text npcLVText;
        [SerializeField] List<ItemCell> items;
        [SerializeField] Text todayCntText;
        [SerializeField] Button challengeBtn;   
        [SerializeField] Text challengeText;//挑战/扫荡/xx仙玉扫荡
 
        [SerializeField] Transform challengeObj;
        [SerializeField] Transform lockObj;
        [SerializeField] Text lockText;
 
 
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
 
        CommonDungeonSelectModel commonDungeonSelectModel { get { return ModelCenter.Instance.GetModel<CommonDungeonSelectModel>(); } }
 
        int moneyType = 1;
        int money;
 
        public void Display(int lineID)
        {
            var dungeonInfo = FBGeneralTrainConfig.GetDungeonInfo(model.currentDungeon.mapId, lineID);
            if (dungeonInfo == null)
            {
                return;
            }
            var npcInfo = NPCConfig.Get(dungeonInfo.BossNPCID);
            headIcon.SetSprite(npcInfo.HeadPortrait);
            npcLVText.text = Language.Get("PlayerDetail_Level", npcInfo.NPCLV);
 
            for (int i = 0; i < items.Count; i++)
            {
                if (i < dungeonInfo.PassAwardItemList.Length)
                {
                    items[i].SetActive(true);
                    int itemID = dungeonInfo.PassAwardItemList[i][0];
                    items[i].Init(new ItemCellModel(itemID, false, (ulong)dungeonInfo.PassAwardItemList[i][1]));
                    items[i].button.AddListener(() => {
                        ItemTipUtility.Show(itemID);
                    });
                }
                else
                {
                    items[i].SetActive(false);
                }
            }
 
            DungeonRecord dungeonRecord;
            if (!model.TryGetRecord(model.currentDungeon.mapId, out dungeonRecord))
            {
                return;
            }
 
            DungeonOpenTimeConfig dungeonOpenTimeModel = DungeonOpenTimeConfig.Get(model.currentDungeon.mapId);
            var completedTimes = dailyQuestModel.GetDailyQuestCompletedTimes(commonDungeonSelectModel.selectDailyQuestType);
            var totalTimes = dailyQuestModel.GetDailyQuestTotalTimes(commonDungeonSelectModel.selectDailyQuestType);
 
 
            //1. 已通关 小于通关关卡的不显示按钮
            //2. 通关的当前关卡 (相等)
            //   a.当前显示扫荡(是否消费货币)
            //3. 未通关的当前关卡
            //   a.等级够且为下一层显示挑战按钮
            //   b.等级不够显示锁定
            if (lineID < dungeonRecord.passLineID)
            {
                lockObj.SetActive(false);
                challengeObj.SetActive(false);
            }
            else if (lineID == dungeonRecord.passLineID)
            {
                ShowChallenge(1, dungeonRecord, lineID);
            }
            else
            {
                
                if (PlayerDatas.Instance.baseData.LV < dungeonInfo.LVLimit)
                {
                    lockObj.SetActive(true);
                    challengeObj.SetActive(false);
                    lockText.text = Language.Get("StoreWin107", dungeonInfo.LVLimit);
                }
                else if (lineID == dungeonRecord.passLineID + 1)
                {
                    ShowChallenge(2, dungeonRecord, lineID);
                }
                else
                {
                    lockObj.SetActive(false);
                    challengeObj.SetActive(true);
                    challengeBtn.interactable = false;
                    challengeBtn.SetColorful(null, false);
                    challengeText.text = Language.Get("Multiple_Challenge");
                    todayCntText.text = UIHelper.AppendColor(TextColType.Red, Language.Get("TrialDungeonPreFloorLimit"));
                }
            }
        }
 
        void ShowChallenge(int type, DungeonRecord dungeonRecord, int lineID)
        {
            string key = type == 1 ? "RuneTower22" : "Multiple_Challenge";
            DungeonOpenTimeConfig dungeonOpenTimeModel = DungeonOpenTimeConfig.Get(model.currentDungeon.mapId);
            var completedTimes = dailyQuestModel.GetDailyQuestCompletedTimes(commonDungeonSelectModel.selectDailyQuestType);
            var totalTimes = dailyQuestModel.GetDailyQuestTotalTimes(commonDungeonSelectModel.selectDailyQuestType, true);
            var totalTimesBuyYet = dailyQuestModel.GetDailyQuestTotalTimes(commonDungeonSelectModel.selectDailyQuestType, false);
 
 
            lockObj.SetActive(false);
            challengeObj.SetActive(true);
            challengeText.text = Language.Get(key);
            challengeBtn.interactable = true;
            challengeBtn.SetColorful(null, true);
            todayCntText.text = UIHelper.AppendColor(completedTimes >= totalTimes ?
                TextColType.Red : TextColType.Green, Language.Get("XBLimitCnt", (totalTimes - completedTimes).ToString(), totalTimes), true);
 
            Dungeon dungeon = model.currentDungeon;
            dungeon.lineId = lineID;
            challengeBtn.SetListener(() => {
                GotoDungeon(type, dungeon);
            });
 
 
            //完成次数比较
            if (completedTimes < dungeonOpenTimeModel.DayTimes)
            {
                challengeText.text = Language.Get(key);
            }
            else if (completedTimes < totalTimes)
            {
                string costFormula = string.Empty;
                if (completedTimes < totalTimesBuyYet)
                {
                    challengeText.text = Language.Get(key);
                }
                else if (model.TryGetBuyCountCost(model.currentDungeon.mapId, out costFormula))
                {
                    if (ILGeneralDefine.fbBuyTimes.ContainsKey(model.currentDungeon.mapId))
                    {
                        moneyType = ILGeneralDefine.fbBuyTimes[model.currentDungeon.mapId];
                    }
                    Equation.Instance.Clear();
                    Equation.Instance.AddKeyValue("hasBuyCnt", dungeonRecord.buyTimes);
                    money = Equation.Instance.Eval<int>(costFormula);
                    challengeText.text = StringUtility.Contact(money.ToString(), " ",
                        Language.Get("MoneyType_" + moneyType), " ", Language.Get(key));
                }
 
            }
            else
            {
                challengeText.text = Language.Get(key);
                challengeBtn.interactable = false;
                challengeBtn.SetColorful(null, false);
            }
        }
 
        void GotoDungeon(int type, Dungeon dungeon)
        {
            //不够次数的先发购买包,再发挑战/扫荡
            var completedTimes = dailyQuestModel.GetDailyQuestCompletedTimes(commonDungeonSelectModel.selectDailyQuestType);
            var totalTimes = dailyQuestModel.GetDailyQuestTotalTimes(commonDungeonSelectModel.selectDailyQuestType, true);
            var totalTimesBuyYet = dailyQuestModel.GetDailyQuestTotalTimes(commonDungeonSelectModel.selectDailyQuestType, false);
 
            if (completedTimes < totalTimesBuyYet)
            {
                if (type == 1)
                {
                    model.RequestSweep(dungeon);
                }
                else
                {
                    model.currentDungeon = dungeon;
                    ClientDungeonStageUtility.GotoNormalClientDungeon(dungeon.mapId, dungeon.mapId, dungeon.lineId);
                }
            }
            else
            {
 
                if (UIHelper.GetMoneyCnt(moneyType) >= (ulong)money)
                {
                    if (!commonDungeonSelectModel.IsCheckBuy)
                    { 
                        ConfirmCancel.ToggleConfirmCancel(Language.Get("Mail101"), Language.Get(type == 1 ? "CommonDungeon2" : "CommonDungeon3",
                            StringUtility.Contact(money, " ", Language.Get("MoneyType_" + moneyType))), Language.Get("ConfirmCancel102"),
                            (bool isOk, bool isToggle) =>
                        {
                            if (isOk)
                            {
                                model.RequestBuyEnterCount(model.currentDungeon.mapId);
                                if (type == 1)
                                {
                                    model.RequestSweep(dungeon);
                                }
                                else
                                {
                                    model.currentDungeon = dungeon;
                                    ClientDungeonStageUtility.GotoNormalClientDungeon(dungeon.mapId, dungeon.mapId, dungeon.lineId);
                                }
                            }
                            if (isToggle)
                            {
                                commonDungeonSelectModel.IsCheckBuy = true;
                            }
                        });
                    }
                    else
                    {
                        model.RequestBuyEnterCount(model.currentDungeon.mapId);
                        if (type == 1)
                        {
                            model.RequestSweep(dungeon);
                        }
                        else
                        {
                            model.currentDungeon = dungeon;
                            ClientDungeonStageUtility.GotoNormalClientDungeon(dungeon.mapId, dungeon.mapId, dungeon.lineId);
                        }
                    }
                }
                else
                {
                    SysNotifyMgr.Instance.ShowTip("LackMoney", moneyType);
                }
            }
        }
    }
}