少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
 
using UnityEngine;
 
namespace vnxbqy.UI
{
    
    public class FairyModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        public int changeNotifyLevelLimit { get; private set; }
 
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        FairyBossModel fairyBossModel { get { return ModelCenter.Instance.GetModel<FairyBossModel>(); } }
       
        public Dictionary<int, Dictionary<int, HA403_tagGCFamilyActionInfo.tagGCFamilyAction[]>> familyActions = new Dictionary<int, Dictionary<int, HA403_tagGCFamilyActionInfo.tagGCFamilyAction[]>>();
        public event Action<int, int> FamilyActionInfoEvent;
 
        public event Action fairyCreateTimesUpdate;
        public override void Init()
        {
            ParseConfig();
            ParseJiaFairy();
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;
            PlayerDatas.Instance.fairyData.OnRefreshFairyMine += OnRefreshFairyMine;
            TimeMgr.Instance.OnSyntonyEvent += OnSyntonyEvent;
            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
            dungeonModel.dungeonCoolDownEvent += OnBeginTimeEvent;
            StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
            GlobalTimeEvent.Instance.secondEvent += SecondEvent;
        }
 
        private void OnSyntonyEvent(TimeMgr.SyntonyType _type)
        {
            if (_type == TimeMgr.SyntonyType.GetFairyInfo)
            {
                if (m_RequestFairyInfoCount > 1)
                {
                    C0F07_tagCGetFamilyInfo pack = new C0F07_tagCGetFamilyInfo();
                    pack.Type = 0;
                    GameNetSystem.Instance.SendInfo(pack);
                    TimeMgr.Instance.Register(TimeMgr.SyntonyType.GetFairyInfo, 1);
                    m_RequestFairyInfoCount = 1;
                }
                else
                {
                    m_RequestFairyInfoCount = 0;
                }
            }
        }
 
        public override void UnInit()
        {
 
        }
 
        
 
        public void OnBeforePlayerDataInitialize()
        {
            fairyRequestRedPoint.state = RedPointState.Quantity;
            ClearAllFairyRequest();
            m_FairyRequesteds.Clear();
            m_RequestFairyInfoCount = 0;
            fairyCreateTimes = 0;
            completeGuardSky = false;
            fairyLeagueDugeonCoolDown = false;
            familyActions.Clear();
        }
 
        private void OnRefreshFairyInfo()
        {
            if (PlayerDatas.Instance.fairyData.HasFairy)
            {
                if (!AddFairyRed)
                {
                    LocalSave.SetBool(StringUtility.Contact(FairyKey, PlayerDatas.Instance.PlayerId), true);
                }
                AddFairyRed = true;
 
                ClearAllFairyRequest();
            }
            UpdateRedpoint();
            UpdateAddFairyRedpoint();
        }
 
        private void OnRefreshFairyMine()
        {
            if (!PlayerDatas.Instance.fairyData.HasFairy)
            {
                familyActions.Clear();
            }
            UpdateRedpoint();
        }
 
        public void GotoFairyWin(int functionOrder = 0)
        {
            if (functionOrder == 0)
            {
                if (PlayerDatas.Instance.fairyData.HasFairy)
                {
                    functionOrder = 1;
                    if (RedpointCenter.Instance.GetRedpointState(10701) == RedPointState.Simple)
                    {
                        functionOrder = 1;
                    }
                    else if (RedpointCenter.Instance.GetRedpointState(10702) == RedPointState.Simple)
                    {
                        functionOrder = 2;
                    }
                    else if (RedpointCenter.Instance.GetRedpointState(10704) == RedPointState.Simple)
                    {
                        functionOrder = 4;
                    }
                    else if (RedpointCenter.Instance.GetRedpointState(10705) == RedPointState.Simple)
                    {
                        functionOrder = 5;
                    }
                }
                else
                {
                    functionOrder = 3;
                }
            }
            WindowCenter.Instance.Open<UnionPanel>(false, functionOrder);
        }
 
        #region 发包
        public void SendKickFairy(uint playerID)
        {
            var auctionModel = ModelCenter.Instance.GetModel<AuctionModel>();
            if (!auctionModel.SatisfyQuitFairy((int)playerID))
            {
                SysNotifyMgr.Instance.ShowTip("Paimai7");
                return;
            }
 
            var pak = new C0F09_tagCDeleteFamilyMember();
            pak.MemberID = playerID;
            GameNetSystem.Instance.SendInfo(pak);
        }
 
        public void SendApplyFairy(uint id)
        {
            int limit = FuncOpenLVConfig.Get((int)FuncOpenEnum.Fairy).LimitLV;
            if (PlayerDatas.Instance.baseData.LV < limit)
            {
                ServerTipDetails.DisplayNormalTip(Language.Get("L1106", limit));
                return;
            }
            if (PlayerDatas.Instance.fairyData.HasFairy)
            {
                ServerTipDetails.DisplayNormalTip(Language.Get("HasFairyTip"));
                return;
            }
            CA602_tagCGRequesJoinFamily rqPack = new CA602_tagCGRequesJoinFamily();
            rqPack.Type = 0;
            rqPack.AddFamilyID = id;
            GameNetSystem.Instance.SendInfo(rqPack);
        }
        #endregion
 
        public int presentChangeMember
        {
            get;
            set;
        }
        private bool m_IsOnAllot = false;
        public bool IsOnAllot
        {
            get
            {
                return m_IsOnAllot;
            }
            set
            {
                m_IsOnAllot = value;
            }
        }
 
        private int m_RequestFairyInfoCount = 0;
 
        #region 配置
        public int createFairyLv
        {
            get;
            private set;
        }
        public int createFairyCost
        {
            get;
            private set;
        }
        public int createFairyFreeCount
        {
            get;
            private set;
        }
        public readonly int changeFairyNameItem = 947;
        public int freeNotifyCount { get; private set; }
        public int changeNotifyCost { get; private set; }
        public int fairyFeastDeskNpc { get; private set; }
        public int fairyCreateTimes { get; private set; }
        void ParseConfig()
        {
            var config = FuncConfigConfig.Get("CreateFamilyMinLV");
            createFairyLv = int.Parse(config.Numerical1);
            config = FuncConfigConfig.Get("CreateFamilyNeedMoney");
            createFairyCost = int.Parse(config.Numerical1);
            createFairyFreeCount = int.Parse(config.Numerical3);
            config = FuncConfigConfig.Get("FamilyBroadcast");
            freeNotifyCount = int.Parse(config.Numerical1);
            changeNotifyCost = int.Parse(config.Numerical2);
            config = FuncConfigConfig.Get("FamilyShop");
            fairyStoreLimit = int.Parse(config.Numerical2);
            config = FuncConfigConfig.Get("FamilyPartyDeskNpcID");
            fairyFeastDeskNpc = int.Parse(config.Numerical1);
            config = FuncConfigConfig.Get("SWRHFamilyLV");
            guardSkyOpenFairyLv = int.Parse(config.Numerical1);
            config = FuncConfigConfig.Get("TechFamilyLV");
            fairyMethodToLimit = int.Parse(config.Numerical1);
            config = FuncConfigConfig.Get("FamilyMatchSet");
            fairyLeagueLimit = int.Parse(config.Numerical1);
            config = FuncConfigConfig.Get("FamilyPurview");
            changeNotifyLevelLimit = int.Parse(config.Numerical2);
            config = FuncConfigConfig.Get("FamilyDonate");
            donateMaxCount = int.Parse(config.Numerical3);
            donateCostInfo = ConfigParse.ParseJsonDict(config.Numerical4);
        }
 
        public static string GetFairyGradeLabel(int rank)
        {
            rank = Mathf.CeilToInt((float)rank / 4);
            switch (rank)
            {
                case 1:
                    return Language.Get("Fairy_S");
                case 2:
                    return Language.Get("Fairy_A");
                case 3:
                    return Language.Get("Fairy_B");
                case 4:
                    return Language.Get("Fairy_C");
                default:
                    return Language.Get("Fairy_D");
            }
        }
        #endregion
 
        public List<PlayerFairyData.FairyData> fairyList = new List<PlayerFairyData.FairyData>();
        public int page = 0;
        public int presentFairy = -1;
        public bool fairySalaryGet { get; private set; }
        public int donateCount { get; private set; }
        public int donateMaxCount { get; private set; }
        public Dictionary<int, List<int>> donateCostInfo = new Dictionary<int, List<int>>(); //货币:[额度,获得贡献,活跃令]
 
        public void OnSearchPageList()
        {
            SendSearchFairyList(page, PlayerFairyData.PageCnt);
        }
        public void SendSearchFairyList(int _page, int _pageCnt)
        {
            CA401_tagCGViewFamilyPage searchPack = new CA401_tagCGViewFamilyPage();
            searchPack.PageIndex = (ushort)_page;
            searchPack.ShowCount = (byte)_pageCnt;
            searchPack.SortRulex = 0;
            searchPack.ViewType = 3;
            GameNetSystem.Instance.SendInfo(searchPack);
        }
        public void SendGetFairySalary()
        {
            CA504_tagCMPlayerGetReward _pak = new CA504_tagCMPlayerGetReward();
            _pak.RewardType = (byte)GotServerRewardType.Def_RewardType_FairyDayAward;
            _pak.DataEx = (uint)0;
            _pak.DataExStrLen = 0;
            _pak.DataExStr = string.Empty;
            GameNetSystem.Instance.SendInfo(_pak);
        }
        public event Action UpdateFairySalaryEvent;
        public void UpdateFairySalary(HA506_tagMCFamilyDayAward netPack)
        {
            fairySalaryGet = netPack.GetState == 1;
            donateCount = netPack.MoneyDonateCount;
            if (UpdateFairySalaryEvent != null)
            {
                UpdateFairySalaryEvent();
            }
            UpdateRedpoint();
        }
 
        private List<int> m_FairyRequesteds = new List<int>();
        public void UpdateFairyRequested(HA501_tagMCNotifyRequestJoinFamilyInfo _package)
        {
            m_FairyRequesteds.Clear();
            for (int i = 0; i < _package.RequestCount; i++)
            {
                m_FairyRequesteds.Add((int)_package.RequestAddFamilyInfo[i].RequestFamilyID);
            }
        }
 
        public void ReceivePackage(HA40D_tagGCServerCreatFamilyTimes package)
        {
            fairyCreateTimes = (int)package.Times;
            if (fairyCreateTimesUpdate != null)
            {
                fairyCreateTimesUpdate();
            }
        }
 
        public bool FairyRequested(int _fairyId)
        {
            return m_FairyRequesteds.Contains(_fairyId);
        }
 
        public void UpdateFairyInfo()
        {
            if (m_RequestFairyInfoCount == 0)
            {
                C0F07_tagCGetFamilyInfo pack = new C0F07_tagCGetFamilyInfo();
                pack.Type = 0;
                GameNetSystem.Instance.SendInfo(pack);
                TimeMgr.Instance.Register(TimeMgr.SyntonyType.GetFairyInfo, 1);
            }
            m_RequestFairyInfoCount++;
        }
 
        public bool InSameFairy(int playerId)
        {
            if (!PlayerDatas.Instance.fairyData.HasFairy)
            {
                return false;
            }
            return PlayerDatas.Instance.fairyData.GetMember(playerId) != null;
        }
 
        #region 成员列表排序
        private int m_SortType = 4;
        public int sortType
        {
            get
            {
                return m_SortType;
            }
            set
            {
                m_SortType = value;
            }
        }
        private bool m_Up = false;
        public bool up
        {
            get
            {
                return m_Up;
            }
            set
            {
                m_Up = value;
            }
        }
        public List<PlayerFairyData.FairyMember> sortFairyMembers = new List<PlayerFairyData.FairyMember>();
        public void OnSort(int type)
        {
            if (sortType == type)
            {
                up = !up;
            }
            else
            {
                up = false;
            }
            sortType = type;
            if (sortFairyMembers.Count > 0)
            {
                sortFairyMembers.Sort(Compare);
            }
        }
        public int Compare(PlayerFairyData.FairyMember x, PlayerFairyData.FairyMember y)
        {
            int attach = up ? 1 : -1;
            //在线0 挂机1 离线2
            uint olx = 2 - (x.Exattr2 > 1 ? 2 : x.Exattr2);
            uint oly = 2 - (y.Exattr2 > 1 ? 2 : y.Exattr2);
            switch (sortType)
            {
                case 1:
                    {
                        if (x.LV.CompareTo(y.LV) != 0)
                            return attach * x.LV.CompareTo(y.LV);
                        if (olx.CompareTo(oly) != 0)
                            return -olx.CompareTo(oly);
                        if (x.Exattr2.CompareTo(y.Exattr2) != 0)
                            return x.Exattr2.CompareTo(y.Exattr2);
                        if (x.FamilyLV.CompareTo(y.FamilyLV) != 0)
                            return -x.FamilyLV.CompareTo(y.FamilyLV);
                        if (x.FamilyActiveValue.CompareTo(y.FamilyActiveValue) != 0)
                            return -x.FamilyActiveValue.CompareTo(y.FamilyActiveValue);
                    }
                    break;
                case 2:
                    {
                        if (x.FamilyLV.CompareTo(y.FamilyLV) != 0)
                            return attach * x.FamilyLV.CompareTo(y.FamilyLV);
                        if (olx.CompareTo(oly) != 0)
                            return -olx.CompareTo(oly);
                        if (x.Exattr2.CompareTo(y.Exattr2) != 0)
                            return x.Exattr2.CompareTo(y.Exattr2);
                        if (x.LV.CompareTo(y.LV) != 0)
                            return -x.LV.CompareTo(y.LV);
                        if (x.FamilyActiveValue.CompareTo(y.FamilyActiveValue) != 0)
                            return -x.FamilyActiveValue.CompareTo(y.FamilyActiveValue);
                    }
                    break;
                case 3:
                    {
                        if (x.FamilyActiveValue.CompareTo(y.FamilyActiveValue) != 0)
                            return attach * x.FamilyActiveValue.CompareTo(y.FamilyActiveValue);
                        if (olx.CompareTo(oly) != 0)
                            return -olx.CompareTo(oly);
                        if (x.Exattr2.CompareTo(y.Exattr2) != 0)
                            return x.Exattr2.CompareTo(y.Exattr2);
                        if (x.FamilyLV.CompareTo(y.FamilyLV) != 0)
                            return -x.FamilyLV.CompareTo(y.FamilyLV);
                        if (x.LV.CompareTo(y.LV) != 0)
                            return -x.LV.CompareTo(y.LV);
                    }
                    break;
                case 4:
                    {
                        if (olx.CompareTo(oly) != 0)
                            return attach * olx.CompareTo(oly);
                        if (x.Exattr2.CompareTo(y.Exattr2) != 0)
                            return attach * x.Exattr2.CompareTo(y.Exattr2);
                        if (x.FamilyLV.CompareTo(y.FamilyLV) != 0)
                            return -x.FamilyLV.CompareTo(y.FamilyLV);
                        if (x.LV.CompareTo(y.LV) != 0)
                            return -x.LV.CompareTo(y.LV);
                        if (x.FamilyActiveValue.CompareTo(y.FamilyActiveValue) != 0)
                            return -x.FamilyActiveValue.CompareTo(y.FamilyActiveValue);
                    }
                    break;
            }
            return 1;
        }
        #endregion
 
        #region 邀请入盟
        public void SendInviteFairy(int _playerId, string _playerName)
        {
            C0F05_tagCAddFamilyPlayer _pak = new C0F05_tagCAddFamilyPlayer();
            _pak.TagID = (uint)_playerId;
            _pak.TagName = _playerName;
            GameNetSystem.Instance.SendInfo(_pak);
        }
        public Dictionary<int, FairyRequest> fairyRequestDict = new Dictionary<int, FairyRequest>();
        public event Action UpdateFairyRequestEvent;
        private Redpoint fairyRequestRedPoint = new Redpoint(33);
        public Redpoint FairyRequestRedPoint
        {
            get
            {
                return fairyRequestRedPoint;
            }
        }
        public void UpdateFairyRequest(H0F04_tagFamilyAskIfJoin vNetData)
        {
            if (!fairyRequestDict.ContainsKey((int)vNetData.FamilyID))
            {
                FairyRequest _request = new FairyRequest()
                {
                    fairyId = (int)vNetData.FamilyID,
                    leaderId = (int)vNetData.LeaderID,
                    leaderName = vNetData.LeaderName,
                    fairyName = vNetData.FamilyName,
                };
                fairyRequestDict.Add((int)vNetData.FamilyID, _request);
            }
            fairyRequestRedPoint.count = fairyRequestDict.Count;
            if (UpdateFairyRequestEvent != null)
            {
                UpdateFairyRequestEvent();
            }
        }
        public void RemoveFairyRequest(int _fairyId)
        {
            if (fairyRequestDict.ContainsKey(_fairyId))
            {
                fairyRequestDict.Remove(_fairyId);
            }
            fairyRequestRedPoint.count = fairyRequestDict.Count;
            if (UpdateFairyRequestEvent != null)
            {
                UpdateFairyRequestEvent();
            }
        }
        public void ClearAllFairyRequest()
        {
            fairyRequestRedPoint.count = 0;
            fairyRequestDict.Clear();
            if (WindowCenter.Instance.IsOpen<FairyInviteWin>())
            {
                WindowCenter.Instance.Close<FairyInviteWin>();
            }
            if (UpdateFairyRequestEvent != null)
            {
                UpdateFairyRequestEvent();
            }
        }
        public void AgreeFairyRequest(int _fairyId)
        {
            if (fairyRequestDict.ContainsKey(_fairyId))
            {
                C0F08_tagAskJoinFamilyReply _pak = new C0F08_tagAskJoinFamilyReply();
                _pak.TagPlayerID = (uint)fairyRequestDict[_fairyId].leaderId;
                _pak.IsOK = 1;
                GameNetSystem.Instance.SendInfo(_pak);
                if (WindowCenter.Instance.IsOpen<FairyInviteWin>())
                {
                    WindowCenter.Instance.Close<FairyInviteWin>();
                }
            }
        }
        public class FairyRequest
        {
            public int fairyId;
            public int leaderId;
            public string leaderName;
            public string fairyName;
        }
        #endregion
 
        #region 仙盟名限制
        public bool CheckFairyNameLimit(string _name, out int errorCode)
        {
            errorCode = 0;
            if (string.IsNullOrEmpty(_name))
            {
                errorCode = 0;
                return false;
            }
            if (DirtyWordConfig.IsDirtWord(_name) || UIHelper.HasSpecialCharac(_name)
                || DirtyNameConfig.IsDirtName(_name))
            {
                errorCode = 1;
                return false;
            }
            return true;
        }
        public void ShowFairyNameErrorTip(int _errorCode)
        {
            switch (_errorCode)
            {
                case 0:
                    SysNotifyMgr.Instance.ShowTip("FamilyNameChangeNoNull");
                    break;
                case 1:
                    SysNotifyMgr.Instance.ShowTip("FamilyNameChangeUnlegal");
                    break;
            }
        }
 
        public void SendChangeFairyName(string _name, int _itemIndex)
        {
            LanguageVerify.Instance.VerifyFairy(_name, 2, PlayerDatas.Instance.fairyData.fairy.FamilyName, PlayerDatas.Instance.fairyData.mine.FamilyLV, (bool ok, string content) =>
            {
                CA611_tagCMRenameFamily _pak = new CA611_tagCMRenameFamily();
                _pak.NewName = content;
                _pak.ItemIndex = (byte)_itemIndex;
                _pak.NewNameLen = (byte)Encoding.UTF8.GetBytes(content).Length;
                GameNetSystem.Instance.SendInfo(_pak);
            });
        }
 
        public event Action<int> UpdateFairyChangeNameEvent;
        public void UpdateFairyChangeName(H0F07_tagFamilyRenameResult _package)
        {
            if (UpdateFairyChangeNameEvent != null)
            {
                UpdateFairyChangeNameEvent(_package.Reasult);
            }
        }
        #endregion
 
        #region 守卫人皇
        public bool completeGuardSky
        {
            get;private set;
        }
 
        public int guardSkyOpenFairyLv { get; private set; }
 
        public bool SatisfyGuardSkyFairyLv()
        {
            var fairyData = PlayerDatas.Instance.fairyData;
            if (!fairyData.HasFairy || fairyData.fairy == null)
            {
                return false;
            }
            return fairyData.fairy.FamilyLV >= guardSkyOpenFairyLv;
        }
 
        public event Action guardSkyCompleteEvent;
        public void UpdateGuardSky(bool _hasJoin)
        {
            completeGuardSky = _hasJoin;
            if (guardSkyCompleteEvent != null)
            {
                guardSkyCompleteEvent();
            }
        }
        #endregion
 
        #region 红点
        private Redpoint m_SalaryRedpoint = new Redpoint(10701, 1070110);
        private Redpoint m_DonateRedpoint = new Redpoint(10701, 1070111);
        public Redpoint fairySalaryRedpoint
        {
            get
            {
                return m_SalaryRedpoint;
            }
        }
        private void UpdateRedpoint()
        {
            //m_SalaryRedpoint.state = RedPointState.None;
            m_DonateRedpoint.state = RedPointState.None;
            if (!PlayerDatas.Instance.fairyData.HasFairy)
            {
                return;
            }
            //m_SalaryRedpoint.state = fairySalaryGet ? RedPointState.None : RedPointState.Simple;
            m_DonateRedpoint.state = donateCount < donateMaxCount ? RedPointState.Simple : RedPointState.None;
        }
 
        private void OnFuncStateChangeEvent(int _id)
        {
            if (_id == (int)FuncOpenEnum.Fairy)
            {
                UpdateAddFairyRedpoint();
            }
        }
 
        private Redpoint m_FairyListRedpoint = new Redpoint(107, 10703);
        private Redpoint m_AddFairyRedpoint = new Redpoint(10703, 1070301);
        private const string FairyKey = "FairyAdd";
        private bool AddFairyRed = false;
        public void UpdateAddFairyRedpoint()
        {
            m_AddFairyRedpoint.state = RedPointState.None;
            if (AddFairyRed)
            {
                return;
            }
            if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Fairy))
            {
                return;
            }
            if (PlayerDatas.Instance.fairyData.HasFairy)
            {
                return;
            }
            if (jiaFairyIds.Count > 0)
            {
                m_AddFairyRedpoint.state = RedPointState.Simple;
                return;
            }
            var _list = PlayerDatas.Instance.fairyData.GetFairyListByPage(0);
            if (_list != null && _list.Count > 0)
            {
                for (int i = 0; i < _list.Count; i++)
                {
                    var _cfg = FamilyConfig.Get(_list[i].FamilyLV);
                    if (_cfg != null)
                    {
                        if (_list[i].AcceptJoin == 1 && _list[i].MemberCount < _cfg.memberCnt)
                        {
                            m_AddFairyRedpoint.state = RedPointState.Simple;
                            break;
                        }
                    }
                }
            }
        }
 
        public void OnPlayerLoginOk()
        {
            page = 0;
            OnSearchPageList();
            AddFairyRed = LocalSave.GetBool(StringUtility.Contact(FairyKey, PlayerDatas.Instance.PlayerId));
            UpdateFairyInfo();
        }
        #endregion
 
        #region 假仙盟
        public List<string> jiaFairyNames { get; private set; }
        public int jiaFairyCount { get; private set; }
        public List<int> jiaFairyIds { get; private set; }
 
        public event Action JiaFairyUpdateEvent;
 
        public const int JiaFairyStartIndex = 100000000;
 
        private void ParseJiaFairy()
        {
            jiaFairyIds = new List<int>();
            jiaFairyNames = new List<string>();
            var config = FuncConfigConfig.Get("FakeFamilyName");
            jiaFairyNames.AddRange(LitJson.JsonMapper.ToObject<string[]>(config.Numerical1));
            jiaFairyCount = int.Parse(config.Numerical2);
        }
 
        public void UpdateJiaId(uint[] _ids)
        {
            jiaFairyIds.Clear();
            if (_ids != null && _ids.Length > 0)
            {
                for (int i = 0; i < _ids.Length; i++)
                {
                    jiaFairyIds.Add((int)_ids[i]);
                }
            }
            if (JiaFairyUpdateEvent != null)
            {
                JiaFairyUpdateEvent();
            }
        }
        #endregion
 
        #region 仙盟商店开启
        public int fairyStoreLimit { get; private set; }
        public bool fairyStoreOpen
        {
            get
            {
                if (PlayerDatas.Instance.fairyData.HasFairy)
                {
                    var fairy = PlayerDatas.Instance.fairyData.fairy;
                    if (fairy != null && fairy.FamilyLV >= fairyStoreLimit)
                    {
                        return true;
                    }
                }
                return false;
            }
        }
 
        public void ProcessErrorTip()
        {
            if (!PlayerDatas.Instance.fairyData.HasFairy)
            {
                SysNotifyMgr.Instance.ShowTip("DailyQuestwinUnionLimit");
            }
            else if (PlayerDatas.Instance.fairyData.fairy.FamilyLV < fairyStoreLimit)
            {
                SysNotifyMgr.Instance.ShowTip("FairyStoreOpenLimit", fairyStoreLimit);
            }
        }
        #endregion
 
        #region 仙盟心法开启
        public int fairyMethodToLimit { get; private set; }
        public bool fairyMethodToOpen
        {
            get
            {
                if (PlayerDatas.Instance.fairyData.HasFairy)
                {
                    var fairy = PlayerDatas.Instance.fairyData.fairy;
                    if (fairy != null && fairy.FamilyLV >= fairyMethodToLimit)
                    {
                        return true;
                    }
                }
                return false;
            }
        }
 
        public void ProcessMethodToErrorTip()
        {
            if (!PlayerDatas.Instance.fairyData.HasFairy)
            {
                SysNotifyMgr.Instance.ShowTip("DailyQuestwinUnionLimit");
            }
            else if (PlayerDatas.Instance.fairyData.fairy.FamilyLV < fairyMethodToLimit)
            {
                SysNotifyMgr.Instance.ShowTip("FairyMethodToLimit", fairyMethodToLimit);
            }
        }
        #endregion
 
        #region 仙盟联赛开启
        public int fairyLeagueLimit
        {
            get; private set;
        }
 
        public bool SatisfyOpenFairyLeagueLv()
        {
            if (PlayerDatas.Instance.fairyData.HasFairy)
            {
                var fairy = PlayerDatas.Instance.fairyData.fairy;
                if (fairy != null && fairy.FamilyLV >= fairyLeagueLimit)
                {
                    return true;
                }
            }
            return false;
        }
        #endregion
 
        #region 仙盟Boss开启
        public bool fairyBossFuncOpen
        {
            get
            {
                if (PlayerDatas.Instance.fairyData.HasFairy)
                {
                    if (TimeUtility.Hour == 4 || TimeUtility.Hour == 5)
                    {
                        return false;
                    }
                    //var fairy = PlayerDatas.Instance.fairyData.fairy;
                    //if (fairy != null && fairy.FamilyLV >= fairyBossModel.fairyLevelLimit)
                    return true;
                }
                return false;
            }
        }
 
        public void ProcessFairyBossErrorTip()
        {
            if (!PlayerDatas.Instance.fairyData.HasFairy)
            {
                SysNotifyMgr.Instance.ShowTip("DailyQuestwinUnionLimit");
            }
            else if (PlayerDatas.Instance.fairyData.fairy.FamilyLV < fairyBossModel.fairyLevelLimit)
            {
                SysNotifyMgr.Instance.ShowTip("FairyBossLimit", fairyBossModel.fairyLevelLimit);
            }
            else if (TimeUtility.Hour == 4 || TimeUtility.Hour == 5)
            {
                SysNotifyMgr.Instance.ShowTip("FamilyBoss1");
                return;
            }
        }
        #endregion
 
        public bool InFairyLeagueDungeon
        {
            get
            {
                if (StageLoad.Instance.currentStage is DungeonStage)
                {
                    var mapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
                    if (mapId == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON)
                    {
                        return true;
                    }
                }
                return false;
            }
        }
 
 
        
       
 
        private bool fairyLeagueDugeonCoolDown = false;
        DateTime fairyLeagueBeginTime = DateTime.Now;
 
        private void OnBeginTimeEvent(DungeonCoolDownType type)
        {
            if (type == DungeonCoolDownType.WaitStart)
            {
                if (InFairyLeagueDungeon)
                {
                    fairyLeagueBeginTime = dungeonModel.GetCoolDownEndTime(DungeonCoolDownType.WaitStart);
                    if (TimeUtility.ServerNow < fairyLeagueBeginTime)
                    {
                        fairyLeagueDugeonCoolDown = true;
                    }
                }
            }
        }
 
        private void OnStageLoadFinish()
        {
            if (InFairyLeagueDungeon)
            {
                fairyLeagueBeginTime = dungeonModel.GetCoolDownEndTime(DungeonCoolDownType.WaitStart);
                if (TimeUtility.ServerNow < fairyLeagueBeginTime)
                {
                    fairyLeagueDugeonCoolDown = true;
                }
            }
            else
            {
                fairyLeagueDugeonCoolDown = false;
            }
 
            bool isDungeon = StageLoad.Instance.currentStage is DungeonStage;
            if (!isDungeon)
            {
                PlayerDatas.Instance.fairyData.ClearFairyData();
            }
        }
 
        private void SecondEvent()
        {
            if (fairyLeagueDugeonCoolDown && TimeUtility.ServerNow >= fairyLeagueBeginTime)
            {
                fairyLeagueDugeonCoolDown = false;
                if (InFairyLeagueDungeon)
                {
                    var effect = EffectMgr.Instance.PlayUIEffect(3054, 4500, WindowCenter.Instance.uiRoot.tipsCanvas, false);
                    if (effect != null)
                    {
                        SnxxzGame.Instance.StartCoroutine(Co_DestroyEffect(effect));
                    }
                }
            }
        }
 
        IEnumerator Co_DestroyEffect(UIEffect effect)
        {
            yield return WaitingForSecondConst.WaitMS3000;
            if (effect != null)
            {
                effect.StopImediatly();
            }
        }
 
        //家族行为数据 因type不同而逻辑不同,使用请根据功能需求各自接收处理
        public void UpdateFamilyAction(HA403_tagGCFamilyActionInfo _package)
        {
            if (_package.ActionType != 13 && _package.ActionType != 14)
                return;
 
            if (!familyActions.ContainsKey((int)_package.FamilyID))
            {
 
                familyActions.Add((int)_package.FamilyID, new Dictionary<int, HA403_tagGCFamilyActionInfo.tagGCFamilyAction[]>());
            }
 
            familyActions[(int)_package.FamilyID][_package.ActionType] = _package.FamilyActionList;
            FamilyActionInfoEvent?.Invoke((int)_package.FamilyID, _package.ActionType);
        }
    }
}