少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, December 07, 2017
//--------------------------------------------------------
 
using vnxbqy.UI;
using System;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class KingTempleWin : Window
    {
        [SerializeField] EmblemCell emblemCell;
        [SerializeField] Text m_FairyNameTxt;
        [SerializeField] ItemCell m_PrivilegeItem;
        [SerializeField] List<ItemCell> m_SalaryItemList;
        [SerializeField] Image m_LeaderRealmImg;
        [SerializeField] Text m_LeaderNameTxt;
        [SerializeField] RawImage m_LeaderMob;
        [SerializeField] Text m_WinCntTxt;
        [SerializeField] Button m_WinRewardBtn;
        [SerializeField] Button m_FinalityBtn;
        [SerializeField] Button m_GuideBtn;
        [SerializeField] Button m_SalaryBtn;
 
        KingFairyModel m_Model;
        KingFairyModel model
        {
            get
            {
                return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<KingFairyModel>());
            }
        }
 
        RoleParticularModel m_RoleParticularModel;
        RoleParticularModel particularModel
        {
            get
            {
                return m_RoleParticularModel ?? (m_RoleParticularModel = ModelCenter.Instance.GetModel<RoleParticularModel>());
            }
        }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_WinRewardBtn.onClick.AddListener(OnWinRewardBtn);
            m_FinalityBtn.onClick.AddListener(OnFinalityBtn);
            m_GuideBtn.onClick.AddListener(OnGuideBtn);
            m_SalaryBtn.onClick.AddListener(OnSalaryBtn);
            m_PrivilegeItem.button.onClick.AddListener(OnPrivilegeItem);
            for (int i = 0; i < m_SalaryItemList.Count; i++)
            {
                var _index = i;
                m_SalaryItemList[i].button.onClick.AddListener(() =>
                {
                    OnSalaryItem(_index);
                });
            }
        }
 
        protected override void OnPreOpen()
        {
            model.RequestKingFairyData();
            model.UpdateKingFairyEvent += UpdateKingFairyEvent;
            model.UpdateDailySalaryEvent += Model_UpdateDailySalaryEvent;
            UpdateKingFairyEvent();
            m_SalaryBtn.interactable = !model.dailySalaryGet;
        }
 
        private void Model_UpdateDailySalaryEvent()
        {
            m_SalaryBtn.interactable = !model.dailySalaryGet;
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            model.UpdateKingFairyEvent -= UpdateKingFairyEvent;
            model.UpdateDailySalaryEvent -= Model_UpdateDailySalaryEvent;
            UI3DModelExhibition.Instance.StopShow();
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void OnSalaryBtn()
        {
            if (!model.IsSelfInKingFairy())
            {
                SysNotifyMgr.Instance.ShowTip("LeagueNoFL2");
                return;
            }
            if (model.dailySalaryGet)
            {
                SysNotifyMgr.Instance.ShowTip("LeagueNoFL1");
                return;
            }
            CA504_tagCMPlayerGetReward _pak = new CA504_tagCMPlayerGetReward();
            _pak.RewardType = (byte)GotServerRewardType.Def_RewardType_ChampionFamilyDailyReward;
            _pak.DataEx = (uint)0;
            _pak.DataExStrLen = 0;
            _pak.DataExStr = string.Empty;
            GameNetSystem.Instance.SendInfo(_pak);
        }
 
        private void OnGuideBtn()
        {
            WindowCenter.Instance.Open<BattleGroundGuideWin>();
        }
 
        private void OnFinalityBtn()
        {
            WindowCenter.Instance.Open<WinningStreakWin>();
        }
 
        private void OnWinRewardBtn()
        {
            WindowCenter.Instance.Open<KingFairyRewardWin>();
        }
 
        private void UpdateKingFairyEvent()
        {
            emblemCell.SetActive(model.hasKingFairy);
            if (model.hasKingFairy)
            {
                if (PlayerDatas.Instance.fairyData.fairy == null)
                {
                    emblemCell.InitUI(EmblemHelper.GetOtherEmblemModel(model.kingFairyData.emblemId));
                }
                else
                {
                    emblemCell.InitUI(EmblemHelper.GetEmblemModel(model.kingFairyData.fairyId, model.kingFairyData.emblemId));
                }
            }
            m_FairyNameTxt.text = model.hasKingFairy ? model.kingFairyData.fairyName : Language.Get("FamilyMatchNoOneHere");
            ItemCellModel cellModel = new ItemCellModel(model.privilegeItemId);
            m_PrivilegeItem.Init(cellModel);
 
            for (int i = 0; i < m_SalaryItemList.Count; i++)
            {
                if (i < model.salaryAwardItems.Length)
                {
                    var _itemArray = model.salaryAwardItems[i];
                    m_SalaryItemList[i].SetActive(true);
                    ItemCellModel cellModel2 = new ItemCellModel(_itemArray[0], false, (ulong)_itemArray[1]);
                    m_SalaryItemList[i].Init(cellModel2);
                }
                else
                {
                    m_SalaryItemList[i].SetActive(false);
                }
            }
            m_WinCntTxt.text = StringUtility.Contact(Language.Get("FamilyMatchLianWinTimee"), model.hasKingFairy ?
                model.kingFairyData.multipleWinCnt.ToString() : "-");
 
            bool _hasLeaderData = model.hasKingFairy && model.kingFairyData.leaderData != null;
            m_LeaderRealmImg.SetActive(_hasLeaderData);
            m_LeaderNameTxt.text = Language.Get("FamilyMatchNoOneHere");
            m_LeaderMob.SetActive(_hasLeaderData);
            if (_hasLeaderData)
            {
                var _leaderData = model.kingFairyData.leaderData;
                int _suitEffect = (int)(_leaderData.rolePropData.EquipShowSwitch % 10);
                int clothes = _leaderData.GetItemId(RoleEquipType.Clothes);
                int weapon = _leaderData.GetItemId(RoleEquipType.Weapon);
                int wing = _leaderData.GetItemId(RoleEquipType.Wing);
                int weapon2 = _leaderData.GetItemId(RoleEquipType.Weapon2);
                int fashionClothes = _leaderData.GetItemId(RoleEquipType.FashionClothes);
                int fashionWeapon = _leaderData.GetItemId(RoleEquipType.FashionWeapon);
                int fashionWeapon2 = _leaderData.GetItemId(RoleEquipType.FashionWeapon2);
                var reikiRootEffectId = _leaderData.rolePropData.EquipShowSwitch / 1000 % 1000;
 
                var data = new UI3DPlayerExhibitionData
                {
                    job = _leaderData.rolePropData.Job,
                    fashionClothesId = fashionClothes,
                    fashionWeaponId = fashionWeapon,
                    fashionSecondaryId = fashionWeapon2,
                    clothesId = clothes,
                    suitLevel = _suitEffect,
                    weaponId = weapon,
                    wingsId = wing,
                    secondaryId = weapon2,
                    reikiRootEffectId = (int)reikiRootEffectId,
                    isDialogue = false,
                    equipLevel = (int)_leaderData.rolePropData.EquipShowSwitch / 10 % 100,
                    titleID = _leaderData.rolePropData.TitleID,
                };
 
                UI3DModelExhibition.Instance.ShowPlayer(m_LeaderMob, data);
                m_LeaderNameTxt.text = _leaderData.rolePropData.Name;
                m_LeaderRealmImg.SetActive(_leaderData.rolePropData.RealmLV > 0);
                var _realmCfg = RealmConfig.Get(_leaderData.rolePropData.RealmLV);
                if (_realmCfg != null)
                {
                    m_LeaderRealmImg.SetSprite(_realmCfg.Img);
                }
            }
        }
 
        private void OnPrivilegeItem()
        {
            ItemTipUtility.Show(model.privilegeItemId);
        }
 
        private void OnSalaryItem(int index)
        {
            var _itemArray = model.salaryAwardItems[index];
            ItemTipUtility.Show(_itemArray[0]);
        }
    }
 
}