//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, August 14, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class DemonJarBossIntroduceBehaviour : BossIntroduceBehaviour
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{
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[SerializeField] Text[] m_UndoubtedlyRewardDescription;
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protected override void DrawReward()
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{
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base.DrawReward();
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if (m_FindPreciousType == FindPreciousType.DemonJar)
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{
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for (int i = 0; i < m_UndoubtedlyRewardDescription.Length; i++)
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{
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var behaviour = m_UndoubtedlyRewardDescription[i];
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behaviour.SetActive(false);
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}
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}
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}
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}
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}
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