少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, November 28, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class ExperienceOpenWin : Window
    {
        //经验显示
        #region Built-in
        public float TIME = 60f;
        private float coentTime = 0;
        private int billionsExperience = 0;//获取亿经验
        private ulong unitExperience = 0;//获取单位经验
        [SerializeField] GameObject m_ExperienceObj;
        [SerializeField] Text m_ExperienceText;
        [SerializeField] RectTransform GameObject;
        [SerializeField] RectTransform StartPoint;
        [SerializeField] RectTransform EndPoint;
        [SerializeField] UIEffect m_Uieffect;
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            m_Uieffect.Play();
            m_ExperienceObj.SetActive(false);
            coentTime = 0;
            billionsExperience = 0;
            unitExperience = 0;
            PlayerMainDate.Event_Experience += OnExperience;
            ChatTip.OnChatUpEvent += OnChatUpEvent;
            if(ChatTip.Inst != null)
                PositionModification(ChatTip.Inst.IsChatUp);
        }
 
 
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            PlayerMainDate.Event_Experience -= OnExperience;
            ChatTip.OnChatUpEvent -= OnChatUpEvent;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        private void OnChatUpEvent()
        {
            PositionModification(ChatTip.Inst.IsChatUp);
        }
 
        private void PositionModification(bool _bool)
        {
            if (_bool)
            {
                GameObject.localPosition = EndPoint.localPosition;
            }
            else
            {
                GameObject.localPosition = StartPoint.localPosition;
            }
        }
        private void OnExperience(int _source, int _ExpPoint, int _Exp)
        {
            if (_source == 2)
            {
                billionsExperience += _ExpPoint;
                unitExperience += (ulong)_Exp;
            }
         
        }
 
        string ExperienceIntegration(ulong unitExperience)
        {
            return UIHelper.ReplaceLargeNum(unitExperience);
        }
        protected override void LateUpdate()
        {
            coentTime += Time.deltaTime;
            int tmpTime = (int)coentTime;
            //10秒更新一次
            if (tmpTime % 10 == 0 && tmpTime / 10 != 0)
            {
                ulong allExp = (ulong)((Constants.ExpPointValue * (ulong)billionsExperience + unitExperience) / coentTime * 60);
                if (allExp > 0)
                {
                    m_ExperienceObj.SetActive(true);
                    m_ExperienceText.text = ExperienceIntegration(allExp);
                }
                else
                {
                    Close();
                }
 
            }
            if (coentTime >= TIME)
            {
      
                coentTime = 0;
                billionsExperience = 0;
                unitExperience = 0;
            }
        }
 
        #endregion
 
    }
 
}