少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, September 08, 2017
//--------------------------------------------------------
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using static ILCrossServerModel;
 
//顶层面板框按钮
namespace vnxbqy.UI
{
    
    public class HighSettingTip : MonoBehaviour
    {
        [SerializeField] Button _DaTreasureBtn;//打宝按钮
        [SerializeField] Button m_LootPrecious;//夺宝
        [SerializeField] Button _MarketBtn;//市场按钮
        [SerializeField] Button _ShoppingBtn;//商城按钮
        [SerializeField] Button _RechargeBtn;//充值按钮
        [SerializeField] RedpointBehaviour _RechargeBtnRedPoint;//充值按钮红点
        [SerializeField] Button _CZFLBtn;//充值返利按钮
 
        [SerializeField] Button _WelfareBtn;//福利按钮
        [SerializeField] UIEffect _WelfareEffect;
 
        [SerializeField] Button m_OpenService;//开服活动按钮
        [SerializeField] Button _RuneTaBtn;//符印按钮
 
        [SerializeField] UIEffect m_OSCEffect;//开服活动特效
        [SerializeField] UIEffect m_StoreEffect;//商城特效
        [SerializeField] Button storeDesBtn;  //商城活动描述信息
 
        [SerializeField] Button m_HappyXBBtn;//寻宝入口
        [SerializeField] Button m_FindHostBtn;//仙宝寻主
 
        [SerializeField] RechargeBtnBehaviour m_RechargetBtnBehaviour;
 
        [SerializeField] Button m_ElfFestivalBtn;//仙界盛典
        [SerializeField] Button m_CrossServerBtn;//跨服1V1按钮
        [SerializeField] Button m_OpenServiceBtn;//周狂欢按钮
        [SerializeField] Button m_NewYearBtn;//新年盛典
        [SerializeField] Button m_HazyRegion; 
 
        [SerializeField] Button m_HolidayWishes;
        [SerializeField] Button m_JPBN; //极品白拿
        [SerializeField] Button m_ZXTH; //在线特惠
        [SerializeField] Button m_GNTQ; //功能特权卡
        [SerializeField] Button m_NewDayActionBtn; //日期型入口- 如BOSS历练,动态图片
        [SerializeField] Image m_NewDayActionIcon;
        [SerializeField] Image m_NewDayActionName;
        [SerializeField] RedpointBehaviour m_NewDayActionRedPoint;
        [SerializeField] Button m_xg;
        [SerializeField] Button m_ForeverCard;
        [SerializeField] Button m_XY;
        [SerializeField] Button m_LHD;
        [SerializeField] Button m_YS;
        [SerializeField] Button m_LQ;
        [SerializeField] Button m_XMGCZ;
 
        private bool isNeedTip = true;
 
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        WorldBossModel worldBossModel { get { return ModelCenter.Instance.GetModel<WorldBossModel>(); } }
        VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } }
        AddUpRechargeModel addUpModel { get { return ModelCenter.Instance.GetModel<AddUpRechargeModel>(); } }
 
        private void Start()
        {
            isNeedTip = true;
            storeDesBtn.SetListener(() => { storeDesBtn.SetActive(false); });
            m_LootPrecious.SetListener(LootPreciousButton);
            _MarketBtn.SetListener(MarketButton);
            _ShoppingBtn.SetListener(ShoppingButton);
            _WelfareBtn.SetListener(WelfareButton);
            _DaTreasureBtn.SetListener(DaTreasureButton);
            _RechargeBtn.SetListener(RechargeButton);
            m_HappyXBBtn.SetListener(OnClickHappyXBBtn);
            m_FindHostBtn.SetListener(OnClickFindHostBtn);
            m_OpenService.SetListener(OpenService);
            _RuneTaBtn.SetListener(RuneTaButton);
            m_ElfFestivalBtn.SetListener(OnClickElfFestivalBtn);
            m_CrossServerBtn.SetListener(OnClickCrossServerBtn);
            m_OpenServiceBtn.SetListener(OnClickOpenServiceBtn);
            m_NewYearBtn.SetListener(OnClickNewYearBtn);
            m_HazyRegion.SetListener(OpenHazyRegion);
            //_CZFLBtn.SetListener(()=> {
            //    HighSettingFadeInFadeOut.SetAutoCloseTimer();
            //    WindowCenter.Instance.Open<AddUpRechargeWin>();
            //});
            m_HolidayWishes.SetListener(OpenHolidayWishes);
            m_JPBN.SetListener(() => {
                HighSettingFadeInFadeOut.SetAutoCloseTimer();
                WindowCenter.Instance.Open("NeedForWhiteWin");
            });
            m_ZXTH.SetListener(() => {
                HighSettingFadeInFadeOut.SetAutoCloseTimer();
                WindowCenter.Instance.Open("OnlineRechargeWin");
            });
            m_GNTQ.SetListener(() => {
                HighSettingFadeInFadeOut.SetAutoCloseTimer();
                WindowCenter.Instance.Open("RechargeGenerousGiftWin");
            });
            m_NewDayActionBtn.SetListener(() => {
                HighSettingFadeInFadeOut.SetAutoCloseTimer();
                var actionInfo = OpenServerActivityCenter.Instance.GetNewDayActionEnterInfo();
                if (actionInfo.activityID == 0) return;
                WindowCenter.Instance.Open(actionInfo.winName);
            });
            m_xg.SetListener(() => { ModelCenter.Instance.GetModel<CelestialPalaceModel>().OpenCelestialPalaceWin(); });
 
            m_ForeverCard.SetListener(() => { WindowCenter.Instance.Open<ForeverCardWin>(); });
            m_XY.SetListener(() => { WindowCenter.Instance.Open<FairyAffinityWin>(); });
            m_LHD.SetListener(() => { WindowCenter.Instance.Open<CycleHallWin>(); });
            m_YS.SetListener(() => { WindowCenter.Instance.Open<YunShiWin>(); });
            m_LQ.SetListener(() => { WindowCenter.Instance.Open<LianQiActWin>(); });
            m_XMGCZ.SetListener(() => { WindowCenter.Instance.Open<FairySiegeActWin>(); });
        }
 
        public void Init()
        {
            OpenServerActivityStateChange();
            m_RechargetBtnBehaviour.Init();
            DisplayRechargeBtn();
 
            vipModel.firstChargeRewardEvent += DisplayRechargeBtn;
            storeModel.StoreFuncOpenAct += OnStoreFuncOpen;
            OpenServerActivityCenter.Instance.openServerActivityStateChange += OpenServerActivityStateChange;
            ShowNewActionButton();
            ShowUIeffect();
        }
 
        void ShowUIeffect()
        {
            if (RedpointCenter.Instance.GetRedpointState(201) == RedPointState.GetReward)
            {
                _WelfareEffect.Play();
            }
            else
            {
                _WelfareEffect.StopImediatly();
            }
        }
 
        public void UnInit()
        {
            vipModel.firstChargeRewardEvent -= DisplayRechargeBtn;
            storeModel.StoreFuncOpenAct -= OnStoreFuncOpen;
            OpenServerActivityCenter.Instance.openServerActivityStateChange -= OpenServerActivityStateChange;
            m_RechargetBtnBehaviour.UnInit();
        }
 
        public void AfterOpen()
        {
            RefreshOSCEffect();
            RefreshStoreEffect();
        }
 
        private void OnDisable()
        {
            StopCoroutine(DelayHideStoreDes());
        }
 
        private void OpenServerActivityStateChange()
        {
            int _order = 0;
            m_OpenService.SetActive(OpenServerActivityCenter.Instance.IsAnyActivityOpen(out _order));
            ShowNewActionButton();
        }
 
        void ShowNewActionButton()
        {
            var actionInfo = OpenServerActivityCenter.Instance.GetNewDayActionEnterInfo();
            if (actionInfo.activityID == 0) return;
            m_NewDayActionIcon.SetSprite("newdayactionicon_" + actionInfo.activityID);
            m_NewDayActionName.SetSprite("newdayactionname_" + actionInfo.activityID);
            m_NewDayActionRedPoint.redpointId = actionInfo.redpointID;
        }
 
        void MarketButton()//市场按钮
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<AuctionHouseWin>();
        }
 
        void OpenService()//开服活动
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<OpenServerActivityWin>();
        }
 
        void OpenHolidayWishes() //节日祝福
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<HolidayWishesWin>();
        }
 
        void ShoppingButton()//商城按钮
        {
            if (FuncOpen.Instance.IsFuncOpen(79))
            {
                HighSettingFadeInFadeOut.SetAutoCloseTimer();
                if (NewBieCenter.Instance.inGuiding && NewBieCenter.Instance.currentGuide == 73)
                {
                    ModelCenter.Instance.GetModel<StoreModel>().OpenStoreWin(false, 4, true);
                }
                else
                {
                    ModelCenter.Instance.GetModel<StoreModel>().OpenStoreWin(false, 4);
                }
            }
            else
            {
                SysNotifyMgr.Instance.ShowTip("UnopenedFunction");
            }
        }
 
        void WelfareButton()//福利按钮
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WelfareCenter.Instance.OpenWelfare();
        }
 
        void DaTreasureButton()//打宝按钮
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
 
            if (worldBossModel.funcOpenClickSymbol)
            {
                worldBossModel.funcOpenClickSymbol = false;
                WindowCenter.Instance.Open<FindPreciousFrameWin>(false, 1);
            }
            else
            {
                WindowCenter.Instance.Open<FindPreciousFrameWin>(false, 3);
            }
        }
 
        void LootPreciousButton()//夺宝
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1);
        }
 
        void DisplayRechargeBtn()
        {
            _RechargeBtn.SetActive(false);
            _RechargeBtnRedPoint.redpointId = 0;
            _CZFLBtn.SetActive(false);
            if (!vipModel.IsFirstChargeRewardGetByDay() || addUpModel.IsCompleteAll())
            {
                _RechargeBtn.SetActive(true);
                if (addUpModel.IsCompleteAll())
                    _RechargeBtnRedPoint.redpointId = 21;
            }
 
            //if (vipModel.IsFirstChargeRewardGetByDay(1) && !addUpModel.IsCompleteAll())
            //{
            //    _CZFLBtn.SetActive(true);
            //}
 
        }
 
        void RechargeButton()//充值按钮
        {
            if (VersionConfig.Get().isBanShu)
            {
                SysNotifyMgr.Instance.ShowTip("FuncNoOpen_Nowaday");
                return;
            }
 
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            switch (m_RechargetBtnBehaviour.state)
            {
                case 1:
                    if (!NewBieCenter.Instance.inGuiding)
                    {
                        WindowCenter.Instance.Open<FirstRechargeWin>(true);
                    }
                    break;
                //case 2:
                //    WindowCenter.Instance.Open<AddUpRechargeWin>();
                //    break;
                case 3:
                    WindowCenter.Instance.Open<VipRechargeWin>(false, 0);
                    break;
            }
        }
 
        void RuneTaButton()//符印塔
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<TowerWin>(false, 0);
        }
 
        void OnClickHappyXBBtn()//寻宝
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            var xbModel = ModelCenter.Instance.GetModel<HappyXBModel>();
            var functionOrder = 0;
            if (xbModel.bestXBRed.state == RedPointState.Simple)
            {
                functionOrder = 0;
            }
            else if (xbModel.runeXBRed.state == RedPointState.Simple)
            {
                functionOrder = 1;
            }
            else if (xbModel.xbStoreRed.state == RedPointState.Simple)
            {
                functionOrder = 2;
            }
            else if (xbModel.xbWarehouseRed.state == RedPointState.Simple)
            {
                functionOrder = 3;
            }
            WindowCenter.Instance.Open<HappyXBWin>(false, functionOrder);
        }
 
        void OnClickFindHostBtn()//仙宝寻主
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<TreasureFindHostWin>();
        }
 
        void OnClickElfFestivalBtn()
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<FairylandCeremonyWin>();
        }
 
        void OnClickCrossServerBtn()//跨服PK
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
 
            //以开服天提示为准
            int limitlv = FuncOpenLVConfig.Get(162).LimitLV;
            if (FuncOpen.Instance.IsFuncOpen(162) || TimeUtility.OpenDay >= crossServerModel.afterOpenDayOpenCross)
            {
                WindowCenter.Instance.Open<CrossServerWin>();
            }
            else
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching15", crossServerModel.afterOpenDayOpenCross);
                //if (PlayerDatas.Instance.baseData.LV < limitlv)
                //{
                //    SysNotifyMgr.Instance.ShowTip("CrossMatching14", limitlv);
                //}
                //else
                //{
                //    SysNotifyMgr.Instance.ShowTip("CrossMatching15", crossServerModel.afterOpenDayOpenCross);
                //}
            }
        }
 
        
        private void OpenHazyRegion()
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open("MergeServerActivityWin");
        }
 
        void OnClickOpenServiceBtn()
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<AchievementActivityWin>();
        }
 
        void OnClickNewYearBtn()
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            WindowCenter.Instance.Open<NewYearFairylandCeremonyWin>();
        }
 
        private void RefreshOSCEffect()
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            var _open = ModelCenter.Instance.GetModel<ImpactRankModel>().OSCEffectOpen;
            if (_open && !m_OSCEffect.IsPlaying)
            {
                m_OSCEffect.Play();
            }
            else if (!_open && m_OSCEffect.IsPlaying)
            {
                m_OSCEffect.StopImediatly();
            }
        }
 
        private void OnStoreFuncOpen()
        {
            HighSettingFadeInFadeOut.SetAutoCloseTimer();
            RefreshStoreEffect();
        }
 
        private void RefreshStoreEffect()
        {
            storeDesBtn.SetActive(false);
            m_StoreEffect.StopImediatly();
            //if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)
            //    || PlayerDatas.Instance.baseData.LV < storeModel.storeTrailerLv
            //    || !storeModel.IsNewDay(storeModel.StoreEffectRecord_Key))
            //    return;
 
            //var storeDatas = storeModel.TryGetStoreDatas(StoreFunc.MysteryStore);
            //if (storeDatas != null
            //    && storeDatas.Count > 0
            //    && !m_StoreEffect.IsPlaying)
            //{
            //    if (isNeedTip)
            //    {
            //        storeDesBtn.SetActive(true);
            //        isNeedTip = false;
            //        if (this.gameObject.activeInHierarchy)
            //        {
            //            StartCoroutine(DelayHideStoreDes());
            //        }
 
            //    }
            //    m_StoreEffect.Play();
            //}
            //else
            //{
            //    m_StoreEffect.StopImediatly();
            //}
        }
 
        IEnumerator DelayHideStoreDes()
        {
            yield return new WaitForSeconds(5);
            storeDesBtn.SetActive(false);
        }
 
    }
 
}