少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, November 22, 2017
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
using System;
 
namespace vnxbqy.UI
{
    public class FunctionalGuideBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_Pivot;
        [SerializeField] RectTransform m_ClickHintRoot;
        [SerializeField] RectTransform m_ClickHint;
        public RectTransform clickHintRoot { get { return m_ClickHintRoot; } }
        [SerializeField] RectTransform m_ContainerLeft;
        [SerializeField] RectTransform m_ContainerRight;
        [SerializeField] Text m_DialogueLeft;
        [SerializeField] Text m_DialogueRight;
        [SerializeField] UIEffect m_Effect;
 
        [SerializeField] RectTransform m_ContainerArrow;
        [SerializeField] Image m_Arrow;
        [SerializeField] PositionTween m_ArrowTween;
 
        RectTransform selectBox;
        int selectBoxPatternBuf = -1;
 
        int m_Guide;
        public int guide {
            get { return m_Guide; }
            private set { m_Guide = value; }
        }
 
        float protectTimer = 0f;
        string clickTargetName;
        Transform m_ClickTarget;
        RectTransform rectTransform { get { return this.transform as RectTransform; } }
        RectMask2D mask;
 
        public void BeginGuide(int _guide)
        {
            guide = _guide;
            var guideConfig = GuideConfig.Get(guide);
            var stepConfig = ScriptableObjectLoader.LoadSoFunctionalGuideStep(guideConfig.Steps[0]);
 
            if (string.IsNullOrEmpty(stepConfig.GetTipContent(GuideType.Functional)))
            {
                m_ContainerLeft.SetActive(false);
                m_ContainerRight.SetActive(false);
            }
            else
            {
                if (stepConfig.clickPosition.x > 0)
                {
                    m_ContainerLeft.SetActive(true);
                    m_ContainerRight.SetActive(false);
                    m_DialogueLeft.text = stepConfig.GetTipContent(GuideType.Functional);
                }
                else
                {
                    m_ContainerLeft.SetActive(false);
                    m_ContainerRight.SetActive(true);
                    m_DialogueRight.text = stepConfig.GetTipContent(GuideType.Functional);
                }
            }
 
            m_ContainerArrow.SetActive(stepConfig.arrowPosition != NewBieGuideScriptableObject.ArrowPosition.None);
            if (stepConfig.arrowPosition != NewBieGuideScriptableObject.ArrowPosition.None)
            {
                switch (stepConfig.arrowPosition)
                {
                    case NewBieGuideScriptableObject.ArrowPosition.Left:
                        m_ContainerArrow.localPosition = new Vector2(-stepConfig.clickSize.x * 0.5f - m_ContainerArrow.rect.width * 0.5f, 0f);
                        m_Arrow.transform.localEulerAngles = new Vector3(0, 0, 90);
                        m_ArrowTween.from = new Vector3(8, 0, 0);
                        m_ArrowTween.to = new Vector3(-8, 0, 0);
                        break;
                    case NewBieGuideScriptableObject.ArrowPosition.Right:
                        m_ContainerArrow.localPosition = new Vector2(stepConfig.clickSize.x * 0.5f + m_ContainerArrow.rect.width * 0.5f, 0f);
                        m_Arrow.transform.localEulerAngles = new Vector3(0, 0, 270);
                        m_ArrowTween.from = new Vector3(8, 0, 0);
                        m_ArrowTween.to = new Vector3(-8, 0, 0);
                        break;
                    case NewBieGuideScriptableObject.ArrowPosition.Top:
                        m_ContainerArrow.localPosition = new Vector2(0f, stepConfig.clickSize.y * 0.5f + m_ContainerArrow.rect.height * 0.5f);
                        m_Arrow.transform.localEulerAngles = new Vector3(0, 0, 0);
                        m_ArrowTween.from = new Vector3(0, 8, 0);
                        m_ArrowTween.to = new Vector3(0, -8, 0);
                        break;
                    case NewBieGuideScriptableObject.ArrowPosition.Bottom:
                        m_ContainerArrow.localPosition = new Vector2(0f, -stepConfig.clickSize.y * 0.5f - m_ContainerArrow.rect.height * 0.5f);
                        m_Arrow.transform.localEulerAngles = new Vector3(0, 0, 180);
                        m_ArrowTween.from = new Vector3(0, 8, 0);
                        m_ArrowTween.to = new Vector3(0, -8, 0);
                        break;
                }
            }
 
            m_ClickHintRoot.localPosition = stepConfig.clickPosition;
            m_ClickHintRoot.sizeDelta = stepConfig.clickSize;
 
            if ((int)stepConfig.selectBox != selectBoxPatternBuf || selectBox == null)
            {
                var selectBosAssetName = string.Empty;
                switch (stepConfig.selectBox)
                {
                    case NewBieGuideScriptableObject.SelectBoxPattern.Pattern1:
                        selectBosAssetName = "SelectBox1";
                        break;
                    case NewBieGuideScriptableObject.SelectBoxPattern.Pattern2:
                        selectBosAssetName = "SelectBox2";
                        break;
                    case NewBieGuideScriptableObject.SelectBoxPattern.None:
                        selectBosAssetName = "";
                        break;
                }
 
                if (selectBox != null)
                {
                    Destroy(selectBox.gameObject);
                    selectBox = null;
                }
 
                if (!string.IsNullOrEmpty(selectBosAssetName))
                {
                    selectBox = UIUtility.CreateWidget(selectBosAssetName, selectBosAssetName).transform as RectTransform;
                    selectBox.MatchWhith(m_ClickHint);
                }
 
                selectBoxPatternBuf = (int)stepConfig.selectBox;
            }
 
            clickTargetName = string.Empty;
            m_ClickTarget = null;
            mask = null;
            m_ClickHintRoot.SetActive(false);
            StopEffect();
            FindClickTarget();
            protectTimer = 0f;
        }
 
        private void ReportGuideComplete()
        {
            UnAttachTrigger();
            clickTargetName = string.Empty;
            m_ClickTarget = null;
            mask = null;
            FunctionalGuideCenter.Instance.FinishGuide(guide);
 
            guide = 0;
            FunctionalGuideBehaviourPool.Recycle(this.gameObject);
        }
 
        private void ClickToCompleteGuide()
        {
            UnAttachTrigger();
            clickTargetName = string.Empty;
            m_ClickTarget = null;
            mask = null;
            var config = GuideConfig.Get(guide);
            if (config != null)
            {
                if (config.CannotCompleteByClick != 1)
                {
                    FunctionalGuideCenter.Instance.FinishGuide(guide);
                }
            }
 
            guide = 0;
            FunctionalGuideBehaviourPool.Recycle(this.gameObject);
        }
 
        private void LateUpdate()
        {
            if (m_ClickTarget != null)
            {
                if (clickTargetName != m_ClickTarget.name)
                {
                    UnAttachTrigger();
                    m_ClickTarget = null;
                    mask = null;
                    protectTimer = 0f;
                }
            }
 
            FindClickTarget();
 
            if (mask != null)
            {
                this.rectTransform.position = mask.rectTransform.position;
            }
 
            if (guide == 0 || NewBieCenter.Instance.IsGuideCompleted(guide))
            {
                UnAttachTrigger();
                clickTargetName = string.Empty;
                m_ClickTarget = null;
                mask = null;
                guide = 0;
                FunctionalGuideBehaviourPool.Recycle(this.gameObject);
            }
        }
 
        private void FindClickTarget()
        {
            if (m_ClickTarget == null)
            {
                try
                {
                    protectTimer += Time.deltaTime;
                    var guideConfig = GuideConfig.Get(guide);
                    var stepConfig = ScriptableObjectLoader.LoadSoFunctionalGuideStep(guideConfig.Steps[0]);
 
                    FindAndAttachTrigger(stepConfig.UIElementPath);
                }
                catch (Exception ex)
                {
                    DebugEx.Log(ex);
                    ReportGuideComplete();
                }
 
                if (protectTimer > 3f)
                {
                    Debug.LogFormat("新手引导:{0}因为点击对象获取超时异常结束,<color=yellow>张维杰</color>,请检查配置!", guide);
                    ReportGuideComplete();
                    protectTimer = 0f;
                }
            }
 
            if (m_ClickTarget != null)
            {
                if (m_ClickTarget.gameObject.activeInHierarchy)
                {
                    if (m_ClickTarget != null && m_ClickTarget.position != m_ClickHintRoot.position)
                    {
                        var screenPoint = CameraManager.uiCamera.WorldToViewportPoint(m_ClickTarget.position).SetZ(0);
                        if (screenPoint.x < 1f && screenPoint.x > 0f && screenPoint.y < 1f && screenPoint.y > 0f)
                        {
                            m_ClickHintRoot.SetActive(true);
                            PlayEffect();
                            m_ClickHintRoot.position = m_ClickTarget.position;
                        }
                        else
                        {
                            StopEffect();
                            m_ClickHintRoot.SetActive(false);
                        }
                    }
                }
                else
                {
                    StopEffect();
                    m_ClickHintRoot.SetActive(false);
                }
 
            }
        }
 
        private void FindAndAttachTrigger(string _path)
        {
            m_ClickTarget = WindowCenter.Instance.uiRoot.transform.Find(_path);
            if (m_ClickTarget != null)
            {
                clickTargetName = m_ClickTarget.name;
                var trigger = NewBieEventTrigger.SetPointClick(m_ClickTarget.gameObject);
                if (trigger != null)
                {
                    trigger.onClick.RemoveAllListeners();
                    trigger.onClick.AddListener(ClickToCompleteGuide);
                }
 
                mask = m_ClickTarget.GetComponentInParent<RectMask2D>();
                if (mask != null)
                {
                    this.rectTransform.sizeDelta = mask.rectTransform.sizeDelta;
                    this.rectTransform.anchorMax = mask.rectTransform.anchorMax;
                    this.rectTransform.anchorMin = mask.rectTransform.anchorMin;
                    this.rectTransform.pivot = mask.rectTransform.pivot;
                    this.rectTransform.position = mask.rectTransform.position;
 
                    this.m_Pivot.MatchWhith(this.rectTransform);
                    this.m_Pivot.pivot = new Vector2(0.5f, 0.5f);
                    this.m_Pivot.sizeDelta = this.m_Pivot.sizeDelta + new Vector2(0, 20);
                    this.m_Pivot.AddMissingComponent<RectMask2D>();
                }
                else
                {
                    var rectMask2D = this.rectTransform.GetComponent<RectMask2D>();
                    if (rectMask2D != null)
                    {
                        Destroy(rectMask2D);
                    }
                }
            }
        }
 
        private void UnAttachTrigger()
        {
            if (m_ClickTarget != null)
            {
                NewBiePointerClickTrigger.Release(m_ClickTarget.gameObject);
            }
        }
 
        private void PlayEffect()
        {
            var guideConfig = GuideConfig.Get(guide);
            var effectId = 0;
            if (guideConfig != null)
            {
                var stepConfig = ScriptableObjectLoader.LoadSoFunctionalGuideStep(guideConfig.Steps[0]);
                if (stepConfig != null)
                {
                    effectId = stepConfig.effect2;
                }
            }
 
            if (effectId != 0)
            {
                if (!m_Effect.IsPlaying)
                {
                    m_Effect.Play();
                }
            }
            else
            {
                if (m_Effect.IsPlaying)
                {
                    m_Effect.Stop();
                }
            }
        }
 
        private void StopEffect()
        {
            if (m_Effect.IsPlaying)
            {
                m_Effect.Stop();
            }
        }
 
    }
 
    public class FunctionalGuideBehaviourPool
    {
        static GameObjectPoolManager.GameObjectPool pool = null;
 
        public static FunctionalGuideBehaviour Require()
        {
            if (pool == null)
            {
                var prefab = UILoader.LoadPrefab("FunctionalGuideBehaviour");
                if (prefab != null)
                {
                    pool = GameObjectPoolManager.Instance.RequestPool(prefab);
                }
            }
 
            if (pool != null)
            {
                var instance = pool.Request();
                return instance.GetComponent<FunctionalGuideBehaviour>();
            }
            else
            {
                return null;
            }
        }
 
        public static void Recycle(GameObject _gameObject)
        {
            if (pool != null)
            {
                pool.Release(_gameObject);
                _gameObject.transform.SetParent(null);
                _gameObject.SetActive(false);
            }
        }
 
        public static void Clear()
        {
            if (pool != null)
            {
                pool.Clear();
                pool = null;
            }
        }
 
 
    }
 
}