少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, December 07, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    
    public class LoginRewardWin : Window
    {
        //登录奖励
        #region Built-in
        [SerializeField] ScrollerController m_ScrollerController_1;
        [SerializeField] ScrollerController m_ScrollerController_2;
        [SerializeField] Text m_Time;
        LoginRewardModel m_LoginRewardModel;
        LoginRewardModel loginRewardModel { get { return m_LoginRewardModel ?? (m_LoginRewardModel = ModelCenter.Instance.GetModel<LoginRewardModel>()); } }
        OpenServiceAchievementModel OpenServicemodel { get { return ModelCenter.Instance.GetModel<OpenServiceAchievementModel>(); } }
        DailyQuestModel dailymodel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        List<int> SortList = new List<int>();
        protected override void BindController()
        {
            m_ScrollerController_1.OnRefreshCell += OnRefreshGridCell_1;
            m_ScrollerController_2.OnRefreshCell += OnRefreshGridCell_2;
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            ChooseDay();
            DisplayTime();
            OnCreateGridLineCell_1(m_ScrollerController_1);
            OnCreateGridLineCell_2(m_ScrollerController_2);
            if (loginRewardModel.SelectedNow >= 3)
            {
                m_ScrollerController_1.JumpIndex(loginRewardModel.SelectedNow);
            }
        }
 
        protected override void OnAfterOpen()
        {
            OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
            OperationTimeHepler.Instance.dayResetEvent += DayResetEvent;
            loginRewardModel.LoginAwardInfoUpdate += LoginAwardInfoUpdate;
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
            OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
            OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
            loginRewardModel.LoginAwardInfoUpdate -= LoginAwardInfoUpdate;
        }
 
        private void OperationStartEvent(Operation arg1, int arg2)
        {
            if (arg1 == Operation.LoginReward)
            {
                loginRewardModel.GetDay();
                m_ScrollerController_1.m_Scorller.RefreshActiveCellViews();//刷新可见
                m_ScrollerController_2.m_Scorller.RefreshActiveCellViews();//刷新可见
            }
        }
 
        private void DayResetEvent(int obj)
        {
            if (obj == (int)Operation.LoginReward)
            {
                loginRewardModel.GetDay();
                m_ScrollerController_1.m_Scorller.RefreshActiveCellViews();//刷新可见
                m_ScrollerController_2.m_Scorller.RefreshActiveCellViews();//刷新可见
            }
        }
 
        private void LoginAwardInfoUpdate()
        {
            loginRewardModel.GetDay();
            m_ScrollerController_1.m_Scorller.RefreshActiveCellViews();
            m_ScrollerController_2.m_Scorller.RefreshActiveCellViews();
        }
        #endregion
        void OnCreateGridLineCell_1(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
            foreach (var key in loginRewardModel.LoginAwardDayDic.Keys)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, key);
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell_1(ScrollerDataType type, CellView cell)
        {
            int Index = cell.index;
            LogInDayNumber logInDayNumber = cell.GetComponent<LogInDayNumber>();
            logInDayNumber.SetInDayNumber(Index, loginRewardModel.SelectedNow);
            logInDayNumber.DayNumberBtn.SetListener(() =>
            {
                if (loginRewardModel.SelectedNow != Index)
                {
                    loginRewardModel.SelectedNow = Index;
                    m_ScrollerController_1.m_Scorller.RefreshActiveCellViews();//刷新可见
                    OnCreateGridLineCell_2(m_ScrollerController_2);
                }
            });
        }
        void OnCreateGridLineCell_2(ScrollerController gridCtrl)
        {
            ToAddSorting();
            gridCtrl.Refresh();
            for (int i = 0; i < SortList.Count; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, SortList[i]);
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell_2(ScrollerDataType type, CellView cell)
        {
            int Index = cell.index;
            EntryInformationCell entryInformationCell = cell.GetComponent<EntryInformationCell>();
            entryInformationCell.GetDisplayInformation(Index);
        }
        public void ChooseDay()//选择天
        {
            foreach (var key in loginRewardModel.RedPointDic.Keys)//红点选择可领取的天
            {
                if (loginRewardModel.RedPointDic[key].state == RedPointState.GetReward)
                {
                    loginRewardModel.SelectedNow = key;
                    return;
                }
            }
            loginRewardModel.SelectedNow = loginRewardModel.DayNow;
        }
 
        private void ToAddSorting()
        {
            SortList.Clear();
            int Weekday = OpenServicemodel.GetWeekDay(loginRewardModel.SelectedNow);
            var quests = dailymodel.GetQuestByWeekTime(Weekday);
            List<int> dailyIdlist = new List<int>();
            foreach (var key in quests.Keys)
            {
                var _list = quests[key];
                for (int i = 0; i < _list.Count; i++)
                {
                    dailyIdlist.Add(_list[i]);
                }
            }
            foreach (var key in loginRewardModel.LoginAwardDayDic.Keys)
            {
                if (key == loginRewardModel.SelectedNow)
                {
                    var loginReward = loginRewardModel.LoginAwardDayDic[key];
                    for (int i = 0; i < loginReward.TemplateList.Length; i++)
                    {
                        var TemplateId = loginReward.TemplateList[i];
                        var config = LoginRewardConfig.Get(TemplateId);
                        if (config == null)
                        {
                            continue;
                        }
                        if (config.DailyQusetId != 0)
                        {
                            if (dailyIdlist.Contains(config.DailyQusetId))
                            {
                                SortList.Add(TemplateId);
                            }
                        }
                        else
                        {
                            SortList.Add(TemplateId);
                        }
                    }
 
                }
            }
            SortList.Sort(Compare);
        }
        int Compare(int x, int y)//数组排列
        {
            bool havex1 = IsReceive(x);
            bool havey1 = IsReceive(y);
            if (havex1.CompareTo(havey1) != 0)
            {
                return -havex1.CompareTo(havey1);
            }
            bool havex2 = Undone(x);
            bool havey2 = Undone(y);
            if (havex2.CompareTo(havey2) != 0)
            {
                return -havex2.CompareTo(havey2);
            }
            bool havex3 = Completed(x);
            bool havey3 = Completed(y);
            if (havex3.CompareTo(havey3) != 0)
            {
                return -havex3.CompareTo(havey3);
            }
            int havex4 = SizeId(x);
            int havey4 = SizeId(y);
            if (havex4.CompareTo(havey4) != 0)
            {
                return havex4.CompareTo(havey4);
            }
            return 1;
        }
        private bool IsReceive(int ID)//可领取
        {
            bool Bool = false;
            if (loginRewardModel.LoginAwardDic.ContainsKey(ID))
            {
                var loginAward = loginRewardModel.LoginAwardDic[ID];
                int number = loginAward.TotalTimes / loginAward.SingleTimes;
                int rewardNum = loginRewardModel.GetRewardNumber(loginRewardModel.SelectedNow, ID);//已领奖次数
                int carryOutNum = loginRewardModel.GetCarryOutNum(loginRewardModel.SelectedNow, ID);//已完成次数
                int TaypeNumber = 0;
                if (carryOutNum - rewardNum > 0)
                {
                    TaypeNumber = (carryOutNum - rewardNum) / loginAward.SingleTimes;
                }
                if (TaypeNumber > 0)
                {
                    Bool = true;
                }
            }
            return Bool;
        }
        private bool Undone(int ID)//未完成
        {
            bool Bool = false;
            if (loginRewardModel.LoginAwardDic.ContainsKey(ID))
            {
                var loginAward = loginRewardModel.LoginAwardDic[ID];
                int number = loginAward.TotalTimes / loginAward.SingleTimes;
                int rewardNum = loginRewardModel.GetRewardNumber(loginRewardModel.SelectedNow, ID);//已领奖次数
                int carryOutNum = loginRewardModel.GetCarryOutNum(loginRewardModel.SelectedNow, ID);//已完成次数
                if (loginAward.TotalTimes > rewardNum)
                {
                    Bool = true;
                }
            }
            return Bool;
        }
        private bool Completed(int ID)//已领取
        {
            bool Bool = false;
            if (loginRewardModel.LoginAwardDic.ContainsKey(ID))
            {
                var loginAward = loginRewardModel.LoginAwardDic[ID];
                int rewardNum = loginRewardModel.GetRewardNumber(loginRewardModel.SelectedNow, ID);//已领奖次数
                int carryOutNum = loginRewardModel.GetCarryOutNum(loginRewardModel.SelectedNow, ID);//已完成次数
                if (rewardNum >= loginAward.TotalTimes)
                {
                    Bool = true;
                }
            }
            return Bool;
        }
        private int SizeId(int ID)
        {
            int index = 1;
            var config = LoginRewardConfig.Get(ID);
            if (config != null)
            {
                index = config.order;
            }
            return index;
        }
        private void DisplayTime()
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.LoginReward, out operationBase))
            {
                var textBuilder = OperationTimeHepler.textBuilder;
                textBuilder.Length = 0;
                textBuilder.Append(operationBase.startDate.ToDisplay());
                if (operationBase.startDate != operationBase.endDate)
                {
                    textBuilder.Append("—");
                    textBuilder.Append(operationBase.endDate.ToDisplay());
                }
                m_Time.text = textBuilder.ToString();
            }
        }
    }
 
}