//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Friday, March 09, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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namespace vnxbqy.UI {
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public class OnliineRewardItemCell:MonoBehaviour {
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[SerializeField] ItemCell m_ItemCell;
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[SerializeField] Text m_CumulativeTime;
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[SerializeField] GameObject m_Image;
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[SerializeField] GameObject m_UIeffect;
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public ItemCell ItemCell
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{
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get { return m_ItemCell; }
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set { m_ItemCell = value; }
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}
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public Text CumulativeTime
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{
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get { return m_CumulativeTime; }
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set { m_CumulativeTime = value; }
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}
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public GameObject Image
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{
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get { return m_Image; }
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set { m_Image = value; }
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}
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public GameObject UIeffect
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{
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get { return m_UIeffect; }
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set { m_UIeffect = value; }
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}
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}
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}
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