using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class OpenActivityRankTypeCell : CellView
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{
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[SerializeField] RedpointBehaviour m_Redpoint;
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public RedpointBehaviour redpoint
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{
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get
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{
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return m_Redpoint;
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}
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}
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[SerializeField] Text m_TitleTxt;
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public Text titleTxt
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{
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get
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{
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return m_TitleTxt;
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}
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}
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[SerializeField] Button m_FunctionBtn;
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public Button functionBtn
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{
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get
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{
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return m_FunctionBtn;
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}
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}
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[SerializeField] Transform m_ContainerSelect;
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public void SetSelect(bool select)
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{
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m_ContainerSelect.SetActive(select);
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}
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[SerializeField] Image m_LockImage;
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public Image lockImage
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{
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get
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{
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return m_LockImage;
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}
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}
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}
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}
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