少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, January 07, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
using EnhancedUI.EnhancedScroller;
 
namespace vnxbqy.UI
{
    //开服成就(8-14天)
    
    public class OpenServiceAchievementWin : Window
    {
        [SerializeField] ScrollerController m_ScrollerController1;//天
        [SerializeField] ScrollerController m_ScrollerController2;//列表
        [SerializeField] Button m_CloseBtn;
        [SerializeField] Text m_TextIntegral;//当前积分
        [SerializeField] GameObject m_One;
        [SerializeField] GameObject m_Two;
 
        [SerializeField] OpenServiceItem m_OpenServiceItemA;
        [SerializeField] OpenServiceItem m_OpenServiceItemA1;
        [SerializeField] OpenServiceItem m_OpenServiceItemB1;
 
        #region Built-in
        OpenServiceAchievementModel model { get { return ModelCenter.Instance.GetModel<OpenServiceAchievementModel>(); } }
        DailyQuestModel dailymodel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        List<int> SortList = new List<int>();
        List<WeekPartyItemClass> ItemDayList = new List<WeekPartyItemClass>();
        protected override void BindController()
        {
            m_ScrollerController1.OnRefreshCell += OnRefreshGridCell_1;
            m_ScrollerController2.OnRefreshCell += OnRefreshGridCell_2;
        }
 
 
        protected override void AddListeners()
        {
            m_CloseBtn.AddListener(() => { Close(); });
        }
 
        protected override void OnPreOpen()
        {
            ChooseDay();
            SetTextIntegral();
            OnCreateGridLineCell1(m_ScrollerController1);
            OnCreateGridLineCell2(m_ScrollerController2);
            if (model.SelectedNow >= 5)
            {
                m_ScrollerController1.JumpIndex(5);
            }
        }
 
        protected override void OnAfterOpen()
        {
            model.WeekPartyDayInfoUpdate += WeekPartyDayInfoUpdate;
        }
 
        protected override void OnPreClose()
        {
            model.JumpIndex = -1;
            model.WeekPartyDayInfoUpdate -= WeekPartyDayInfoUpdate;
        }
 
 
 
        protected override void OnAfterClose()
        {
        }
        private void WeekPartyDayInfoUpdate()//列表刷新
        {
            GetPointRewardObj();//获取积分领奖信息
            OnCreateGridLineCell2(m_ScrollerController2);
            m_ScrollerController1.m_Scorller.RefreshActiveCellViews();//刷新可见
            m_ScrollerController2.m_Scorller.RefreshActiveCellViews();//刷新可见
            SetTextIntegral();
        }
        #endregion
        void OnCreateGridLineCell1(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
            foreach (var key in model.WeekPartyDayDic.Keys)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, key);
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell_1(ScrollerDataType type, CellView cell)
        {
            int Index = cell.index;
            ButtonEx Btn = cell.GetComponent<ButtonEx>();
            GameObject SelectedObj = cell.transform.Find("Image_XZ").gameObject;//选中
            GameObject SelectedObj1 = cell.transform.Find("Image_XZ1").gameObject;//选中
            ImageEx SelectedImageEx = SelectedObj.GetComponent<ImageEx>();
 
 
            GameObject Unselected = cell.transform.Find("Image_WXZ").gameObject;//未选中
            ImageEx UnselectedIm = Unselected.GetComponent<ImageEx>();
            GameObject Lock = cell.transform.Find("Lock").gameObject;//锁
 
            GameObject IsNotGary = cell.transform.Find("Obj1").gameObject;
            Text IsNotGary_text = IsNotGary.transform.Find("DayText").GetComponent<Text>();
            GameObject Gary = cell.transform.Find("Obj2").gameObject;
            Text Gary_text = Gary.transform.Find("DayText").GetComponent<Text>();
 
            RedpointBehaviour redPoint = cell.transform.Find("RedPoint").GetComponent<RedpointBehaviour>();//红点
            if (model.RedPointDic.ContainsKey(Index))
            {
                redPoint.redpointId = model.RedPointDic[Index].id;
            }
            if (Index <= model.DayNow)
            {
                SelectedImageEx.gray = false;
                Unselected.SetActive(true);
                UnselectedIm.gray = false;
                SelectedObj.SetActive(false);
                SelectedObj1.SetActive(false);
                Lock.SetActive(false);
                IsNotGary.SetActive(true);
                Gary.SetActive(false);
                IsNotGary_text.text = (Index + 1).ToString();
            }
            else
            {
                Unselected.SetActive(true);
                UnselectedIm.gray = true;
                SelectedObj.SetActive(false);
                SelectedObj1.SetActive(false);
                Lock.SetActive(true);
                IsNotGary.SetActive(false);
                Gary.SetActive(true);
                Gary_text.text = (Index + 1).ToString();
            }
 
            if (Index == model.SelectedNow)
            {
                if (Index > model.DayNow)
                {
                    SelectedImageEx.gray = true;
                    IsNotGary.SetActive(false);
                    Gary.SetActive(true);
                    Lock.SetActive(true);
                }
                else
                {
                    SelectedImageEx.gray = false;
                    IsNotGary.SetActive(true);
                    Gary.SetActive(false);
                    Lock.SetActive(false);
                }
                SelectedObj.SetActive(true);
                SelectedObj1.SetActive(true);
                Unselected.SetActive(false);
 
                IsNotGary_text.text = (Index + 1).ToString();
            }
            Btn.SetListener(() =>
            {
                if (Index != model.SelectedNow)
                {
                    model.SelectedNow = Index;//选中天
                    SetTextIntegral();
                    OnCreateGridLineCell2(m_ScrollerController2);
                    m_ScrollerController1.m_Scorller.RefreshActiveCellViews();//刷新可见
                }
            });
        }
 
        private string InDayStr(int Day)
        {
            string DaySte = string.Empty;
            DaySte = Language.Get("SignIn_4", Day);
            return DaySte;
        }
        //-------------------------------
        void OnCreateGridLineCell2(ScrollerController gridCtrl)
        {
            ToAddSorting();//排序
            GetPointRewardObj();//获取积分领奖信息
            gridCtrl.Refresh();
            for (int i = 0; i < SortList.Count; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, SortList[i]);
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell_2(ScrollerDataType type, CellView cell)
        {
 
        }
 
        private void ToAddSorting()
        {
            SortList.Clear();
            //int Weekday = model.GetWeekDay(model.SelectedNow);
            //var quests = dailymodel.GetQuestByWeekTime(Weekday);
            //List<int> dailyIdlist = new List<int>();
            //foreach (var key in quests.Keys)
            //{
            //    var _list = quests[key];
            //    for (int i = 0; i < _list.Count; i++)
            //    {
            //        dailyIdlist.Add(_list[i]);
            //    }
            //}
 
            foreach (var key in model.WeekPartyDayDic.Keys)
            {
                if (key == model.SelectedNow)
                {
                    for (int i = 0; i < model.WeekPartyDayDic[key].TemplateList.Length; i++)
                    {
                        var TemplateId = model.WeekPartyDayDic[key].TemplateList[i];
                        var config = WeekPartyConfig.Get(TemplateId);
                        if (config == null)
                        {
                            continue;
                        }
                        //if (config.DailyQusetId != 0)
                        //{
                        //    if (dailyIdlist.Contains(config.DailyQusetId))
                        //    {
                        //        SortList.Add(TemplateId);
                        //    }
                        //    // var Dailyquse = DailyQuestConfig.Get(TemplateId);
                        //}
                        //else
                        //{
                        //    SortList.Add(TemplateId);
                        //}
 
                        SortList.Add(TemplateId);
 
                    }
                }
            }
            SortList.Sort(Compare);
        }
        int Compare(int x, int y)//数组排列
        {
            bool havex1 = IsReceive(x);
            bool havey1 = IsReceive(y);
            if (havex1.CompareTo(havey1) != 0)
            {
                return -havex1.CompareTo(havey1);
            }
            bool havex2 = Undone(x);
            bool havey2 = Undone(y);
            if (havex2.CompareTo(havey2) != 0)
            {
                return -havex2.CompareTo(havey2);
            }
            bool havex3 = Completed(x);
            bool havey3 = Completed(y);
            if (havex3.CompareTo(havey3) != 0)
            {
                return -havex3.CompareTo(havey3);
            }
            int havex4 = SizeId(x);
            int havey4 = SizeId(y);
            if (havex4.CompareTo(havey4) != 0)
            {
                return havex4.CompareTo(havey4);
            }
            return 1;
        }
        private bool IsReceive(int ID)//可领取
        {
            bool Bool = false;
            if (model.WeekPartyActionDic.ContainsKey(ID))
            {
                var WeekPartyAction = model.WeekPartyActionDic[ID];
                int number = WeekPartyAction.TotalTimes / WeekPartyAction.SingleTimes;
                int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
                int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
                int TaypeNumber = 0;
                if (carryOutNum - rewardNum > 0)
                {
                    TaypeNumber = (carryOutNum - rewardNum) / WeekPartyAction.SingleTimes;
                }
                if (TaypeNumber > 0)
                {
                    Bool = true;
                }
            }
            return Bool;
        }
        private bool Undone(int ID)//未完成
        {
            bool Bool = false;
            if (model.WeekPartyActionDic.ContainsKey(ID))
            {
                var WeekPartyAction = model.WeekPartyActionDic[ID];
                int number = WeekPartyAction.TotalTimes / WeekPartyAction.SingleTimes;
                int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
                int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
                if (WeekPartyAction.TotalTimes> rewardNum)
                {
                    Bool = true;
                }              
            }
            return Bool;
        }
        private bool Completed(int ID)//已领取
        {
            bool Bool = false;
            if (model.WeekPartyActionDic.ContainsKey(ID))
            {
                var WeekPartyAction = model.WeekPartyActionDic[ID];
                int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
                int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
                if (rewardNum >= WeekPartyAction.TotalTimes)
                {
                    Bool = true;
                }
            }
            return Bool;
        }
        private int SizeId(int ID)
        {
            int index = 1;
            var config = WeekPartyConfig.Get(ID);
            if (config != null)
            {
                index = config.order;
            }
            return index;
        }
 
        private void SetTextIntegral()//获取当前积分
        {
            int Point = model.GetPoint(model.SelectedNow);
            m_TextIntegral.text = Point.ToString();
        }
 
        private void GetPointRewardObj()
        {
            ItemDayList.Clear();
            foreach (var key in model.WeekPartyDayDic.Keys)
            {
                if (key == model.SelectedNow)
                {
                    for (int i = 0; i < model.WeekPartyDayDic[key].WeekPartyItem.Length; i++)
                    {
                        ItemDayList.Add(model.WeekPartyDayDic[key].WeekPartyItem[i]);
                    }
                }
            }
            if (ItemDayList.Count > 1)
            {
                m_One.SetActive(false);
                m_Two.SetActive(true);
                if (ItemDayList[0].NeedPoint > ItemDayList[1].NeedPoint)
                {
                    m_OpenServiceItemA1.SetReward(model.SelectedNow, ItemDayList[1], 0, 2);
                    m_OpenServiceItemB1.SetReward(model.SelectedNow, ItemDayList[0], 1, 2);                   
                }
                else
                {
                    m_OpenServiceItemA1.SetReward(model.SelectedNow, ItemDayList[0], 0, 2);
                    m_OpenServiceItemB1.SetReward(model.SelectedNow, ItemDayList[1], 1, 2);
                }             
            }
            else
            {
                m_One.SetActive(true);
                m_Two.SetActive(false);
                m_OpenServiceItemA.SetReward(model.SelectedNow, ItemDayList[0], 0, 1);
            }
        }
 
        private void ChooseDay()//选择天
        {
            if (model.JumpIndex != -1)//跳转选择的天
            {
                model.SelectedNow = model.JumpIndex;
                return;
            }
            foreach (var key in model.RedPointDic.Keys)//红点选择可领取的天
            {
                if (model.RedPointDic[key].state == RedPointState.GetReward)
                {
                    model.SelectedNow = key;
                    return;
                }
            }
            model.SelectedNow = model.DayNow;
        }
    }
 
}