//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Monday, October 16, 2017
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class TeamInvitationWin : Window,SecondWindowInterface
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{
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[SerializeField] CyclicScroll m_InvitationScroll;
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[SerializeField] Button m_Confirm;
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TeamModel model { get { return ModelCenter.Instance.GetModel<TeamModel>(); } }
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#region Built-in
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public Button close { get; set; }
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protected override void BindController()
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{
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if (this is SecondWindowInterface)
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{
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var frame = this.GetComponentInChildren<SecondFrameLoader2>();
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frame.Create();
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close = frame.GetComponentInChildren<Button>();
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}
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}
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protected override void AddListeners()
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{
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close.AddListener(CloseClick);
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m_Confirm.AddListener(AcceptInvitation);
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}
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protected override void OnPreOpen()
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{
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ShowInvitations();
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}
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protected override void OnAfterOpen()
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{
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model.invitationsChangeEvent += ShowInvitations;
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}
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protected override void OnPreClose()
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{
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model.invitationsChangeEvent -= ShowInvitations;
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void ShowInvitations()
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{
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if (model.invitations != null && model.invitations.Count > 0)
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{
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model.currentSelectedInvitation = model.invitations[0].playerId;
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m_InvitationScroll.SetActive(true);
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m_InvitationScroll.Init(model.invitations);
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}
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else
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{
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m_InvitationScroll.SetActive(false);
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}
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}
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private void AcceptInvitation()
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{
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model.RequestAcceptInvitation(model.currentSelectedInvitation);
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CloseClick();
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}
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public override void CloseClick()
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{
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base.CloseClick();
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model.ClearInvitations();
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}
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}
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}
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