少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, October 16, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class TeamInviteWin : Window, SecondWindowInterface
    {
        [SerializeField] CyclicScroll m_InviteList;
 
        TeamModel model { get { return ModelCenter.Instance.GetModel<TeamModel>(); } }
 
        #region Built-in
        Text m_Title;
        public Button close { get; set; }
 
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader2>();
                frame.Create();
                m_Title = frame.GetComponentInChildren<Text>();
                close = frame.GetComponentInChildren<Button>();
            }
        }
 
        protected override void AddListeners()
        {
            close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            switch (model.currentInviteType)
            {
                case TeamInviteType.Friend:
                    m_Title.text = Language.Get("InviteFriend");
                    break;
                case TeamInviteType.Fairy:
                    m_Title.text = Language.Get("InviteMember");
                    break;
                case TeamInviteType.NearBy:
                    m_Title.text = Language.Get("InviteNearPlayer");
                    break;
            }
 
            ShowInvites(model.currentInviteType);
            model.teamInvitesUpdateEvent += ShowInvites;
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            model.teamInvitesUpdateEvent -= ShowInvites;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void ShowInvites(TeamInviteType _inviteType)
        {
            var filteredInvites = new List<TeamInvite>();
            foreach (var invite in model.invites)
            {
                Teammate mate;
                if (!model.myTeam.TryGetMemberByPlayerId(invite.playerId, out mate))
                {
                    filteredInvites.Add(invite);
                }
            }
 
            m_InviteList.Init(filteredInvites);
        }
 
    }
 
}