少年修仙传客户端代码仓库
hch
2025-06-12 204ef05a831c9484e2abc561d27ecbff7c797453
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
 
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class FairyTreasureCollectPanelPattern3 : FairyTreasureCollect
    {
        [SerializeField] Text m_AddedEffect;
        [SerializeField] Button m_UnlockTreasureBtn;
        [SerializeField] PositionTween m_SkillTween;
        [SerializeField] PositionTween m_RightTween;
        [SerializeField] Text m_ReikiEffect;
        [SerializeField] Text m_PlayerLevel;
        [SerializeField] Text m_ReikiPoint;
 
        TreasureFindHostModel findHostModel
        {
            get
            {
                return ModelCenter.Instance.GetModel<TreasureFindHostModel>();
            }
        }
 
        ReikiRootModel reikiRootModel
        {
            get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); }
        }
 
        TitleModel titleModel { get { return ModelCenter.Instance.GetModel<TitleModel>(); } }
 
        private bool show = false;
 
        public override void Display(int _treasureId, bool _tween = false)
        {
            base.Display(_treasureId, _tween);
 
            if (model.fairyTreasureGetDict.ContainsKey(treasure.id))
            {
                m_LockedDescription.text = Language.Get("FairyTreasure_1", model.fairyTreasureGetDict[_treasureId]);
            }
            else
            {
                m_LockedDescription.text = string.Empty;
            }
 
            show = false;
 
            var _progress = 0;
            m_UnlockTreasureBtn.onClick.RemoveAllListeners();
            if (treasureId != 302 && findHostModel.IsReachUnlock(treasureId, out _progress)
                && treasure.state != TreasureState.Collected)
            {
                m_UnlockTreasureBtn.SetActive(true);
                m_GotoGet.SetActive(false);
                m_UnlockTreasureBtn.onClick.AddListener(() =>
                {
                    show = true;
                    CA50E_tagCMOpenMagicWeapon _pak = new CA50E_tagCMOpenMagicWeapon();
                    _pak.MWID = (uint)treasureId;
                    GameNetSystem.Instance.SendInfo(_pak);
                });
            }
            else
            {
                m_UnlockTreasureBtn.SetActive(false);
            }
 
            m_SkillTween.SetActive(treasureId != 305);
            m_RightTween.SetActive(treasureId == 305);
 
            switch (treasureId)
            {
                case 302:
                    m_GotoBtnText.text = Language.Get("FairyTreasureGotoBuy");
                    if (treasure.treasureStages.Count > 0 &&
                        treasure.treasureStages[0].unlockType == TreasureStageUnlock.Skill)
                    {
                        var _skillId = treasure.skillId;
                        var skillConfig = SkillConfig.Get(_skillId);
                        m_AddedEffect.text = skillConfig.Description;
                    }
                    break;
                case 305:
                    m_GotoBtnText.text = Language.Get("FairyTreasureGot");
                    m_ContainerLocked.SetActive(false);
                    m_ReikiEffect.text = Language.Get("FairyTreasure_12", reikiRootModel.levelUpAddPoint,
                        reikiRootModel.treasureAddPoint.point + reikiRootModel.levelUpAddPoint);
                    m_PlayerLevel.text = Language.Get("FairyTreasure_13", PlayerDatas.Instance.baseData.LV);
 
                    var reikiPoint = 0;
 
                    if (PlayerDatas.Instance.baseData.LV >= reikiRootModel.reikiPointAutoAddLevel)
                    {
                        reikiPoint = (PlayerDatas.Instance.baseData.LV - reikiRootModel.reikiPointAutoAddLevel + 1)
                            * reikiRootModel.treasureAddPoint.point;
                    }
 
                    if (treasure.state != TreasureState.Collected)
                    {
                        m_ReikiPoint.text = Language.Get("FairyTreasure_14", reikiPoint);
                    }
                    else
                    {
                        m_ReikiPoint.text = Language.Get("FairyTreasure_15", reikiPoint);
                    }
 
                    break;
                case 306:
                case 307:
                case 308:
                    m_GotoBtnText.text = Language.Get("FairyTreasureGot");
                    m_ContainerLocked.SetActive(false);
                    if (treasure.treasureStages[0].unlockType == TreasureStageUnlock.Property)
                    {
                        var _property = treasure.treasureStages[0].propertyDict.First();
                        switch (_property.Key)
                        {
                            case (int)PropertyType.KillMonsExpPercent:
                                m_AddedEffect.text = Language.Get("FairyTreasure_2", _property.Value / 100);
                                break;
                            case (int)PropertyType.PVPAddHurt:
                                m_AddedEffect.text = Language.Get("FairyTreasure_3", _property.Value / 100);
                                break;
                            case 60:
                                m_AddedEffect.text = Language.Get("FairyTreasure_4", _property.Value / 100);
                                break;
                            case 18:
                                m_AddedEffect.text = Language.Get("FairyTreasure_9", _property.Value / 100);
                                break;
                            case 37:
                                m_AddedEffect.text = Language.Get("FairyTreasure_11", _property.Value / 100);
                                break;
                        }
                    }
                    break;
            }
 
            if (_tween && m_SkillTween.gameObject.activeInHierarchy)
            {
                m_SkillTween.Play();
            }
            else
            {
                m_SkillTween.SetEndState();
            }
 
            if (_tween && m_RightTween.gameObject.activeInHierarchy)
            {
                m_RightTween.Play();
            }
            else
            {
                m_RightTween.SetEndState();
            }
 
            var _fightPower = model.GetTreasureFightPower(_treasureId);
            m_FightPower.text = UIHelper.ReplaceLargeArtNum(_fightPower);
            m_ContainerFight.SetActive(_fightPower > 0 && treasure.state == TreasureState.Collected);
        }
 
        protected sealed override void GotoGet()
        {
            switch (treasureId)
            {
                case 302:
                    ModelCenter.Instance.GetModel<VipModel>().gotoVipLv = model.fairyTreasureGetDict[treasureId];
                    WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.VipRechargeFunc4);
                    break;
                case 305:
                case 306:
                case 307:
                case 308:
                    if (!FuncOpen.Instance.IsFuncOpen(124))
                    {
                        FuncOpen.Instance.ProcessorFuncErrorTip(124);
                        return;
                    }
                    WindowCenter.Instance.Close<TreasureBaseWin>();
                    WindowCenter.Instance.Open<TreasureFindHostWin>();
                    break;
            }
        }
 
        protected sealed override void OnTreasureStateChange(int _id)
        {
            base.OnTreasureStateChange(_id);
            if (_id != treasureId)
            {
                return;
            }
            if (show)
            {
                WindowCenter.Instance.Close<TreasureBaseWin>();
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
            show = false;
            var _fightPower = model.GetTreasureFightPower(_id);
            m_FightPower.text = UIHelper.ReplaceLargeArtNum(_fightPower);
            m_ContainerFight.SetActive(_fightPower > 0 && treasure.state == TreasureState.Collected);
        }
 
        public override void Dispose()
        {
            base.Dispose();
            m_UnlockTreasureBtn.onClick.RemoveAllListeners();
        }
    }
}