using System.Collections.Generic;
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using UnityEngine;
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namespace vnxbqy.UI
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{
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public class VipGiftData
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{
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public bool hasBuy = false;
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public ImpactRankModel.RankAwardItem giftItems;
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public readonly int giftNowPrice;
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public readonly int giftOldPrice;
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public VipGiftData(int _nowPrice, int _oldPrice)
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{
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giftNowPrice = _nowPrice;
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giftOldPrice = _oldPrice;
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}
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}
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public class VipCardData
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{
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public int id;
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public string title;
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public string desc;
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public int price;
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public int hour;
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public string icon;
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}
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}
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