using vnxbqy.UI;
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using UnityEngine;
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using System.Collections.Generic;
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public class ZhanLingHActBuyAllCell : CellView
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{
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[SerializeField] ItemCell itemCell;
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ZhanLingHActBuyModel model { get { return ModelCenter.Instance.GetModel<ZhanLingHActBuyModel>(); } }
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public void Display(int index)
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{
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var list = model.GetGiftAllItem();
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int itemID = list[index].id;
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int count = list[index].count;
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itemCell.Init(new ItemCellModel(itemID, false, (ulong)count));
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itemCell.button.SetListener(() =>
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{
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ItemTipUtility.Show(itemID);
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});
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}
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}
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